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8764444758
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8764444758 | |||
ce9a0b1fdb | |||
f7a468ea1e |
20
deps/ox/src/ox/std/span.hpp
vendored
20
deps/ox/src/ox/std/span.hpp
vendored
@ -14,7 +14,7 @@
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#include "iterator.hpp"
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#include "vector.hpp"
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OX_CLANG_NOWARN_BEGIN(-Wunsafe-buffer-usage)
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OX_ALLOW_UNSAFE_BUFFERS_BEGIN
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namespace ox {
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@ -133,7 +133,7 @@ class Span {
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return m_items[i];
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}
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constexpr const T &operator[](std::size_t i) const noexcept {
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constexpr T const&operator[](std::size_t i) const noexcept {
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ox::primitiveAssert(__FILE__, __LINE__, i < size(), "Span access overflow");
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return m_items[i];
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}
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@ -168,8 +168,20 @@ class Span {
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};
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template<typename T>
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using SpanView = Span<const T>;
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using SpanView = Span<T const>;
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template<typename T>
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constexpr void spancpy(ox::Span<T> const dst, ox::SpanView<T> const src) noexcept {
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auto const sz = ox::min(dst.size(), src.size());
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if (std::is_constant_evaluated() || std::is_trivially_copyable_v<T>) {
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for (size_t i{}; i < sz; ++i) {
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dst.data()[i] = src.data()[i];
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}
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} else {
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memcpy(dst.data(), src.data(), sz * sizeof(T));
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}
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}
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}
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OX_CLANG_NOWARN_END
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OX_ALLOW_UNSAFE_BUFFERS_END
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10
deps/ox/src/ox/std/typetraits.hpp
vendored
10
deps/ox/src/ox/std/typetraits.hpp
vendored
@ -19,12 +19,15 @@
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namespace std {
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template<typename T>
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constexpr bool is_union_v = __is_union(T);
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inline constexpr bool is_union_v = __is_union(T);
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constexpr bool is_constant_evaluated() noexcept {
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inline constexpr bool is_constant_evaluated() noexcept {
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return __builtin_is_constant_evaluated();
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}
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template<typename T>
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inline constexpr bool is_trivially_copyable_v = __is_trivially_copyable(T);
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}
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#endif
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@ -156,6 +159,9 @@ static_assert(is_class<int>::value == false);
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template<typename T>
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constexpr bool is_class_v = is_class<T>();
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template<typename T>
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inline constexpr bool is_trivially_copyable_v = std::is_trivially_copyable_v<T>;
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template<typename T>
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constexpr bool is_signed_v = integral_constant<bool, T(-1) < T(0)>::value;
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@ -142,6 +142,10 @@ ox::Error loadBgTileSheet(
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unsigned cbb,
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TileSheetSet const&set) noexcept;
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void clearCbb(Context &ctx, unsigned cbb) noexcept;
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void clearCbbs(Context &ctx) noexcept;
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ox::Error loadBgTileSheet(
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Context &ctx,
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unsigned cbb,
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11
src/nostalgia/modules/core/include/nostalgia/core/studio.hpp
Normal file
11
src/nostalgia/modules/core/include/nostalgia/core/studio.hpp
Normal file
@ -0,0 +1,11 @@
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/*
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* Copyright 2016 - 2025 Gary Talent (gary@drinkingtea.net). All rights reserved.
