[nostalgia] Fix GBA build to use altered CMake modules path
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parent
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4
mg.yml
4
mg.yml
@ -26,10 +26,10 @@ cmake:
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windows:
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windows:
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env: nostalgia_devenv
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env: nostalgia_devenv
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defs:
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defs:
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CMAKE_TOOLCHAIN_FILE: cmake/Modules/Mingw.cmake
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CMAKE_TOOLCHAIN_FILE: cmake/modules/Mingw.cmake
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gba:
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gba:
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env: nostalgia_devenv
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env: nostalgia_devenv
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defs:
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defs:
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CMAKE_TOOLCHAIN_FILE: cmake/Modules/GBA.cmake
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CMAKE_TOOLCHAIN_FILE: cmake/modules/GBA.cmake
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NOSTALGIA_BUILD_TYPE: GBA
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NOSTALGIA_BUILD_TYPE: GBA
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OX_USE_STDLIB: OFF
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OX_USE_STDLIB: OFF
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@ -7,10 +7,10 @@ project=$(pwd)/
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buildTool=""
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buildTool=""
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if [[ $TARGET == windows ]]; then
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if [[ $TARGET == windows ]]; then
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toolchain="-DCMAKE_TOOLCHAIN_FILE=cmake/Modules/Mingw.cmake"
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toolchain="-DCMAKE_TOOLCHAIN_FILE=cmake/modules/Mingw.cmake"
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buildTool="-GNinja"
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buildTool="-GNinja"
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elif [[ $TARGET == gba ]]; then
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elif [[ $TARGET == gba ]]; then
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toolchain="-DCMAKE_TOOLCHAIN_FILE=cmake/Modules/GBA.cmake"
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toolchain="-DCMAKE_TOOLCHAIN_FILE=cmake/modules/GBA.cmake"
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nostalgiaBuildType="-DNOSTALGIA_BUILD_TYPE=GBA"
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nostalgiaBuildType="-DNOSTALGIA_BUILD_TYPE=GBA"
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oxUseStdLib="-DOX_USE_STDLIB=OFF"
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oxUseStdLib="-DOX_USE_STDLIB=OFF"
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else
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else
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