all: gba_build native_build native_debug_build native_asan_build windows_release windows_debug gba_build: @if [ -d gba-release ]; then \ cmake --build gba-release --target ${ARGS}; \ fi native_build: @if [ -d ${HOST_ENV}-release ]; then \ cmake --build ${HOST_ENV}-release --target ${ARGS}; \ fi native_debug_build: @if [ -d ${HOST_ENV}-debug ]; then \ cmake --build ${HOST_ENV}-debug --target ${ARGS}; \ fi native_asan_build: @if [ -d ${HOST_ENV}-asan ]; then \ cmake --build ${HOST_ENV}-asan --target ${ARGS}; \ fi windows_release: @if [ -d windows-release ]; then \ cmake --build windows-release --target ${ARGS}; \ fi windows_debug: @if [ -d windows-debug ]; then \ cmake --build windows-debug --target ${ARGS}; \ fi