[nostalgia/core] Add support for specifying palette banks
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@ -43,6 +43,22 @@ oxModelBegin(Sprite)
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oxModelField(priority)
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oxModelEnd()
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struct BgTile {
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static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.BgTile";
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static constexpr auto TypeVersion = 1;
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unsigned tileIdx = 0;
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unsigned palBank = 0;
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unsigned horizontalFlip = false;
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unsigned verticalFlip = false;
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};
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oxModelBegin(BgTile)
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oxModelField(tileIdx)
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oxModelField(palBank)
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oxModelField(horizontalFlip)
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oxModelField(verticalFlip)
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oxModelEnd()
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struct TileSheetSetEntrySection {
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static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.TileSheetSetEntrySection";
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static constexpr auto TypeVersion = 1;
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@ -86,6 +102,7 @@ oxModelEnd()
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ox::Error loadBgPalette(
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Context &ctx,
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size_t palBank,
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ox::FileAddress const&paletteAddr) noexcept;
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ox::Error loadSpritePalette(
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@ -101,7 +118,7 @@ ox::Error loadBgTileSheet(
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Context &ctx,
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unsigned cbb,
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ox::FileAddress const&tilesheetAddr,
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bool loadDefaultPalette = false) noexcept;
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ox::Optional<unsigned> const&paletteBank = {}) noexcept;
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ox::Error loadSpriteTileSheet(
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Context &ctx,
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@ -112,7 +129,9 @@ ox::Error loadSpriteTileSheet(
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Context &ctx,
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TileSheetSet const&set) noexcept;
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void setBgTile(Context &ctx, uint_t bgIdx, int column, int row, uint8_t tile) noexcept;
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void setBgTile(Context &ctx, uint_t bgIdx, int column, int row, unsigned tile, unsigned palBank = 0) noexcept;
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void setBgTile(Context &ctx, uint_t bgIdx, int column, int row, BgTile const&tile) noexcept;
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void clearBg(Context &ctx, uint_t bgIdx) noexcept;
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@ -158,9 +158,10 @@ ox::Error initGfx(Context&, InitParams const&) noexcept {
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ox::Error loadBgPalette(
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Context &ctx,
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size_t palBank,
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ox::FileAddress const&paletteAddr) noexcept {
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auto &rom = ctx.rom();
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GbaPaletteTarget const palTarget{.palette = MEM_BG_PALETTE};
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GbaPaletteTarget const palTarget{.palette = MEM_BG_PALETTE + palBank * 16};
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oxRequire(palStat, rom.stat(paletteAddr));
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oxRequire(pal, rom.directAccess(paletteAddr));
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oxReturnError(ox::readMC(pal, static_cast<std::size_t>(palStat.size), &palTarget));
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@ -205,7 +206,7 @@ ox::Error loadBgTileSheet(
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Context &ctx,
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unsigned cbb,
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ox::FileAddress const&tilesheetAddr,
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bool loadDefaultPalette) noexcept {
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ox::Optional<unsigned> const&paletteBank) noexcept {
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auto &rom = ctx.rom();
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oxRequire(tsStat, rom.stat(tilesheetAddr));
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oxRequire(ts, rom.directAccess(tilesheetAddr));
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@ -222,8 +223,8 @@ ox::Error loadBgTileSheet(
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teagba::bgSetBpp(bgCtl, bpp);
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}
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});
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if (loadDefaultPalette && target.defaultPalette) {
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oxReturnError(loadBgPalette(ctx, target.defaultPalette));
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if (paletteBank.has_value() && target.defaultPalette) {
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oxReturnError(loadBgPalette(ctx, *paletteBank, target.defaultPalette));
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}
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return {};
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}
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@ -283,9 +284,14 @@ ox::Error loadSpriteTileSheet(
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return {};
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}
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void setBgTile(Context&, uint_t bgIdx, int column, int row, uint8_t tile) noexcept {
