Compare commits

..

1 Commits

Author SHA1 Message Date
gary a863bfc181 [nostalgia/studio] Update version to d2024.12.0
Build / build (push) Successful in 3m20s
2024-12-21 19:27:00 -06:00
833 changed files with 9847 additions and 40393 deletions
-1
View File
@@ -1 +0,0 @@
sample_project text eol=lf
+1 -8
View File
@@ -4,7 +4,7 @@ on: [push]
jobs: jobs:
build: build:
runs-on: olympic runs-on: nostalgia
steps: steps:
- name: Check out repository code - name: Check out repository code
uses: actions/checkout@v3 uses: actions/checkout@v3
@@ -17,10 +17,3 @@ jobs:
- run: make purge configure-release - run: make purge configure-release
- run: make build - run: make build
- run: make test - run: make test
- run: make install
- run: mv dist/linux-x86_64-release nostalgia-linux-x86_64
- run: tar cf nostalgia-linux-x86_64.tar nostalgia-linux-x86_64
- uses: actions/upload-artifact@v3
with:
name: nostalgia-linux-x86_64
path: nostalgia-linux-x86_64.tar
+1 -3
View File
@@ -6,14 +6,12 @@
.mypy_cache .mypy_cache
.stfolder .stfolder
.stignore .stignore
.vs scripts/__pycache__
util/scripts/__pycache__
pyenv pyenv
CMakeLists.txt.user CMakeLists.txt.user
ROM.oxfs ROM.oxfs
Session.vim Session.vim
build build
cmake-build-*
compile_commands.json compile_commands.json
dist dist
graph_info.json graph_info.json
+1 -1
View File
@@ -2,4 +2,4 @@
source: source:
- src - src
copyright_notice: |- copyright_notice: |-
Copyright 2016 - 2025 Gary Talent (gary@drinkingtea.net). All rights reserved. Copyright 2016 - 2024 Gary Talent (gary@drinkingtea.net). All rights reserved.
+5 -2
View File
@@ -9,7 +9,7 @@ else()
project(nostalgia C CXX) project(nostalgia C CXX)
endif() endif()
include(deps/oxlib/deps/buildcore/base.cmake) include(deps/buildcore/base.cmake)
set(OX_ENABLE_TRACEHOOK OFF CACHE BOOL "Generate OxTraceHook shared library for uprobes") set(OX_ENABLE_TRACEHOOK OFF CACHE BOOL "Generate OxTraceHook shared library for uprobes")
@@ -35,7 +35,10 @@ else()
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE) set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
endif() endif()
add_subdirectory(deps/oxlib) add_subdirectory(deps/ox)
include_directories(
deps/ox/src
)
add_subdirectory(deps/teagba) add_subdirectory(deps/teagba)
if(NOT BUILDCORE_TARGET STREQUAL "gba") if(NOT BUILDCORE_TARGET STREQUAL "gba")
+1 -1
View File
@@ -1,4 +1,4 @@
FROM fedora:41 FROM fedora:36
RUN dnf update -y RUN dnf update -y
+12 -80
View File
@@ -1,81 +1,35 @@
BC_VAR_PROJECT_NAME=nostalgia BC_VAR_PROJECT_NAME=nostalgia
BC_VAR_PROJECT_NAME_CAP=Nostalgia BC_VAR_PROJECT_NAME_CAP=Nostalgia
BC_VAR_DEVENV_ROOT=util BUILDCORE_PATH=deps/buildcore
BUILDCORE_PATH=deps/oxlib/deps/buildcore
include ${BUILDCORE_PATH}/base.mk include ${BUILDCORE_PATH}/base.mk
ifeq ($(BC_VAR_OS),darwin) ifeq ($(BC_VAR_OS),darwin)
PROJECT_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}Studio.app/Contents/MacOS/${BC_VAR_PROJECT_NAME_CAP}Studio NOSTALGIA_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}Studio.app/Contents/MacOS/${BC_VAR_PROJECT_NAME_CAP}Studio
MGBA=/Applications/mGBA.app/Contents/MacOS/mGBA MGBA=/Applications/mGBA.app/Contents/MacOS/mGBA
else else
PROJECT_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}Studio NOSTALGIA_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}Studio
MGBA=mgba-qt MGBA=mgba-qt
endif endif
PROJECT_PLAYER=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}
