all: gba_build gba_debug_build native_build native_debug_build windows_release windows_debug ifneq ($(shell which gmake),) MAKE="gmake -j" else MAKE="make -j" endif gba_build: @if [ -d gba-release ]; then \ ${MAKE} -C gba-release ${ARGS}; \ fi gba_debug_build: @if [ -d gba-debug ]; then \ ${MAKE} -C gba-debug ${ARGS}; \ fi native_build: @if [ -d ${HOST_ENV}-release ]; then \ ${MAKE} -C ${HOST_ENV}-release ${ARGS}; \ fi native_debug_build: @if [ -d ${HOST_ENV}-debug ]; then \ ${MAKE} -C ${HOST_ENV}-debug ${ARGS}; \ fi windows_release: @if [ -d windows-release ]; then \ ${MAKE} -C windows-release ${ARGS}; \ fi windows_debug: @if [ -d windows-debug ]; then \ ${MAKE} -C windows-debug ${ARGS}; \ fi