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*/
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#pragma once
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#include <studio/studio.hpp>
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namespace nostalgia::core {
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}
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@ -18,6 +18,23 @@
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namespace nostalgia::core {
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struct SubSheetTemplate {
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static constexpr auto TypeName = "net.drinkingtea.nostalgia.gfx.SubSheetTemplate";
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static constexpr auto TypeVersion = 1;
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ox::String name;
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int32_t width{};
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int32_t height{};
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ox::Vector<SubSheetTemplate> subsheets;
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};
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OX_MODEL_BEGIN(SubSheetTemplate)
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OX_MODEL_FIELD(name)
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OX_MODEL_FIELD(width)
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OX_MODEL_FIELD(height)
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OX_MODEL_FIELD(subsheets)
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OX_MODEL_END()
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// Predecessor to TileSheet, kept for backward compatibility
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struct TileSheetV1 {
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static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.NostalgiaGraphic";
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@ -63,6 +63,19 @@ ox::Error loadSpritePalette(
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return {};
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}
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void clearCbb(Context&, unsigned const cbb) noexcept {
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for (auto &v : MEM_BG_TILES[cbb]) {
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v = 0;
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}
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}
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void clearCbbs(Context &ctx) noexcept {
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clearCbb(ctx, 0);
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clearCbb(ctx, 1);
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clearCbb(ctx, 2);
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clearCbb(ctx, 3);
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}
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static ox::Error loadTileSheetSet(
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Context &ctx,
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ox::Span<uint16_t> tileMapTargetMem,
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@ -118,8 +118,8 @@ static void setSpriteBufferObject(
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uint_t textureRow,
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uint_t flipX,
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uint_t priority,
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float *vbo,
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GLuint *ebo) noexcept {
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ox::Span<float> vbo,
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ox::Span<GLuint> ebo) noexcept {
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// don't worry, this memcpy gets optimized to something much more ideal
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constexpr float xmod = 0.1f;
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constexpr float ymod = 0.1f;
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@ -138,12 +138,12 @@ static void setSpriteBufferObject(
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enabled, x + xmod, y + ymod, prif, R, textureRowf + 0, // top right
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enabled, x, y + ymod, prif, L, textureRowf + 0, // top left
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};
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memcpy(vbo, vertices.data(), sizeof(vertices));
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ox::spancpy<float>(vbo, vertices);
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ox::Array<GLuint, SpriteVertexEboLength> const elms {
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vi + 0, vi + 1, vi + 2,
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vi + 2, vi + 3, vi + 0,
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vi + 0, vi + 1, vi + 2,
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vi + 2, vi + 3, vi + 0,
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};
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memcpy(ebo, elms.data(), sizeof(elms));
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ox::spancpy<GLuint>(ebo, elms);
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}
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static void setTileBufferObject(
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@ -155,8 +155,8 @@ static void setTileBufferObject(
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float palOffset,
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bool flipX,
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bool flipY,
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float *vbo,
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GLuint *ebo) noexcept {
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ox::Span<float> vbo,
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ox::Span<GLuint> ebo) noexcept {
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// don't worry, this memcpy gets optimized to something much more ideal
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constexpr float ymod = 0.1f;
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constexpr float xmod = 0.1f;
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@ -170,24 +170,35 @@ static void setTileBufferObject(
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float const T = flipY ? 1 : 0;
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float const B = flipY ? 0 : 1;
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ox::Array<float, BgVertexVboLength> const vertices {
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x, y, prif, L, B, textureTileIdx, palOffset, // bottom left
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x + xmod, y, prif, R, B, textureTileIdx, palOffset, // bottom right
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x + xmod, y + ymod, prif, R, T, textureTileIdx, palOffset, // top right
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x, y + ymod, prif, L, T, textureTileIdx, palOffset, // top left
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x, y, prif, L, B, textureTileIdx, palOffset, // bottom left
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x + xmod, y, prif, R, B, textureTileIdx, palOffset, // bottom right
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x + xmod, y + ymod, prif, R, T, textureTileIdx, palOffset, // top right
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x, y + ymod, prif, L, T, textureTileIdx, palOffset, // top left
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};
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memcpy(vbo, vertices.data(), sizeof(vertices));
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ox::spancpy<float>(vbo, vertices);
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ox::Array<GLuint, BgVertexEboLength> const elms {