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const auto tileIdx = static_cast<std::size_t>(row * GbaTileColumns + column);
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MEM_BG_MAP[bgIdx][tileIdx] = tile;
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void setBgTile(Context&, uint_t bgIdx, int column, int row, BgTile const&tile) noexcept {
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auto const tileIdx = static_cast<std::size_t>(row * GbaTileColumns + column);
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// see Tonc 9.3
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MEM_BG_MAP[bgIdx][tileIdx] =
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static_cast<uint16_t>(tile.tileIdx & 0b1'1111'1111) |
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static_cast<uint16_t>(tile.horizontalFlip << 0xa) |
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static_cast<uint16_t>(tile.verticalFlip << 0xb) |
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static_cast<uint16_t>(tile.palBank << 0xc);
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}
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void clearBg(Context&, uint_t bgIdx) noexcept {
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@ -137,13 +137,20 @@ constexpr ox::Array<char, 128> charMap = {
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50, // ~
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};
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void setBgTile(Context &ctx, uint_t bgIdx, int column, int row, unsigned tile, unsigned palBank) noexcept {
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setBgTile(ctx, bgIdx, column, row, {
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.tileIdx = tile,
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.palBank = palBank,
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});
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}
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ox::Error initConsole(Context &ctx) noexcept {
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constexpr ox::FileAddress TilesheetAddr = ox::StringLiteral("/TileSheets/Charset.ng");
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constexpr ox::FileAddress PaletteAddr = ox::StringLiteral("/Palettes/Charset.npal");
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setBgStatus(ctx, 0b0001);
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setBgCbb(ctx, 0, 0);
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oxReturnError(loadBgTileSheet(ctx, 0, TilesheetAddr));
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return loadBgPalette(ctx, PaletteAddr);
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return loadBgPalette(ctx, 0, PaletteAddr);
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}
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void puts(
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@ -24,6 +24,7 @@ class Context {
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ox::Array<renderer::CBB, 4> cbbs;
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renderer::SpriteBlockset spriteBlocks;
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ox::Array<Sprite, 128> spriteStates;
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ox::Array<GLfloat, 1024> bgPalette;
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ox::Array<renderer::Background, 4> backgrounds;
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renderer::Drawer drawer;
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uint_t spriteCount = 0;
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@ -35,7 +35,9 @@ constexpr ox::CStringView bgvshadTmpl = R"glsl(
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in vec2 vTexCoord;
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in vec3 vPosition;
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in float vTileIdx;
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in float vPalOffset;
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out vec2 fTexCoord;
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out float fPalOffset;
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uniform float vXScale;
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uniform float vTileHeight;
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uniform float vBgIdx;
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@ -49,17 +51,19 @@ constexpr ox::CStringView bgvshadTmpl = R"glsl(
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fTexCoord = vec2(
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vTexCoord.x,
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vTexCoord.y * vTileHeight + vTileIdx * vTileHeight);
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fPalOffset = vPalOffset;
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})glsl";
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constexpr ox::CStringView bgfshadTmpl = R"glsl(
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{}
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out vec4 outColor;
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in float fPalOffset;
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in vec2 fTexCoord;
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uniform sampler2D image;
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uniform vec2 fSrcImgSz;
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uniform vec4 fPalette[256];
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void main() {
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outColor = fPalette[int(texture(image, fTexCoord).rgb.r * 256)];
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outColor = fPalette[int(texture(image, fTexCoord).rgb.r * 256) + int(fPalOffset)];
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//outColor = vec4(0.0, 0.7, 1.0, 1.0);
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if (outColor.a == 0) {
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discard;
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@ -147,6 +151,7 @@ static void setTileBufferObject(
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float y,
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float textureTileIdx,
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float priority,
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float palOffset,
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float *vbo,
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GLuint *ebo) noexcept {
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// don't worry, this memcpy gets optimized to something much more ideal
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@ -158,10 +163,10 @@ static void setTileBufferObject(
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y += 1.0f - ymod;
