[nostalgia/core] Move color types and functions into separate file
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@ -25,6 +25,7 @@ endif()
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install(
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FILES
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color.hpp
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config.hpp
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consts.hpp
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context.hpp
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103
src/nostalgia/core/color.hpp
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103
src/nostalgia/core/color.hpp
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@ -0,0 +1,103 @@
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/*
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* Copyright 2016 - 2021 gary@drinkingtea.net
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <ox/std/types.hpp>
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#include <nostalgia/common/point.hpp>
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#include "context.hpp"
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namespace nostalgia::core {
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using Color16 = uint16_t;
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/**
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* Nostalgia Core logically uses 16 bit colors, but must translate that to 32
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* bit colors in some implementations.
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*/
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using Color32 = uint32_t;
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[[nodiscard]]
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constexpr Color32 toColor32(Color16 nc) noexcept {
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Color32 r = static_cast<Color32>(((nc & 0b0000000000011111) >> 0) * 8);
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Color32 g = static_cast<Color32>(((nc & 0b0000001111100000) >> 5) * 8);
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Color32 b = static_cast<Color32>(((nc & 0b0111110000000000) >> 10) * 8);
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Color32 a = 255;
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return r | (g << 8) | (b << 16) | (a << 24);
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}
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[[nodiscard]]
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constexpr uint8_t red16(Color16 c) noexcept {
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return c & 0b0000000000011111;
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}
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[[nodiscard]]
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constexpr uint8_t green16(Color16 c) noexcept {
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return (c & 0b0000001111100000) >> 5;
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}
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[[nodiscard]]
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constexpr uint8_t blue16(Color16 c) noexcept {
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return (c & 0b0111110000000000) >> 10;
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}
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[[nodiscard]]
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constexpr uint8_t alpha16(Color16 c) noexcept {
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return c >> 15;
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}
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[[nodiscard]]
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constexpr uint8_t red32(Color16 c) noexcept {
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return red16(c) * 8;
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}
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[[nodiscard]]
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constexpr uint8_t green32(Color16 c) noexcept {
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return green16(c) * 8;
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}
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[[nodiscard]]
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constexpr uint8_t blue32(Color16 c) noexcept {
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return blue16(c) * 8;
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}
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[[nodiscard]]
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constexpr uint8_t alpha32(Color16 c) noexcept {
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return (c >> 15) * 255;
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}
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[[nodiscard]]
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constexpr uint8_t red32(Color32 c) noexcept {
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return (c & 0x000000ff) >> 0;
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}
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[[nodiscard]]
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constexpr uint8_t green32(Color32 c) noexcept {
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return (c & 0x0000ff00) >> 8;
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}
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[[nodiscard]]
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constexpr uint8_t blue32(Color32 c) noexcept {
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return (c & 0x00ff0000) >> 16;
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}
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[[nodiscard]]
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constexpr Color16 color16(uint8_t r, uint8_t g, uint8_t b) {
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return r | (g << 5) | (b << 10);
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}
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static_assert(color16(0, 31, 0) == 992);
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static_assert(color16(16, 31, 0) == 1008);
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static_assert(color16(16, 31, 8) == 9200);
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}
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@ -141,42 +141,4 @@ char charMap[128] = {
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0, // ~
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};
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Color32 toColor32(Color16 nc) noexcept {
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Color32 r = static_cast<Color32>(((nc & 0b0000000000011111) >> 0) * 8);
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Color32 g = static_cast<Color32>(((nc & 0b0000001111100000) >> 5) * 8);
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Color32 b = static_cast<Color32>(((nc & 0b0111110000000000) >> 10) * 8);
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Color32 a = 255;
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return r | (g << 8) | (b << 16) | (a << 24);
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}
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uint8_t red32(Color32 c) noexcept {
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return (c & 0x000000ff) >> 0;
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}
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uint8_t green32(Color32 c) noexcept {
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return (c & 0x0000ff00) >> 8;
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}
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uint8_t blue32(Color32 c) noexcept {
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return (c & 0x00ff0000) >> 16;
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}
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uint8_t red32(Color16 c) noexcept {
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return red16(c) * 8;
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}
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uint8_t green32(Color16 c) noexcept {
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return green16(c) * 8;
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}
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uint8_t blue32(Color16 c) noexcept {
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return blue16(c) * 8;
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}
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static_assert(color16(0, 31, 0) == 992);
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static_assert(color16(16, 31, 0) == 1008);
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static_assert(color16(16, 31, 8) == 9200);
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}
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@ -11,6 +11,7 @@
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#include <ox/std/types.hpp>
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#include <nostalgia/common/point.hpp>
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#include "color.hpp"
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#include "context.hpp"
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namespace nostalgia::core {
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@ -22,14 +23,6 @@ enum class TileSheetSpace {
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Sprite
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};
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using Color16 = uint16_t;
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/**
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* Nostalgia Core logically uses 16 bit colors, but must translate that to 32
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* bit colors in some implementations.
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*/
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using Color32 = uint32_t;
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struct NostalgiaPalette {
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static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.NostalgiaPalette";
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static constexpr auto Fields = 1;
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@ -110,45 +103,6 @@ ox::Error loadSpriteTileSheet(Context *ctx,
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ox::FileAddress tilesheetAddr,
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ox::FileAddress paletteAddr);
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[[nodiscard]] Color32 toColor32(Color16 nc) noexcept;
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[[nodiscard]] uint8_t red32(Color16 c) noexcept;
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[[nodiscard]] uint8_t green32(Color16 c) noexcept;
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[[nodiscard]] uint8_t blue32(Color16 c) noexcept;
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[[nodiscard]] constexpr uint8_t alpha32(Color16 c) noexcept {
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return (c >> 15) * 255;
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}
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[[nodiscard]] constexpr Color16 color16(uint8_t r, uint8_t g, uint8_t b) {
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return r | (g << 5) | (b << 10);
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}
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[[nodiscard]] uint8_t red32(Color32 c) noexcept;
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[[nodiscard]] uint8_t green32(Color32 c) noexcept;
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[[nodiscard]] uint8_t blue32(Color32 c) noexcept;
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[[nodiscard]] constexpr uint8_t red16(Color16 c) noexcept {
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return c & 0b0000000000011111;
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}
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[[nodiscard]] constexpr uint8_t green16(Color16 c) noexcept {
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return (c & 0b0000001111100000) >> 5;
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}
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[[nodiscard]] constexpr uint8_t blue16(Color16 c) noexcept {
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return (c & 0b0111110000000000) >> 10;
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}
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[[nodiscard]] constexpr uint8_t alpha16(Color16 c) noexcept {
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return c >> 15;
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}
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void puts(Context *ctx, int column, int row, const char *str);
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void setTile(Context *ctx, int layer, int column, int row, uint8_t tile);
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