nostalgia/backends/vulkan/glsl_shader.vert
Gary Talent f9801a968f Squashed 'deps/imgui/' content from commit f33737806
git-subtree-dir: deps/imgui
git-subtree-split: f3373780668fba1f9bd64c208d05c20b781c9a39
2022-03-11 22:44:06 -06:00

26 lines
454 B
GLSL

#version 450 core
layout(location = 0) in vec2 aPos;
layout(location = 1) in vec2 aUV;
layout(location = 2) in vec4 aColor;
layout(push_constant) uniform uPushConstant {
vec2 uScale;
vec2 uTranslate;
} pc;
out gl_PerVertex {
vec4 gl_Position;
};
layout(location = 0) out struct {
vec4 Color;
vec2 UV;
} Out;
void main()
{
Out.Color = aColor;
Out.UV = aUV;
gl_Position = vec4(aPos * pc.uScale + pc.uTranslate, 0, 1);
}