BC_VAR_PROJECT_NAME=nostalgia BC_VAR_PROJECT_NAME_CAP=Nostalgia BUILDCORE_PATH=deps/buildcore include ${BUILDCORE_PATH}/base.mk ifeq ($(BC_VAR_OS),darwin) NOSTALGIA_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}Studio.app/Contents/MacOS/${BC_VAR_PROJECT_NAME_CAP}Studio MGBA=/Applications/mGBA.app/Contents/MacOS/mGBA else NOSTALGIA_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}Studio MGBA=mgba-qt endif .PHONY: pkg-gba pkg-gba: build ${BC_CMD_ENVRUN} ${BC_PY3} ./scripts/pkg-gba.py sample_project ${BC_VAR_PROJECT_NAME} .PHONY: run run: build ./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME} sample_project .PHONY: run-studio run-studio: build ${NOSTALGIA_STUDIO} .PHONY: gba-run gba-run: pkg-gba ${MGBA} ${BC_VAR_PROJECT_NAME}.gba .PHONY: debug debug: build ${BC_CMD_HOST_DEBUGGER} ./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME} sample_project .PHONY: debug-studio debug-studio: build ${BC_CMD_HOST_DEBUGGER} ${NOSTALGIA_STUDIO} .PHONY: configure-gba configure-gba: ${BC_CMD_SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=release --build_root=${BC_VAR_BUILD_PATH} .PHONY: configure-gba-debug configure-gba-debug: ${BC_CMD_SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=debug --build_root=${BC_VAR_BUILD_PATH}