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auto const prif = priority * PriorityScale;
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ox::Array<float, BgVertexVboLength> const vertices {
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x, y, prif, 0, 1, textureTileIdx, // bottom left
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x + xmod, y, prif, 1, 1, textureTileIdx, // bottom right
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x + xmod, y + ymod, prif, 1, 0, textureTileIdx, // top right
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x, y + ymod, prif, 0, 0, textureTileIdx, // top left
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x, y, prif, 0, 1, textureTileIdx, palOffset, // bottom left
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x + xmod, y, prif, 1, 1, textureTileIdx, palOffset, // bottom right
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x + xmod, y + ymod, prif, 1, 0, textureTileIdx, palOffset, // top right
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x, y + ymod, prif, 0, 0, textureTileIdx, palOffset, // top left
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};
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memcpy(vbo, vertices.data(), sizeof(vertices));
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ox::Array<GLuint, BgVertexEboLength> const elms {
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@ -191,6 +196,7 @@ static void initBackgroundBufferObjects(glutils::BufferSet &bs) noexcept {
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static_cast<float>(y),
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0,
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0,
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0,
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vbo,
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ebo);
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}
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@ -252,6 +258,11 @@ static void initBackgroundBufferset(
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glVertexAttribPointer(
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heightMultAttr, 1, GL_FLOAT, GL_FALSE, BgVertexVboRowLength * sizeof(float),
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std::bit_cast<void*>(uintptr_t{5 * sizeof(float)}));
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auto const palBankAttr = static_cast<GLuint>(glGetAttribLocation(shader, "vPalOffset"));
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glEnableVertexAttribArray(palBankAttr);
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glVertexAttribPointer(
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palBankAttr, 1, GL_FLOAT, GL_FALSE, BgVertexVboRowLength * sizeof(float),
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std::bit_cast<void*>(uintptr_t{6 * sizeof(float)}));
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}
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static glutils::GLTexture createTexture(
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@ -337,18 +348,19 @@ static void drawSprites(Context &ctx, ox::Size const&renderSz) noexcept {
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}
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static void loadPalette(
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ox::Array<GLfloat, 1024> &palette,
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size_t palOffset,
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GLuint shaderPgrm,
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Palette const&pal) noexcept {
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static constexpr std::size_t ColorCnt = 256;
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ox::Array<GLfloat, ColorCnt * 4> palette{};
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for (auto i = 0u; const auto c : pal.colors) {
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for (auto i = palOffset; auto const c : pal.colors) {
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palette[i++] = redf(c);
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palette[i++] = greenf(c);
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palette[i++] = bluef(c);
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palette[i++] = 255;
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}
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// make first color transparent
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palette[3] = 0;
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palette[palOffset + 3] = 0;
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glUseProgram(shaderPgrm);
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const auto uniformPalette = static_cast<GLint>(glGetUniformLocation(shaderPgrm, "fPalette"));
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glUniform4fv(uniformPalette, ColorCnt, palette.data());
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@ -488,10 +500,11 @@ static ox::Result<TileSheetData> normalizeTileSheet(
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ox::Error loadBgPalette(
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Context &ctx,
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size_t palBank,
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ox::FileAddress const&paletteAddr) noexcept {
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auto &kctx = keelCtx(ctx.turbineCtx);
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oxRequire(palette, readObj<Palette>(kctx, paletteAddr));
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renderer::loadPalette(ctx.bgShader, *palette);
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renderer::loadPalette(ctx.bgPalette, palBank * 16 * 4, ctx.bgShader, *palette);
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return {};
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}
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@ -500,7 +513,8 @@ ox::Error loadSpritePalette(
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ox::FileAddress const&paletteAddr) noexcept {
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auto &kctx = keelCtx(ctx.turbineCtx);
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oxRequire(palette, readObj<Palette>(kctx, paletteAddr));
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renderer::loadPalette(ctx.spriteShader, *palette);
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ox::Array<GLfloat, 1024> pal;
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renderer::loadPalette(pal, 0, ctx.spriteShader, *palette);
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return {};
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}
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@ -529,14 +543,14 @@ ox::Error loadBgTileSheet(
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Context &ctx,
