[nostalgia/developer-handbook] Update developer handbook

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2026-01-21 21:03:47 -06:00
parent 63f627377d
commit bdf7755ee2

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@@ -27,9 +27,9 @@ All components have a platform indicator next to them:
* opengl - OpenGL implementation (P-) * opengl - OpenGL implementation (P-)
* studio - studio plugin for core (P-) * studio - studio plugin for core (P-)
* keel - keel plugin for core (PG) * keel - keel plugin for core (PG)
* scene - defines & processes map data (PG) * sound - sound system for Nostalgia (PG)
* studio - studio plugin for scene (P-) * studio - studio plugin for sound (P-)
* keel - keel plugin for scene (PG) * keel - keel plugin for sound (PG)
* player - plays the games (PG) * player - plays the games (PG)
* studio - makes the games (P-) * studio - makes the games (P-)
* tools - command line tools (P-) * tools - command line tools (P-)
@@ -89,7 +89,8 @@ The GBA has two major resources for learning about its hardware:
On the surface, it seems like C++ changes the way we do things from C for no On the surface, it seems like C++ changes the way we do things from C for no
reason, but there are reasons for many of these duplications of functionality. reason, but there are reasons for many of these duplications of functionality.
The C++ language designers aren't stupid. Question them, but don't ignore them. The C++ language designers aren't stupid.
Question them, but don't ignore them.
#### Casting #### Casting