.PHONY: git-setup-ox-remote
git-setup-ox-remote:
git remote add -f ox-master git@git.drinkingtea.net:drinkingtea/ox.git
.PHONY: git-pull-ox
git-pull-ox:
git fetch ox-master master
git subtree pull --prefix deps/oxlib ox-master master --squash
.PHONY: git-push-ox
git-push-ox:
git subtree push --prefix=deps/oxlib ox-master master
.PHONY: pkg-gba .PHONY: pkg-gba
pkg-gba: build-pack build-gba-player pkg-gba: build
${BC_CMD_ENVRUN} ${BC_PY3} ./util/scripts/pkg-gba.py sample_project ${BC_VAR_PROJECT_NAME_CAP} ${BC_CMD_ENVRUN} ${BC_PY3} ./scripts/pkg-gba.py sample_project ${BC_VAR_PROJECT_NAME}
.PHONY: pkg-mac
pkg-mac: install
${BC_CMD_ENVRUN} ${BC_PY3} ./util/scripts/pkg-dmg.py NostalgiaStudio
.PHONY: generate-studio-rsrc
generate-studio-rsrc:
${BC_CMD_ENVRUN} ${BC_PY3} ./util/scripts/file-to-cpp.py --rsrc src/olympic/studio/applib/src/rsrc.json
${BC_CMD_ENVRUN} ${BC_PY3} ./util/scripts/file-to-cpp.py --rsrc src/nostalgia/studio/rsrc.json
.PHONY: build-gba-player
build-gba-player:
cmake --build ./build/gba-*
.PHONY: build-player
build-player:
${BC_CMD_CMAKE_BUILD} ${BC_VAR_BUILD_PATH} ${BC_VAR_PROJECT_NAME_CAP}
.PHONY: build-pack
build-pack:
cmake --build ./build/${BC_VAR_CURRENT_BUILD} --target ${BC_VAR_PROJECT_NAME}-pack
.PHONY: run .PHONY: run
run: build-player run: build
${PROJECT_PLAYER} sample_project ./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME} sample_project
.PHONY: build-studio
build-studio:
cmake --build ./build/${BC_VAR_CURRENT_BUILD} --target ${BC_VAR_PROJECT_NAME_CAP}Studio
.PHONY: run-studio .PHONY: run-studio
run-studio: build-studio run-studio: build
${PROJECT_STUDIO} ${NOSTALGIA_STUDIO}
.PHONY: gba-run .PHONY: gba-run
gba-run: pkg-gba gba-run: pkg-gba
${MGBA} ${BC_VAR_PROJECT_NAME_CAP}.gba ${MGBA} ${BC_VAR_PROJECT_NAME}.gba
.PHONY: debug .PHONY: debug
debug: build debug: build
${BC_CMD_HOST_DEBUGGER} ${PROJECT_PLAYER} sample_project ${BC_CMD_HOST_DEBUGGER} ./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME} sample_project
.PHONY: debug-studio .PHONY: debug-studio
debug-studio: build debug-studio: build
${BC_CMD_HOST_DEBUGGER} ${PROJECT_STUDIO} ${BC_CMD_HOST_DEBUGGER} ${NOSTALGIA_STUDIO}
.PHONY: configure-gba .PHONY: configure-gba
configure-gba: configure-gba:
@@ -84,25 +38,3 @@ configure-gba:
.PHONY: configure-gba-debug .PHONY: configure-gba-debug
configure-gba-debug: configure-gba-debug:
${BC_CMD_SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=debug --build_root=${BC_VAR_BUILD_PATH} ${BC_CMD_SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=debug --build_root=${BC_VAR_BUILD_PATH}
.PHONY: loc
loc:
${BC_PY3} util/scripts/loc.py \
--search-dirs \
src \
deps/ox/src \
deps/buildcore \
deps/gbabuildcore \
deps/glutils \
deps/teagba \
--include-exts \
.cpp \
.hpp \
.py \
.s \
.cmake \
--exclude-paths \
deps/teagba/src/gba_crt0.s \
src/olympic/studio/applib/src/font.cpp \
src/olympic/studio/applib/src/font.hpp \
src/nostalgia/studio/icondata.cpp
View File
@@ -93,7 +93,7 @@ purge:
${BC_CMD_RM_RF} compile_commands.json ${BC_CMD_RM_RF} compile_commands.json
.PHONY: test .PHONY: test
test: build test: build
${BC_CMD_ENVRUN} ${BC_CMD_PY3} -m mypy ${BC_VAR_SCRIPTS} ${BC_CMD_ENVRUN} mypy ${BC_VAR_SCRIPTS}
${BC_CMD_CMAKE_BUILD} ${BC_VAR_BUILD_PATH} test ${BC_CMD_CMAKE_BUILD} ${BC_VAR_BUILD_PATH} test
.PHONY: test-verbose .PHONY: test-verbose
