[nostalgia/core] Start port of PC gfx to OpenGL
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@@ -46,7 +46,7 @@ struct NostalgiaGraphic {
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int columns = 1;
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ox::FileAddress defaultPalette;
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NostalgiaPalette pal;
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ox::Vector<uint8_t> tiles;
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ox::Vector<uint8_t> pixels;
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};
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template<typename T>
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@@ -64,7 +64,7 @@ constexpr ox::Error model(T *io, NostalgiaGraphic *ng) {
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oxReturnError(io->field("columns", &ng->columns));
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oxReturnError(io->field("defaultPalette", &ng->defaultPalette));
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oxReturnError(io->field("pal", &ng->pal));
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oxReturnError(io->field("tiles", &ng->tiles));
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oxReturnError(io->field("pixels", &ng->pixels));
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return OxError(0);
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}
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