#! /usr/bin/env python3 import argparse import os import platform import shutil import subprocess import sys from pybb import mkdir, rm def main(): parser = argparse.ArgumentParser() parser.add_argument('--target', help='Platform target ({OS}-{Arch},gba)', default='{:s}-{:s}'.format(sys.platform, platform.machine())) parser.add_argument('--build_type', help='Build type (asan,debug,release)', default='release') parser.add_argument('--build_tool', help='Build tool (default,xcode)', default='') parser.add_argument('--vcpkg_dir', help='Path to VCPKG') args = parser.parse_args() if args.target == 'gba': toolchain = '-DCMAKE_TOOLCHAIN_FILE=cmake/modules/GBA.cmake' nostalgia_build_type = 'GBA' else: toolchain = '-DCMAKE_TOOLCHAIN_FILE={:s}/scripts/buildsystems/vcpkg.cmake'.format(args.vcpkg_dir) nostalgia_build_type = 'Native' if args.build_type == 'asan': build_type_arg = 'Debug' sanitizer_status = 'ON' elif args.build_type == 'debug': build_type_arg = 'Debug' sanitizer_status = 'OFF' elif args.build_type == 'release': build_type_arg = 'Release' sanitizer_status = 'OFF' if args.build_tool == 'xcode': build_config = '{:s}-{:s}'.format(args.target, args.build_tool) else: build_config = '{:s}-{:s}'.format(args.target, args.build_type) if 'NOSTALGIA_QT_PATH' in os.environ: qt_path = '-DNOSTALGIA_QT_PATH={:s}'.format(os.environ['NOSTALGIA_QT_PATH']) else: qt_path = '' if args.build_tool == '' or args.build_tool == 'default': if shutil.which('ninja') == None: build_tool = '' else: build_tool = '-GNinja' elif args.build_tool == 'xcode': build_tool = '-GXcode' project_dir = os.getcwd() build_dir = '{:s}/build/{:s}'.format(project_dir, build_config) rm(build_dir) mkdir(build_dir) subprocess.run(['cmake', '-S', project_dir, '-B', build_dir, build_tool, '-DCMAKE_EXPORT_COMPILE_COMMANDS=ON', '-DCMAKE_BUILD_TYPE={:s}'.format(build_type_arg), '-DUSE_ASAN={:s}'.format(sanitizer_status), '-DNOSTALGIA_IDE_BUILD=OFF', '-DNOSTALGIA_BUILD_CONFIG={:s}'.format(build_config), '-DNOSTALGIA_BUILD_TYPE={:s}'.format(nostalgia_build_type), qt_path, toolchain, ]) mkdir('dist') if args.target != 'gba': cb = open('.current_build', 'w') cb.write(args.build_type) cb.close() rm('compile_commands.json') if platform.system() != 'Windows': os.symlink('build/{:s}/compile_commands.json'.format(build_config), 'compile_commands.json') if __name__ == '__main__': try: main() except KeyboardInterrupt: sys.exit(1)