[nostalgia/gfx] Cleanup

This commit is contained in:
Gary Talent 2025-05-13 21:54:14 -05:00
parent 83fbe6ac74
commit c1108301c0
3 changed files with 30 additions and 25 deletions

View File

@ -223,7 +223,7 @@ bool bgStatus(Context &ctx, unsigned bg) noexcept;
void setBgStatus(Context &ctx, unsigned bg, bool status) noexcept;
void setBgCbb(Context &ctx, unsigned bgIdx, unsigned cbb) noexcept;
void setBgCbb(Context &ctx, unsigned bgIdx, unsigned cbbIdx) noexcept;
void setBgPriority(Context &ctx, uint_t bgIdx, uint_t priority) noexcept;

View File

@ -36,9 +36,9 @@ ox::Error initGfx(Context&, InitParams const&) noexcept {
ox::Error loadBgPalette(
Context&,
size_t palBank,
size_t const palBank,
CompactPalette const&palette,
size_t page) noexcept {
size_t const page) noexcept {
if (palette.pages.empty()) {
return {};
}
@ -52,7 +52,7 @@ ox::Error loadBgPalette(
ox::Error loadSpritePalette(
Context&,
CompactPalette const&palette,
size_t page) noexcept {
size_t const page) noexcept {
if (palette.pages.empty()) {
return {};
}
@ -133,7 +133,7 @@ ox::Error loadBgTileSheet(
ox::Error loadBgTileSheet(
Context &ctx,
unsigned cbb,
unsigned const cbb,
CompactTileSheet const&ts,
ox::Optional<unsigned> const&paletteBank) noexcept {
auto const cnt = (ts.pixels.size() * PixelsPerTile) / (1 + (ts.bpp == 4));
@ -184,7 +184,7 @@ static void setSpritesBpp(unsigned const bpp) noexcept {
ox::Error loadSpriteTileSheet(
Context &ctx,
CompactTileSheet const&ts,
bool loadDefaultPalette) noexcept {
bool const loadDefaultPalette) noexcept {
for (size_t i = 0; i < ts.pixels.size(); i += 2) {
uint16_t v = ts.pixels[i];
v |= static_cast<uint16_t>(ts.pixels[i + 1] << 8);
@ -206,7 +206,8 @@ ox::Error loadSpriteTileSheet(
return {};
}
void setBgTile(Context &ctx, uint_t bgIdx, int column, int row, BgTile const&tile) noexcept {
void setBgTile(
Context &ctx, uint_t const bgIdx, int const column, int const row, BgTile const&tile) noexcept {
auto const tileIdx = static_cast<std::size_t>(row * tileColumns(ctx) + column);
// see Tonc 9.3
MEM_BG_MAP[bgIdx][tileIdx] =
@ -216,7 +217,7 @@ void setBgTile(Context &ctx, uint_t bgIdx, int column, int row, BgTile const&til
static_cast<uint16_t>(tile.palBank << 0xc);
}
void clearBg(Context &ctx, uint_t bgIdx) noexcept {
void clearBg(Context &ctx, uint_t const bgIdx) noexcept {
memset(MEM_BG_MAP[bgIdx].data(), 0, static_cast<size_t>(tileRows(ctx) * tileColumns(ctx)));
}
@ -224,39 +225,39 @@ uint8_t bgStatus(Context&) noexcept {
return (REG_DISPCTL >> 8u) & 0b1111u;
}
void setBgStatus(Context&, uint32_t status) noexcept {
void setBgStatus(Context&, uint32_t const status) noexcept {
constexpr auto BgStatus = 8;
REG_DISPCTL = (REG_DISPCTL & ~0b111100000000u) | status << BgStatus;
}
bool bgStatus(Context&, unsigned bg) noexcept {
bool bgStatus(Context&, unsigned const bg) noexcept {
return (REG_DISPCTL >> (8 + bg)) & 1;
}
void setBgStatus(Context&, unsigned bg, bool status) noexcept {
void setBgStatus(Context&, unsigned const bg, bool const status) noexcept {
constexpr auto Bg0Status = 8;
const auto mask = static_cast<uint32_t>(status) << (Bg0Status + bg);
REG_DISPCTL = REG_DISPCTL | ((REG_DISPCTL & ~mask) | mask);
}
void setBgBpp(Context&, unsigned bgIdx, unsigned bpp) noexcept {
void setBgBpp(Context&, unsigned const bgIdx, unsigned const bpp) noexcept {
auto &bgCtl = regBgCtl(bgIdx);
teagba::bgSetBpp(bgCtl, bpp);
}
void setBgCbb(Context &ctx, unsigned bgIdx, unsigned cbb) noexcept {
void setBgCbb(Context &ctx, unsigned const bgIdx, unsigned const cbbIdx) noexcept {
auto &bgCtl = regBgCtl(bgIdx);
const auto &cbbData = ctx.cbbData[cbb];
const auto &cbbData = ctx.cbbData[cbbIdx];
teagba::bgSetBpp(bgCtl, cbbData.bpp);
teagba::bgSetCbb(bgCtl, cbb);
teagba::bgSetCbb(bgCtl, cbbIdx);
}
void setBgPriority(Context&, uint_t bgIdx, uint_t priority) noexcept {
void setBgPriority(Context&, uint_t const bgIdx, uint_t const priority) noexcept {
auto &bgCtl = regBgCtl(bgIdx);
bgCtl = (bgCtl & 0b1111'1111'1111'1100u) | (priority & 0b11);
}
void hideSprite(Context&, unsigned idx) noexcept {
void hideSprite(Context&, unsigned const idx) noexcept {
//oxAssert(g_spriteUpdates < config::GbaSpriteBufferLen, "Sprite update buffer overflow");
teagba::addSpriteUpdate({
.attr0 = uint16_t{0b11 << 8},
@ -264,7 +265,7 @@ void hideSprite(Context&, unsigned idx) noexcept {
});
}
void showSprite(Context&, unsigned idx) noexcept {
void showSprite(Context&, unsigned const idx) noexcept {
//oxAssert(g_spriteUpdates < config::GbaSpriteBufferLen, "Sprite update buffer overflow");
teagba::addSpriteUpdate({
.attr0 = 0,
@ -272,7 +273,7 @@ void showSprite(Context&, unsigned idx) noexcept {
});
}
void setSprite(Context&, uint_t idx, Sprite const&s) noexcept {
void setSprite(Context&, uint_t const idx, Sprite const&s) noexcept {
//oxAssert(g_spriteUpdates < config::GbaSpriteBufferLen, "Sprite update buffer overflow");
uint16_t const eightBpp = s.bpp == 8;
teagba::addSpriteUpdate({

