nostalgia/src/turbine/gba/turbine.cpp

81 lines
2.2 KiB
C++

/*
* Copyright 2016 - 2023 Gary Talent (gary@drinkingtea.net). All rights reserved.
*/
#include <teagba/addresses.hpp>
#include <teagba/irq.hpp>
#include <keel/keel.hpp>
#include <turbine/gfx.hpp>
#include "context.hpp"
#include "turbine.hpp"
extern "C" void turbine_isr();
namespace turbine {
// Timer Consts
constexpr int NanoSecond = 1000000000;
constexpr int MilliSecond = 1000;
constexpr int TicksMs59ns = 65535 - (NanoSecond / MilliSecond) / 59.59;
extern volatile gba_timer_t g_timerMs;
static void initIrq() noexcept {
REG_ISR = turbine_isr;
REG_IME = 1; // enable interrupts
}
static void initTimer() noexcept {
// make timer0 a ~1 millisecond timer
REG_TIMER0 = TicksMs59ns;
REG_TIMER0CTL = 0b11000000;
// enable interrupt for timer0
REG_IE = REG_IE | teagba::Int_timer0;
}
static ox::Result<std::size_t> findPreloadSection() noexcept {
// put the header in the wrong order to prevent mistaking this code for the
// media section
constexpr auto headerP2 = "DER_____________";
constexpr auto headerP1 = "KEEL_PRELOAD_HEA";
constexpr auto headerP1Len = ox_strlen(headerP2);
constexpr auto headerP2Len = ox_strlen(headerP1);
constexpr auto headerLen = headerP1Len + headerP2Len;
for (auto current = MEM_ROM; current < reinterpret_cast<char*>(0x0a000000); current += headerLen) {
if (ox_memcmp(current, headerP1, headerP1Len) == 0 &&
ox_memcmp(current + headerP1Len, headerP2, headerP2Len) == 0) {
return reinterpret_cast<std::size_t>(current + headerLen);
}
}
return OxError(1);
}
ox::Result<ox::UniquePtr<turbine::Context>> init(ox::UPtr<ox::FileSystem> fs, ox::CRStringView appName) noexcept {
oxRequireM(ctx, keel::init<gba::Context>(std::move(fs), appName));
oxReturnError(findPreloadSection().moveTo(&ctx->preloadSectionOffset));
oxReturnError(initGfx(*ctx));
initTimer();
initIrq();
return ox::UPtr<turbine::Context>(std::move(ctx));
}
void shutdown(Context&) noexcept {
}
uint64_t ticksMs(Context&) noexcept {
return g_timerMs;
}
bool buttonDown(Context&, Key k) noexcept {
return k <= Key::GamePad_L && !(REG_GAMEPAD & (1 << static_cast<int>(k)));
}
void requestShutdown(Context &ctx) noexcept {
const auto gbaCtx = static_cast<gba::Context*>(&ctx);
gbaCtx->running = false;
}
}