test-verbose: build test-verbose: build
@@ -11,7 +11,6 @@
# "Python Busy Box" - adds cross-platform equivalents to Unix commands that # "Python Busy Box" - adds cross-platform equivalents to Unix commands that
# don't translate well to that other operating system # don't translate well to that other operating system
import multiprocessing
import os import os
import platform import platform
import shutil import shutil
@@ -58,11 +57,7 @@ def cmake_build(base_path: str, target: Optional[str]) -> int:
path = os.path.join(base_path, d) path = os.path.join(base_path, d)
if not os.path.isdir(path): if not os.path.isdir(path):
continue continue
args = ['cmake', '--build', path, f'-j{multiprocessing.cpu_count()}'] args = ['cmake', '--build', path]
if path.endswith('release'):
args.append('--config=release')
elif path.endswith('debug'):
args.append('--config=debug')
if target is not None: if target is not None:
args.extend(['--target', target]) args.extend(['--target', target])
err = subprocess.run(args).returncode err = subprocess.run(args).returncode
@@ -35,6 +35,4 @@ def get_arch() -> str:
arch = platform.machine().lower() arch = platform.machine().lower()
if arch == 'amd64': if arch == 'amd64':
arch = 'x86_64' arch = 'x86_64'
elif arch == 'aarch64':
arch = 'arm64'
return arch return arch
+2 -2
View File
@@ -1,8 +1,8 @@
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_LIST_DIR}/cmake/modules) list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_LIST_DIR}/cmake/modules)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -nostdlib") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -nostdlib")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -nostdinc++") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -nostdinc++")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-unwind-tables") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-unwind-tables")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-strict-aliasing") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-strict-aliasing")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mthumb-interwork") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mthumb-interwork")
+1 -10
View File
@@ -1,11 +1,2 @@
add_library(glad src/glad.c) add_library(glad OBJECT src/glad.c)
target_include_directories(glad PUBLIC include) target_include_directories(glad PUBLIC include)
install(
TARGETS
glad
DESTINATION
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
)
+12 -12
View File
@@ -89,7 +89,7 @@ struct GLObject: public Base {
return id; return id;
} }
constexpr operator GLuint const&() const noexcept { constexpr operator const GLuint&() const noexcept {
return id; return id;
} }
@@ -135,7 +135,7 @@ struct FrameBuffer {
return fbo.id; return fbo.id;
} }
constexpr operator GLuint const&() const noexcept { constexpr operator const GLuint&() const noexcept {
return fbo.id; return fbo.id;
} }
@@ -158,14 +158,14 @@ struct FrameBuffer {
class FrameBufferBind { class FrameBufferBind {
private: private:
static FrameBuffer const *s_activeFb; static const FrameBuffer *s_activeFb;
FrameBuffer const *m_restoreFb = nullptr; const FrameBuffer *m_restoreFb = nullptr;
public: public:
explicit FrameBufferBind(FrameBuffer const &fb) noexcept; explicit FrameBufferBind(const FrameBuffer &fb) noexcept;
~FrameBufferBind() noexcept; ~FrameBufferBind() noexcept;
}; };
