[nostalgia] Replace C strings with StringViews
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@@ -124,8 +124,8 @@ void setBgStatus(Context*, unsigned bg, bool status) noexcept {
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// Do NOT rely on Context in the GBA version of this function.
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ox::Error initConsole(Context *ctx) noexcept {
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constexpr auto TilesheetAddr = "/TileSheets/Charset.ng";
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constexpr auto PaletteAddr = "/Palettes/Charset.npal";
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constexpr ox::FileAddress TilesheetAddr("/TileSheets/Charset.ng");
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constexpr ox::FileAddress PaletteAddr("/Palettes/Charset.npal");
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setBgStatus(ctx, 0b0001);
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if (!ctx) {
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ctx = new (ox_alloca(sizeof(Context))) Context();
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@@ -174,14 +174,13 @@ ox::Error loadBgTileSheet(Context *ctx,
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}
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ox::Error loadSpriteTileSheet(Context *ctx,
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unsigned cbb,
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const ox::FileAddress &tilesheetAddr,
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const ox::FileAddress &paletteAddr) noexcept {
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oxRequire(tsStat, ctx->rom->stat(tilesheetAddr));
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oxRequire(ts, ctx->rom->directAccess(tilesheetAddr));
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GbaTileMapTarget target;
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target.pal.palette = &MEM_SPRITE_PALETTE[cbb];
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target.tileMap = &reinterpret_cast<uint16_t*>(MEM_SPRITE_TILES)[cbb * 512];
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target.pal.palette = MEM_SPRITE_PALETTE;
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target.tileMap = MEM_SPRITE_TILES;
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oxReturnError(ox::readMC(ts, tsStat.size, &target));
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// load external palette if available
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if (paletteAddr) {
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@@ -261,7 +260,7 @@ void setSprite(Context*,
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unsigned flipX) noexcept {
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oxAssert(g_spriteUpdates < config::GbaSpriteBufferLen, "Sprite update buffer overflow");
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GbaSpriteAttrUpdate oa;
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oa.attr0 = static_cast<uint16_t>(y & ox::onMask<uint8_t>(7))
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oa.attr0 = static_cast<uint16_t>(y & ox::onMask<uint8_t>(0b111))
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| (static_cast<uint16_t>(1) << 10) // enable alpha
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| (static_cast<uint16_t>(spriteShape) << 14);
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oa.attr1 = (static_cast<uint16_t>(x) & ox::onMask<uint8_t>(8))
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