[nostalgia/core] Add color 16 functions
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@@ -83,12 +83,32 @@ ox::Error model(T *io, NostalgiaGraphic *ng) {
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[[nodiscard]] uint8_t blue32(Color16 c) noexcept;
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[[nodiscard]] constexpr Color16 color16(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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return r | (g << 5) | (b << 10) | (a << 15);
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}
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[[nodiscard]] uint8_t red32(Color32 c) noexcept;
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[[nodiscard]] uint8_t green32(Color32 c) noexcept;
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[[nodiscard]] uint8_t blue32(Color32 c) noexcept;
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[[nodiscard]] constexpr uint8_t red16(Color16 c) noexcept {
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return c & 0b0000000000011111;
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}
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[[nodiscard]] constexpr uint8_t green16(Color16 c) noexcept {
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return (c & 0b0000001111100000) >> 5;
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}
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[[nodiscard]] constexpr uint8_t blue16(Color16 c) noexcept {
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return (c & 0b0111110000000000) >> 10;
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}
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[[nodiscard]] constexpr uint8_t alpha16(Color16 c) noexcept {
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return c >> 15;
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}
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void puts(Context *ctx, int column, int row, const char *str);
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void setTile(Context *ctx, int layer, int column, int row, uint8_t tile);
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