PROJECT_NAME=nostalgia BUILDCORE_PATH=deps/buildcore VCPKG_PKGS=sdl2 jsoncpp include ${BUILDCORE_PATH}/base.mk ifeq ($(OS),darwin) NOSTALGIA_STUDIO=./dist/${CURRENT_BUILD}/nostalgia-studio.app/Contents/MacOS/nostalgia-studio MGBA=/Applications/mGBA.app/Contents/MacOS/mGBA else NOSTALGIA_STUDIO=./dist/${CURRENT_BUILD}/bin/nostalgia-studio MGBA=mgba-qt endif .PHONY: pkg-gba pkg-gba: ${ENV_RUN} ${CMAKE_BUILD} build install ${ENV_RUN} ./scripts/pkg-gba sample_project .PHONY: run run: install ${ENV_RUN} ./dist/${CURRENT_BUILD}/bin/nostalgia sample_project .PHONY: run-studio run-studio: install ${ENV_RUN} ${NOSTALGIA_STUDIO} .PHONY: gba-run gba-run: pkg-gba ${MGBA} nostalgia.gba .PHONY: debug debug: install ${ENV_RUN} gdb --args ./dist/${CURRENT_BUILD}/bin/nostalgia sample_project .PHONY: debug-studio debug-studio: install ${ENV_RUN} gdb --args ${NOSTALGIA_STUDIO} .PHONY: configure-gba configure-gba: ${ENV_RUN} ${SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=release .PHONY: configure-gba-debug configure-gba-debug: ${ENV_RUN} ${SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=debug