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vi + 0, vi + 1, vi + 2,
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vi + 2, vi + 3, vi + 0,
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vi + 0, vi + 1, vi + 2,
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vi + 2, vi + 3, vi + 0,
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};
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memcpy(ebo, elms.data(), sizeof(elms));
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ox::spancpy<GLuint>(ebo, elms);
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}
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static void initSpriteBufferObjects(Context &ctx, glutils::BufferSet &bs) noexcept {
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for (auto i = 0u; i < ctx.spriteCount; ++i) {
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auto vbo = &bs.vertices[i * static_cast<std::size_t>(SpriteVertexVboLength)];
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auto ebo = &bs.elements[i * static_cast<std::size_t>(SpriteVertexEboLength)];
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setSpriteBufferObject(i * static_cast<uint_t>(SpriteVertexVboRows) * ctx.blocksPerSprite, 0, 0, 0, 0, false, 0, vbo, ebo);
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auto const vbo = ox::Span{bs.vertices}
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+ i * static_cast<std::size_t>(SpriteVertexVboLength);
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auto const ebo = ox::Span{bs.elements}
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+ i * static_cast<std::size_t>(SpriteVertexEboLength);
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setSpriteBufferObject(
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i * static_cast<uint_t>(SpriteVertexVboRows) * ctx.blocksPerSprite,
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0,
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0,
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0,
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0,
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false,
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0,
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vbo,
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ebo);
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}
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}
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@ -195,8 +206,10 @@ static void initBackgroundBufferObjects(glutils::BufferSet &bs) noexcept {
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for (auto x = 0u; x < TileColumns; ++x) {
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for (auto y = 0u; y < TileRows; ++y) {
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const auto i = bgVertexRow(x, y);
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auto vbo = &bs.vertices[i * static_cast<std::size_t>(BgVertexVboLength)];
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auto ebo = &bs.elements[i * static_cast<std::size_t>(BgVertexEboLength)];
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auto const vbo = ox::Span{bs.vertices}
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+ i * static_cast<std::size_t>(BgVertexVboLength);
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auto const ebo = ox::Span{bs.elements}
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+ i * static_cast<std::size_t>(BgVertexEboLength);
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setTileBufferObject(
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static_cast<uint_t>(i * BgVertexVboRows),
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static_cast<float>(x),
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@ -421,8 +434,8 @@ static void setSprite(
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auto const eboIdx = eboBase + renderer::SpriteVertexEboLength * i;
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oxAssert(vboIdx < ctx.spriteBlocks.vertices.size(), "vbo overflow");
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oxAssert(eboIdx < ctx.spriteBlocks.elements.size(), "ebo overflow");
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auto const vbo = &ctx.spriteBlocks.vertices[vboIdx];
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auto const ebo = &ctx.spriteBlocks.elements[eboIdx];
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auto const vbo = ox::Span{ctx.spriteBlocks.vertices} + vboIdx;
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auto const ebo = ox::Span{ctx.spriteBlocks.elements} + eboIdx;
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renderer::setSpriteBufferObject(
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static_cast<uint_t>(vboIdx),
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enabled,
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@ -556,7 +569,7 @@ static void copyPixels(
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CompactTileSheet const&ts,
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ox::Span<uint32_t> dst,
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size_t const srcPxIdx,
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size_t pxlCnt) noexcept {
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size_t const pxlCnt) noexcept {
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size_t idx{};
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if (ts.bpp == 4) {
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for (size_t i = 0; i < pxlCnt; i += 2) {
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@ -573,6 +586,18 @@ static void copyPixels(
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}
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}
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void clearCbb(Context &ctx, unsigned const cbb) noexcept {
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for (auto &v : ctx.cbbs[cbb].pixels) {
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v = 0;
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}
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}
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void clearCbbs(Context &ctx) noexcept {
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for (unsigned i = 0 ; i < ctx.cbbs.size(); ++i) {
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clearCbb(ctx, i);
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}
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}
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ox::Error loadBgTileSheet(
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Context &ctx,
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unsigned const cbb,
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@ -656,8 +681,8 @@ void setBgTile(
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const auto x = static_cast<uint_t>(column);
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const auto i = renderer::bgVertexRow(x, y);
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auto &cbb = ctx.cbbs[z];
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const auto vbo = &cbb.vertices[i * renderer::BgVertexVboLength];
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const auto ebo = &cbb.elements[i * renderer::BgVertexEboLength];
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const auto vbo = ox::Span{cbb.vertices} + i * renderer::BgVertexVboLength;
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const auto ebo = ox::Span{cbb.elements} + i * renderer::BgVertexEboLength;
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auto &bg = ctx.backgrounds[bgIdx];
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renderer::setTileBufferObject(
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static_cast<uint_t>(i * renderer::BgVertexVboRows),
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