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uint_t cbb,
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ox::FileAddress const&tilesheetAddr,
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bool loadDefaultPalette) noexcept {
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ox::Optional<unsigned> const&paletteBank) noexcept {
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auto &kctx = keelCtx(ctx.turbineCtx);
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oxRequire(tilesheet, readObj<CompactTileSheet>(kctx, tilesheetAddr));
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oxRequire(tsd, normalizeTileSheet(*tilesheet));
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oxTracef("nostalgia.core.gfx.gl", "loadBgTexture: { cbbIdx: {}, w: {}, h: {} }", cbb, tsd.width, tsd.height);
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ctx.cbbs[cbb].tex = renderer::createTexture(tsd.width, tsd.height, tsd.pixels.data());
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if (loadDefaultPalette) {
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oxReturnError(loadBgPalette(ctx, tilesheet->defaultPalette));
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if (paletteBank.has_value() && tilesheet->defaultPalette) {
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oxReturnError(loadBgPalette(ctx, *paletteBank, tilesheet->defaultPalette));
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}
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return {};
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}
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@ -578,7 +592,8 @@ void setBgTile(
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uint_t bgIdx,
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int column,
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int row,
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uint8_t tile) noexcept {
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unsigned tile,
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unsigned palBank) noexcept {
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oxTracef(
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"nostalgia.core.gfx.setBgTile",
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"bgIdx: {}, column: {}, row: {}, tile: {}",
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@ -597,6 +612,7 @@ void setBgTile(
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static_cast<float>(y),
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static_cast<float>(tile),
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bg.priority,
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static_cast<float>(palBank * 16),
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vbo,
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ebo);
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cbb.updated = true;
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@ -18,7 +18,7 @@ constexpr uint64_t TileRows = 128;
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constexpr uint64_t TileColumns = 128;
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constexpr uint64_t TileCount = TileRows * TileColumns;
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constexpr uint64_t BgVertexVboRows = 4;
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constexpr uint64_t BgVertexVboRowLength = 6;
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constexpr uint64_t BgVertexVboRowLength = 7;
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constexpr uint64_t BgVertexVboLength = BgVertexVboRows * BgVertexVboRowLength;
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constexpr uint64_t BgVertexEboLength = 6;
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constexpr uint64_t SpriteVertexVboRows = 4;
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@ -18,7 +18,7 @@ ox::Error Scene::setupDisplay(core::Context &ctx) const noexcept {
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}
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auto const&palette = m_sceneStatic.palettes[0];
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oxReturnError(core::loadBgTileSheet(ctx, 0, m_sceneStatic.tilesheet));
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oxReturnError(core::loadBgPalette(ctx, palette));
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oxReturnError(core::loadBgPalette(ctx, 0, palette));
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// disable all backgrounds
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core::setBgStatus(ctx, 0);
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for (auto layerNo = 0u; auto const&layer : m_sceneStatic.tileMapIdx) {
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@ -96,14 +96,16 @@ static ox::Error runTileSheetSetTest(turbine::Context &tctx) {
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{ .tilesheet = ox::StringLiteral("/TileSheets/AB.ng"), .sections{{.begin = 1, .tiles = 1}} },
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},
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};
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constexpr auto bgPalBank = 1;
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oxReturnError(core::loadBgTileSheet(*cctx, 0, set));
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oxReturnError(core::loadSpriteTileSheet(*cctx, set));
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oxReturnError(core::loadBgPalette(*cctx, PaletteAddr));
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oxReturnError(core::loadBgPalette(*cctx, bgPalBank, PaletteAddr));
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oxReturnError(core::loadBgPalette(*cctx, 0, ox::StringLiteral("/Palettes/Chester.npal")));
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oxReturnError(core::loadSpritePalette(*cctx, PaletteAddr));
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core::setBgStatus(*cctx, 0, true);
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core::setBgTile(*cctx, 0, 10, 9, 1);
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core::setBgTile(*cctx, 0, 11, 9, 2);
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core::setBgTile(*cctx, 0, 13, 9, 4);
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core::setBgTile(*cctx, 0, 10, 9, 1, bgPalBank);
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core::setBgTile(*cctx, 0, 11, 9, 2, bgPalBank);
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core::setBgTile(*cctx, 0, 13, 9, 4, bgPalBank);
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core::setSprite(*cctx, 16, {
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.enabled = true,
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.x = 12 * 8,
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