[nostalgia/core/opengl] Cleanup

This commit is contained in:
Gary Talent 2025-01-14 21:18:22 -06:00
parent 8764444758
commit ceb54b3f1b

View File

@ -111,15 +111,15 @@ static constexpr auto bgVertexRow(uint_t x, uint_t y) noexcept {
} }
static void setSpriteBufferObject( static void setSpriteBufferObject(
uint_t vi, uint_t const vi,
float enabled, float const enabled,
float x, float x,
float y, float y,
uint_t textureRow, uint_t const textureRow,
uint_t flipX, uint_t const flipX,
uint_t priority, uint_t const priority,
ox::Span<float> vbo, ox::Span<float> const vbo,
ox::Span<GLuint> ebo) noexcept { ox::Span<GLuint> const ebo) noexcept {
// don't worry, this memcpy gets optimized to something much more ideal // don't worry, this memcpy gets optimized to something much more ideal
constexpr float xmod = 0.1f; constexpr float xmod = 0.1f;
constexpr float ymod = 0.1f; constexpr float ymod = 0.1f;
@ -147,16 +147,16 @@ static void setSpriteBufferObject(
} }
static void setTileBufferObject( static void setTileBufferObject(
uint_t vi, uint_t const vi,
float x, float x,
float y, float y,
float textureTileIdx, float const textureTileIdx,
float priority, float const priority,
float palOffset, float const palOffset,
bool flipX, bool const flipX,
bool flipY, bool const flipY,
ox::Span<float> vbo, ox::Span<float> const vbo,
ox::Span<GLuint> ebo) noexcept { ox::Span<GLuint> const ebo) noexcept {
// don't worry, this memcpy gets optimized to something much more ideal // don't worry, this memcpy gets optimized to something much more ideal
constexpr float ymod = 0.1f; constexpr float ymod = 0.1f;
constexpr float xmod = 0.1f; constexpr float xmod = 0.1f;