void bind(FrameBuffer const &fb) noexcept; void bind(const FrameBuffer &fb) noexcept;
struct ShaderVarSet { struct ShaderVarSet {
GLsizei len{}; GLsizei len{};
@@ -201,9 +201,9 @@ void setupShaderParams(
void setupShaderParams(GLProgram const&shader, ox::Vector<ShaderVarSet> const&vars) noexcept; void setupShaderParams(GLProgram const&shader, ox::Vector<ShaderVarSet> const&vars) noexcept;
GLVertexArray generateVertexArrayObject() noexcept; glutils::GLVertexArray generateVertexArrayObject() noexcept;
GLBuffer generateBuffer() noexcept; glutils::GLBuffer generateBuffer() noexcept;
[[nodiscard]] [[nodiscard]]
FrameBuffer generateFrameBuffer(int width, int height) noexcept; FrameBuffer generateFrameBuffer(int width, int height) noexcept;
@@ -218,10 +218,10 @@ void resizeInitFrameBuffer(FrameBuffer &fb, int width, int height) noexcept;
void resizeInitFrameBuffer(FrameBuffer &fb, ox::Size const&sz) noexcept; void resizeInitFrameBuffer(FrameBuffer &fb, ox::Size const&sz) noexcept;
struct BufferSet { struct BufferSet {
GLVertexArray vao; glutils::GLVertexArray vao;
GLBuffer vbo; glutils::GLBuffer vbo;
GLBuffer ebo; glutils::GLBuffer ebo;
GLTexture tex; glutils::GLTexture tex;
ox::Vector<float> vertices; ox::Vector<float> vertices;
ox::Vector<GLuint> elements; ox::Vector<GLuint> elements;
}; };
+12 -35
View File
@@ -46,9 +46,9 @@ template struct GLObject<deleteVertexArray>;
template struct GLObject<deleteProgram>; template struct GLObject<deleteProgram>;
template struct GLObject<deleteShader>; template struct GLObject<deleteShader>;
FrameBuffer const *FrameBufferBind::s_activeFb = nullptr; const FrameBuffer *FrameBufferBind::s_activeFb = nullptr;
FrameBufferBind::FrameBufferBind(FrameBuffer const &fb) noexcept: m_restoreFb(s_activeFb) { FrameBufferBind::FrameBufferBind(const FrameBuffer &fb) noexcept: m_restoreFb(s_activeFb) {
s_activeFb = &fb; s_activeFb = &fb;
glBindFramebuffer(GL_FRAMEBUFFER, fb); glBindFramebuffer(GL_FRAMEBUFFER, fb);
glViewport(0, 0, fb.width, fb.height); glViewport(0, 0, fb.width, fb.height);
@@ -64,15 +64,15 @@ FrameBufferBind::~FrameBufferBind() noexcept {
} }
} }
void bind(FrameBuffer const &fb) noexcept { void bind(const FrameBuffer &fb) noexcept {
glBindFramebuffer(GL_FRAMEBUFFER, fb); glBindFramebuffer(GL_FRAMEBUFFER, fb);
glViewport(0, 0, fb.width, fb.height); glViewport(0, 0, fb.width, fb.height);
} }
static ox::Result<GLShader> buildShader( static ox::Result<GLShader> buildShader(
GLuint const shaderType, GLuint shaderType,
GLchar const *src, const GLchar *src,
ox::StringViewCR shaderName) noexcept { ox::StringViewCR shaderName) noexcept {
GLShader shader(glCreateShader(shaderType)); GLShader shader(glCreateShader(shaderType));
glShaderSource(shader, 1, &src, nullptr); glShaderSource(shader, 1, &src, nullptr);
@@ -162,30 +162,16 @@ FrameBuffer generateFrameBuffer(int width, int height) noexcept {
// color texture // color texture
glGenTextures(1, &fb.color.id); glGenTextures(1, &fb.color.id);
glBindTexture(GL_TEXTURE_2D, fb.color); glBindTexture(GL_TEXTURE_2D, fb.color);
glTexImage2D( glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr);
GL_TEXTURE_2D,
0,
GL_RGB,
width,
height,
0,
GL_RGB,
GL_UNSIGNED_BYTE,
nullptr);
glGenerateMipmap(GL_TEXTURE_2D); glGenerateMipmap(GL_TEXTURE_2D);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glFramebufferTexture2D( glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb.color, 0);
GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb.color, 0);
// depth texture // depth texture
glGenRenderbuffers(1, &fb.depth.id); glGenRenderbuffers(1, &fb.depth.id);
glBindRenderbuffer(GL_RENDERBUFFER, fb.depth); glBindRenderbuffer(GL_RENDERBUFFER, fb.depth);
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
glFramebufferRenderbuffer( glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb.depth);
GL_FRAMEBUFFER,
GL_DEPTH_STENCIL_ATTACHMENT,
GL_RENDERBUFFER,
fb.depth);
// verify FBO // verify FBO
oxAssert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, "Frame Buffer is incomplete"); oxAssert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, "Frame Buffer is incomplete");
// restore primary FB // restore primary FB
@@ -203,16 +189,7 @@ void resizeFrameBuffer(FrameBuffer &fb, int width, int height) noexcept {
glBindFramebuffer(GL_FRAMEBUFFER, fb); glBindFramebuffer(GL_FRAMEBUFFER, fb);
// color texture // color texture
glBindTexture(GL_TEXTURE_2D, fb.color); glBindTexture(GL_TEXTURE_2D, fb.color);
glTexImage2D( glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr);
GL_TEXTURE_2D,
0,
GL_RGB,
width,
height,
0,
GL_RGB,
GL_UNSIGNED_BYTE,
nullptr);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
// depth texture // depth texture
@@ -224,7 +201,7 @@ void resizeFrameBuffer(FrameBuffer &fb, int width, int height) noexcept {
glBindRenderbuffer(GL_RENDERBUFFER, 0); glBindRenderbuffer(GL_RENDERBUFFER, 0);
} }
void resizeInitFrameBuffer(FrameBuffer &fb, int const width, int const height) noexcept { void resizeInitFrameBuffer(FrameBuffer &fb, int width, int height) noexcept {
if (!fb) { if (!fb) {
fb = generateFrameBuffer(width, height); fb = generateFrameBuffer(width, height);
return; return;
@@ -237,13 +214,13 @@ void resizeInitFrameBuffer(FrameBuffer &fb, ox::Size const &sz) noexcept {
} }
void sendVbo(BufferSet const&bs) noexcept { void sendVbo(BufferSet const&bs) noexcept {
auto const bufferSize = static_cast<GLsizeiptr>(sizeof(decltype(bs.vertices)::value_type) * bs.vertices.size()); const auto bufferSize = static_cast<GLsizeiptr>(sizeof(decltype(bs.vertices)::value_type) * bs.vertices.size());
glBindBuffer(GL_ARRAY_BUFFER, bs.vbo); glBindBuffer(GL_ARRAY_BUFFER, bs.vbo);
glBufferData(GL_ARRAY_BUFFER, bufferSize, bs.vertices.data(), GL_DYNAMIC_DRAW); glBufferData(GL_ARRAY_BUFFER, bufferSize, bs.vertices.data(), GL_DYNAMIC_DRAW);
} }
void sendEbo(BufferSet const&bs) noexcept { void sendEbo(BufferSet const&bs) noexcept {
auto const bufferSize = static_cast<GLsizeiptr>(sizeof(decltype(bs.elements)::value_type) * bs.elements.size()); const auto bufferSize = static_cast<GLsizeiptr>(sizeof(decltype(bs.elements)::value_type) * bs.elements.size());
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bs.ebo); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bs.ebo);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, bufferSize, bs.elements.data(), GL_STATIC_DRAW); glBufferData(GL_ELEMENT_ARRAY_BUFFER, bufferSize, bs.elements.data(), GL_STATIC_DRAW);
} }
+1 -9
View File
@@ -6,7 +6,7 @@ endif()
# DrinkingTea: end # DrinkingTea: end
add_library( add_library(
imgui imgui OBJECT
imgui.cpp imgui.cpp
imgui_demo.cpp imgui_demo.cpp
imgui_draw.cpp imgui_draw.cpp
@@ -20,11 +20,3 @@ target_include_directories(
imgui SYSTEM PUBLIC imgui SYSTEM PUBLIC
. .
