[keel] Cleanup headers
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@ -11,10 +11,10 @@ ox::Result<ox::UUID> readUuidHeader(const ox::Buffer &buff) noexcept {
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}
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ox::Result<ox::UUID> readUuidHeader(const char *buff, std::size_t buffLen) noexcept {
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if (buffLen < N1HdrSz) {
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if (buffLen < K1HdrSz) {
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return OxError(1, "Insufficient data to contain complete Nostalgia header");
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}
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ox::StringView n1Hdr = "N1;";
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ox::StringView n1Hdr = "K1;";
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if (n1Hdr == buff) {
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return OxError(2, "No Nostalgia asset header data");
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}
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@ -24,7 +24,7 @@ ox::Result<ox::UUID> readUuidHeader(const char *buff, std::size_t buffLen) noexc
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ox::Result<ox::ModelObject> readAsset(ox::TypeStore *ts, const ox::Buffer &buff) noexcept {
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std::size_t offset = 0;
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if (!readUuidHeader(buff).error) {
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offset = N1HdrSz;
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offset = K1HdrSz;
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}
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return ox::readClaw(ts, buff.data() + offset, buff.size() - offset);
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}
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@ -32,7 +32,7 @@ ox::Result<ox::ModelObject> readAsset(ox::TypeStore *ts, const ox::Buffer &buff)
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ox::Result<AssetHdr> readAssetHeader(const char *buff, std::size_t buffLen) noexcept {
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AssetHdr out;
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const auto err = readUuidHeader(buff, buffLen).moveTo(&out.uuid);
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const auto offset = err ? 0 : N1HdrSz;
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const auto offset = err ? 0 : K1HdrSz;
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buff = buff + offset;
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buffLen = buffLen - offset;
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oxReturnError(ox::readClawHeader(buff, buffLen).moveTo(&out.clawHdr));
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@ -11,14 +11,14 @@
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namespace keel {
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constexpr auto N1HdrSz = 40;
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constexpr auto K1HdrSz = 40;
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ox::Result<ox::UUID> readUuidHeader(const ox::Buffer &buff) noexcept;
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ox::Result<ox::UUID> readUuidHeader(const char *buff, std::size_t buffLen) noexcept;
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ox::Error writeUuidHeader(ox::Writer_c auto *writer, const ox::UUID &uuid) noexcept {
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const auto hdr = ox::sfmt<ox::BString<N1HdrSz>>("N1;{};", uuid.toString());
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const auto hdr = ox::sfmt<ox::BString<K1HdrSz>>("K1;{};", uuid.toString());
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return write(writer, hdr);
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}
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@ -27,7 +27,7 @@ ox::Result<T> readAsset(const ox::Buffer &buff) noexcept {
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std::size_t offset = 0;
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const auto err = readUuidHeader(buff).error;
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if (!err) {
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offset = N1HdrSz; // the size of N1 headers
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offset = K1HdrSz; // the size of K1 headers
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}
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return ox::readClaw<T>(buff.data() + offset, buff.size() - offset);
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}
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@ -8,10 +8,8 @@
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#include <ox/preloader/preloader.hpp>
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namespace keel {
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class Context;
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}
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namespace keel {
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class Context;
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struct GbaPlatSpec {
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using PtrType = uint32_t;
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@ -10,8 +10,8 @@
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#include <ox/claw/read.hpp>
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#include <ox/claw/write.hpp>
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#include "asset.hpp"
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#include "context.hpp"
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#include "media.hpp"
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namespace keel {
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@ -2,6 +2,8 @@
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* Copyright 2016 - 2023 Gary Talent (gary@drinkingtea.net). All rights reserved.
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*/
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#include <keel/media.hpp>
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#include <nostalgia/core/core.hpp>
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#include <nostalgia/scene/scene.hpp>
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@ -4,6 +4,8 @@
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#include <ox/logconn/logconn.hpp>
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#include <keel/media.hpp>
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#include <nostalgia/core/core.hpp>
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#include <nostalgia/appmodules/appmodules.hpp>
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@ -9,6 +9,7 @@
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#include <ox/logconn/logconn.hpp>
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#include <keel/keel.hpp>
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#include <nostalgia/appmodules/appmodules.hpp>
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#include <nostalgia/core/typestore.hpp>
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