162 lines
4.7 KiB
C++

/*
* Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved.
*/
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include <imgui_impl_glfw.h>
#include <ox/std/defines.hpp>
#include <nostalgia/core/config.hpp>
#include <nostalgia/core/userland/gfx.hpp>
#include "core.hpp"
namespace nostalgia::core {
constexpr auto Scale = 5;
static void handleGlfwError(int err, const char *desc) noexcept {
oxErrf("GLFW error ({}): {}\n", err, desc);
}
static auto setKeyDownStatus(GlfwImplData *id, Key key, bool down) noexcept {
if (down) {
id->keysDown |= 1llu << static_cast<int>(key);
} else {
id->keysDown &= ~(1llu << static_cast<int>(key));
}
}
static void handleKeyPress(Context *ctx, int key, bool down) noexcept {
static constexpr auto keyMap = [] {
ox::Array<Key, GLFW_KEY_LAST> map = {};
for (auto i = 0u; i < 26; ++i) {
map[GLFW_KEY_A + i] = static_cast<Key>(static_cast<unsigned>(Key::Alpha_A) + i);
}
for (auto i = 0u; i < 10; ++i) {
map[GLFW_KEY_0 + i] = static_cast<Key>(static_cast<unsigned>(Key::Num_0) + i);
}
map[GLFW_KEY_LEFT_ALT] = Key::Mod_Alt;
map[GLFW_KEY_RIGHT_ALT] = Key::Mod_Alt;
map[GLFW_KEY_LEFT_CONTROL] = Key::Mod_Ctrl;
map[GLFW_KEY_RIGHT_CONTROL] = Key::Mod_Ctrl;
map[GLFW_KEY_LEFT_SUPER] = Key::Mod_Super;
map[GLFW_KEY_RIGHT_SUPER] = Key::Mod_Super;
return map;
}();
const auto eventHandler = keyEventHandler(ctx);
const auto id = ctx->windowerData<GlfwImplData>();
const auto k = keyMap[static_cast<std::size_t>(key)];
setKeyDownStatus(id, k, down);
if (eventHandler) {
eventHandler(ctx, k, down);
}
//if constexpr(ox::defines::Debug) {
// switch (key) {
// case GLFW_KEY_ESCAPE:
// case GLFW_KEY_Q:
// oxIgnoreError(shutdown(ctx));
// break;
// default:
// break;
// }
//}
}
static void handleGlfwCursorPosEvent(GLFWwindow*, double, double) noexcept {
}
static void handleGlfwMouseButtonEvent(GLFWwindow *window, int, int, int) noexcept {
const auto ctx = static_cast<Context*>(glfwGetWindowUserPointer(window));
ctx->uninterruptedRefreshes = 10;
}
static void handleGlfwWindowResize(GLFWwindow*, int, int) noexcept {
}
static void handleGlfwKeyEvent(GLFWwindow *window, int key, int, int action, int) noexcept {
const auto ctx = static_cast<Context*>(glfwGetWindowUserPointer(window));
ctx->uninterruptedRefreshes = 2;
if (action == GLFW_PRESS) {
handleKeyPress(ctx, key, true);
} else if (action == GLFW_RELEASE) {
handleKeyPress(ctx, key, false);
}
}
void ImGui_Impl_NewFrame() noexcept {
ImGui_ImplGlfw_NewFrame();
}
ox::Error initGfx(Context *ctx) noexcept {
auto id = ctx->windowerData<GlfwImplData>();
glfwSetErrorCallback(handleGlfwError);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
if constexpr(ox::defines::OS == ox::OS::Darwin) {
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
}
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
id->window = glfwCreateWindow(240 * Scale, 160 * Scale, "nostalgia", nullptr, nullptr);
if (id->window == nullptr) {
return OxError(1, "Could not open GLFW window");
}
glfwSetCursorPosCallback(id->window, handleGlfwCursorPosEvent);
glfwSetMouseButtonCallback(id->window, handleGlfwMouseButtonEvent);
glfwSetWindowSizeCallback(id->window, handleGlfwWindowResize);
glfwSetKeyCallback(id->window, handleGlfwKeyEvent);
glfwSetWindowUserPointer(id->window, ctx);
glfwMakeContextCurrent(id->window);
if (!gladLoadGLES2Loader(reinterpret_cast<GLADloadproc>(glfwGetProcAddress))) {
return OxError(2, "Could not init Glad");
}
if constexpr(config::ImGuiEnabled) {
IMGUI_CHECKVERSION();
ImGui::CreateContext();
auto &io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
//io.MouseDrawCursor = true;
ImGui_ImplGlfw_InitForOpenGL(id->window, true);
}
void *rendererData = nullptr;
oxReturnError(renderer::init(ctx, &rendererData));
ctx->setRendererData(rendererData);
return OxError(0);
}
void setWindowTitle(Context *ctx, const char *title) noexcept {
const auto id = ctx->windowerData<GlfwImplData>();
glfwSetWindowTitle(id->window, title);
}
void focusWindow(Context *ctx) noexcept {
const auto id = ctx->windowerData<GlfwImplData>();
glfwFocusWindow(id->window);
}
int getScreenWidth(Context *ctx) noexcept {
auto id = ctx->windowerData<GlfwImplData>();
int w = 0, h = 0;
glfwGetFramebufferSize(id->window, &w, &h);
return w;
}
int getScreenHeight(Context *ctx) noexcept {
auto id = ctx->windowerData<GlfwImplData>();
int w = 0, h = 0;
glfwGetFramebufferSize(id->window, &w, &h);
return h;
}
geo::Size getScreenSize(Context *ctx) noexcept {
auto id = ctx->windowerData<GlfwImplData>();
int w = 0, h = 0;
glfwGetFramebufferSize(id->window, &w, &h);
return {w, h};
}
}