) )
install(
TARGETS
imgui
DESTINATION
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
)
+1 -1
View File
@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.19) cmake_minimum_required(VERSION 3.5)
project(nativefiledialog-extended VERSION 1.1.1) project(nativefiledialog-extended VERSION 1.1.1)
set(nfd_ROOT_PROJECT OFF) set(nfd_ROOT_PROJECT OFF)
+12
View File
@@ -0,0 +1,12 @@
{
"log_functions": [
{
"function": "ox::trace::gdblogger::captureLogFunc",
"ignore_frames": 3,
"file_var": "file",
"line_var": "line",
"channel_var": "ch",
"msg_var": "msg"
}
]
}
@@ -3,10 +3,7 @@ build/gba
build/*-asan build/*-asan
build/*-debug build/*-debug
build/*-release build/*-release
dist
.current_build
tags tags
compile_commands.json
conanbuildinfo.cmake conanbuildinfo.cmake
conanbuildinfo.txt conanbuildinfo.txt
conaninfo.txt conaninfo.txt
+1 -1
View File
@@ -2,7 +2,7 @@
source: source:
- src - src
copyright_notice: |- copyright_notice: |-
Copyright 2015 - 2025 gary@drinkingtea.net Copyright 2015 - 2024 gary@drinkingtea.net
This Source Code Form is subject to the terms of the Mozilla Public This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this License, v. 2.0. If a copy of the MPL was not distributed with this
+11
View File
@@ -0,0 +1,11 @@
language: cpp
sudo: false
dist: trusty
compiler:
- clang
- gcc
addons:
apt:
packages:
- cmake
script: ./scripts/cibuild
+3 -3
View File
@@ -1,10 +1,10 @@
cmake_minimum_required(VERSION 3.25) cmake_minimum_required(VERSION 3.19)
set(CMAKE_POLICY_DEFAULT_CMP0110 NEW) # requires CMake 3.19 set(CMAKE_POLICY_DEFAULT_CMP0110 NEW) # requires CMake 3.19
project(Ox CXX) project(Ox CXX)
include(deps/buildcore/base.cmake) list(APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/modules)
include(address_sanitizer)
if(NOT DEFINED OX_RUN_TESTS) if(NOT DEFINED OX_RUN_TESTS)
set(OX_RUN_TESTS ON) set(OX_RUN_TESTS ON)
+68
View File
@@ -0,0 +1,68 @@
OS=$(shell uname | tr [:upper:] [:lower:])
HOST_ENV=${OS}-$(shell uname -m)
DEVENV=devenv$(shell pwd | sed 's/\//-/g')
DEVENV_IMAGE=wombatant/devenv
ifneq ($(shell which docker 2>&1),)
ifeq ($(shell docker inspect --format="{{.State.Status}}" ${DEVENV} 2>&1),running)
ENV_RUN=docker exec -i -t --user $(shell id -u ${USER}) ${DEVENV}
endif
endif
all:
${ENV_RUN} ./scripts/run-make build
preinstall:
${ENV_RUN} ./scripts/run-make build preinstall
install:
${ENV_RUN} ./scripts/run-make build install
clean:
${ENV_RUN} ./scripts/run-make build clean
purge:
${ENV_RUN} rm -rf build
test:
${ENV_RUN} ./scripts/run-make build test
devenv:
docker pull ${DEVENV_IMAGE}
docker run -d -v $(shell pwd):/usr/src/project \
-e LOCAL_USER_ID=$(shell id -u ${USER}) \
--name ${DEVENV} -t ${DEVENV_IMAGE} bash
devenv-destroy:
docker rm -f ${DEVENV}
devenv-shell:
${ENV_RUN} bash
configure-release:
${ENV_RUN} rm -rf build/${HOST_ENV}-release
${ENV_RUN} ./scripts/setup_build ${HOST_ENV}
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s ${HOST_ENV}-release build/current
configure-debug:
${ENV_RUN} rm -rf build/${HOST_ENV}-debug
${ENV_RUN} ./scripts/setup_build ${HOST_ENV} debug
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s ${HOST_ENV}-debug build/current
configure-asan:
${ENV_RUN} rm -rf build/${HOST_ENV}-asan
${ENV_RUN} ./scripts/setup_build ${HOST_ENV} asan
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s ${HOST_ENV}-asan build/current
configure-windows:
${ENV_RUN} rm -rf build/windows
${ENV_RUN} ./scripts/setup_build windows
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s windows build/current
configure-windows-debug:
${ENV_RUN} rm -rf build/windows
${ENV_RUN} ./scripts/setup_build windows debug
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s windows build/current
configure-gba:
${ENV_RUN} rm -rf build/gba-release
${ENV_RUN} ./scripts/setup_build gba
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s gba-release build/current
+24
View File
@@ -0,0 +1,24 @@
set(CMAKE_SYSTEM_NAME "Generic")
set(DEVKITARM $ENV{DEVKITARM})
if(NOT DEVKITARM)
message(FATAL_ERROR "DEVKITARM environment variable not set")
endif()