View File

@ -106,7 +106,7 @@ static constexpr ox::CStringView spritefshadTmpl = R"glsl(
})glsl";
[[nodiscard]]
static constexpr auto bgVertexRow(uint_t x, uint_t y) noexcept {
static constexpr auto bgVertexRow(uint_t const x, uint_t const y) noexcept {
return y * TileRows + x;
}
@ -290,8 +290,8 @@ static void initBackgroundBufferset(
}
static glutils::GLTexture createTexture(
GLsizei w,
GLsizei h,
GLsizei const w,
GLsizei const h,
void const*pixels) noexcept {
GLuint texId = 0;
glGenTextures(1, &texId);
@ -523,7 +523,11 @@ static ox::Result<TileSheetData> normalizeTileSheet(
pixels[i * 2 + 1] = ts.pixels[i] >> 4;
}
}
return TileSheetData{std::move(pixels), width, height};
return TileSheetData{
.pixels = std::move(pixels),
.width = width,
.height = height
};
}
ox::Error loadBgPalette(
@ -762,7 +766,7 @@ uint_t spriteCount(Context const &ctx) noexcept {
namespace gl {
ox::Size drawSize(int scale) noexcept {
ox::Size drawSize(int const scale) noexcept {
return {240 * scale, 160 * scale};
}