41 lines
1.2 KiB
Makefile
41 lines
1.2 KiB
Makefile
PROJECT_NAME=nostalgia
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BUILDCORE_PATH=deps/buildcore
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VCPKG_PKGS=sdl2 jsoncpp
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include ${BUILDCORE_PATH}/base.mk
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ifeq ($(OS),darwin)
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NOSTALGIA_STUDIO=./dist/${CURRENT_BUILD}/nostalgia-studio.app/Contents/MacOS/nostalgia-studio
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MGBA=/Applications/mGBA.app/Contents/MacOS/mGBA
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else
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NOSTALGIA_STUDIO=./dist/${CURRENT_BUILD}/bin/nostalgia-studio
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MGBA=mgba-qt
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endif
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.PHONY: pkg-gba
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pkg-gba: install
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${ENV_RUN} ./scripts/pkg-gba sample_project
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.PHONY: run
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run: install
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./dist/${CURRENT_BUILD}/bin/nostalgia sample_project
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.PHONY: run-studio
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run-studio: install
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${NOSTALGIA_STUDIO}
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.PHONY: gba-run
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gba-run: pkg-gba
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${MGBA} nostalgia.gba
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.PHONY: debug
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debug: install
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${DEBUGGER} ./dist/${CURRENT_BUILD}/bin/nostalgia sample_project
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.PHONY: debug-studio
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debug-studio: install
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${DEBUGGER} ${NOSTALGIA_STUDIO}
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.PHONY: configure-gba
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configure-gba:
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${ENV_RUN} ${SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=release --build_root=${BUILD_PATH}
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.PHONY: configure-gba-debug
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configure-gba-debug:
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${ENV_RUN} ${SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=debug --build_root=${BUILD_PATH}
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