set(CMAKE_C_COMPILER ${DEVKITARM}/bin/arm-none-eabi-gcc)
set(CMAKE_CXX_COMPILER ${DEVKITARM}/bin/arm-none-eabi-g++)
set(CMAKE_FIND_ROOT_PATH ${DEVKITARM})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_LIBRARY_PREFIXES lib)
set(CMAKE_FIND_LIBRARY_SUFFIXES .a)
set(LINKER_FLAGS "-specs=gba.specs")
add_definitions (
-DARM7
)
include(FindPackageHandleStandardArgs)
+18
View File
@@ -0,0 +1,18 @@
set(CMAKE_SYSTEM_NAME Windows)
set(TOOLCHAIN_PREFIX x86_64-w64-mingw32)
# cross compilers to use for C and C++
set(CMAKE_C_COMPILER /usr/bin/${TOOLCHAIN_PREFIX}-gcc)
set(CMAKE_CXX_COMPILER /usr/bin/${TOOLCHAIN_PREFIX}-g++)
set(CMAKE_RC_COMPILER /usr/bin/${TOOLCHAIN_PREFIX}-windres)
# target environment on the build host system
# set 1st to dir with the cross compiler's C/C++ headers/libs
set(CMAKE_FIND_ROOT_PATH /usr/${TOOLCHAIN_PREFIX})
# modify default behavior of FIND_XXX() commands to
# search for headers/libs in the target environment and
# search for programs in the build host environment
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
+52
View File
@@ -0,0 +1,52 @@
# This file belongs Nick Overdijk, and is from https://github.com/NickNick/wubwubcmake
# The MIT License (MIT)
#
# Copyright (c) 2013 Nick Overdijk
#
# Permission is hereby granted, free of charge, to any person obtaining a copy of
# this software and associated documentation files (the "Software"), to deal in
# the Software without restriction, including without limitation the rights to
# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
# the Software, and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
# FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.option(USE_ASAN "Enable Address Sanitizer, if your compiler supports it" ON)
option(USE_ASAN "Enable Address Sanitizer, if your compiler supports it" OFF)
if(USE_ASAN)
include(CheckCXXSourceCompiles)
# If the compiler understands -fsanitize=address, add it to the flags (gcc since 4.8 & clang since version 3.2)
set(CMAKE_REQUIRED_FLAGS_BAK "${CMAKE_REQUIRED_FLAGS}")
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -fsanitize=address")
CHECK_CXX_SOURCE_COMPILES("int main() { return 0; }" FLAG_FSANA_SUPPORTED)
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS_BAK}")
if(FLAG_FSANA_SUPPORTED)
set(asan_flag "-fsanitize=address")
else(FLAG_FSANA_SUPPORTED)
# Alternatively, try if it understands -faddress-sanitizer (clang until version 3.2)
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -faddress-sanitizer")
CHECK_CXX_SOURCE_COMPILES("int main() { return 0; }" FLAG_FASAN_SUPPORTED)
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS_BAK}")
if(FLAG_FASAN_SUPPORTED)
set(asan_flag "-faddress-sanitizer")
endif(FLAG_FASAN_SUPPORTED)
endif(FLAG_FSANA_SUPPORTED)
if(FLAG_FSANA_SUPPORTED OR FLAG_FASAN_SUPPORTED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${asan_flag}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${asan_flag}")
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${asan_flag}")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${asan_flag}")
endif()
endif(USE_ASAN)
@@ -12,7 +12,7 @@
# CMake versions greater than the JSONCPP_NEWEST_VALIDATED_POLICIES_VERSION policies will # CMake versions greater than the JSONCPP_NEWEST_VALIDATED_POLICIES_VERSION policies will
# continue to generate policy warnings "CMake Warning (dev)...Policy CMP0XXX is not set:" # continue to generate policy warnings "CMake Warning (dev)...Policy CMP0XXX is not set:"
# #
set(JSONCPP_OLDEST_VALIDATED_POLICIES_VERSION "3.13.2") set(JSONCPP_OLDEST_VALIDATED_POLICIES_VERSION "3.8.0")
set(JSONCPP_NEWEST_VALIDATED_POLICIES_VERSION "3.13.2") set(JSONCPP_NEWEST_VALIDATED_POLICIES_VERSION "3.13.2")
cmake_minimum_required(VERSION ${JSONCPP_OLDEST_VALIDATED_POLICIES_VERSION}) cmake_minimum_required(VERSION ${JSONCPP_OLDEST_VALIDATED_POLICIES_VERSION})
if("${CMAKE_VERSION}" VERSION_LESS "${JSONCPP_NEWEST_VALIDATED_POLICIES_VERSION}") if("${CMAKE_VERSION}" VERSION_LESS "${JSONCPP_NEWEST_VALIDATED_POLICIES_VERSION}")

Some files were not shown because too many files have changed in this diff Show More