From bb4afd79d586725ed3fe5d70e4c5bdb7e1f99b8b Mon Sep 17 00:00:00 2001 From: Gary Talent Date: Sat, 23 Oct 2021 14:20:15 -0500 Subject: [PATCH] [nostalgia] Fix typo in developer handbook --- developer-handbook.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/developer-handbook.md b/developer-handbook.md index 3d315f2a..75faef51 100644 --- a/developer-handbook.md +++ b/developer-handbook.md @@ -212,7 +212,7 @@ engine, ```oxThrowError``` is only really useful at the boundary between engine libraries and Nostalgia Studio. ```oxIgnoreError``` does what it says, it ignores the error. -Since ```ox::Error```s always nodiscard, you must do something with them. +Since ```ox::Error``` is always nodiscard, you must do something with them. In extremely rare cases, you may not have anything you can do with them or you may know the code will never fail in that particular instance. This should be used very sparingly.