[studio] Make clear screen before redraw
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@@ -15,7 +15,7 @@
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namespace glutils {
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constexpr auto GlslVersion = "#version 330";
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constexpr ox::StringView GlslVersion = "#version 330";
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struct Empty {};
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@@ -176,4 +176,6 @@ void sendVbo(const BufferSet &bs) noexcept;
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void sendEbo(const BufferSet &bs) noexcept;
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void clearScreen() noexcept;
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}
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