[nostalgia/core/studio/tilesheeteditor] Fix subsheet and palette scrolling
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1b32bdfcad
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95950441d1
@ -234,7 +234,7 @@ void TileSheetEditorImGui::draw(studio::StudioContext&) noexcept {
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ImGui::BeginChild("SubSheets", {s_palViewWidth - 24, ySize / 2.f}, true);
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ImGui::BeginChild("SubSheets", {s_palViewWidth - 24, ySize / 2.f}, true);
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{
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{
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static constexpr auto btnHeight = ig::BtnSz.y;
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static constexpr auto btnHeight = ig::BtnSz.y;
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auto const btnSize = ImVec2{btnHeight, btnHeight};
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auto constexpr btnSize = ImVec2{btnHeight, btnHeight};
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if (ig::PushButton("+", btnSize)) {
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if (ig::PushButton("+", btnSize)) {
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auto insertOnIdx = m_model.activeSubSheetIdx();
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auto insertOnIdx = m_model.activeSubSheetIdx();
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auto const&parent = m_model.activeSubSheet();
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auto const&parent = m_model.activeSubSheet();
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@ -258,7 +258,10 @@ void TileSheetEditorImGui::draw(studio::StudioContext&) noexcept {
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m_exportMenu.show();
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m_exportMenu.show();
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}
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}
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TileSheet::SubSheetIdx path;
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TileSheet::SubSheetIdx path;
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static constexpr auto flags = ImGuiTableFlags_RowBg | ImGuiTableFlags_NoBordersInBody;
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static constexpr auto flags =
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ImGuiTableFlags_RowBg |
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ImGuiTableFlags_NoBordersInBody |
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ImGuiTableFlags_ScrollY;
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if (ImGui::BeginTable("Subsheets", 4, flags)) {
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if (ImGui::BeginTable("Subsheets", 4, flags)) {
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ImGui::TableSetupColumn("Subsheet", ImGuiTableColumnFlags_NoHide);
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ImGui::TableSetupColumn("Subsheet", ImGuiTableColumnFlags_NoHide);
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ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_WidthFixed, 25);
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ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_WidthFixed, 25);
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@ -462,8 +465,12 @@ void TileSheetEditorImGui::drawPaletteMenu() noexcept {
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}
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}
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}
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}
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// header
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// header
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auto constexpr palTblFlags =
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ImGuiTableFlags_RowBg |
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ImGuiTableFlags_SizingStretchProp |
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ImGuiTableFlags_ScrollY;
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if (ImGui::BeginTable(
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if (ImGui::BeginTable(
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"PaletteTable", 4, ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) {
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"PaletteTable", 4, palTblFlags)) {
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ImGui::TableSetupColumn("Idx", 0, 0.6f);
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ImGui::TableSetupColumn("Idx", 0, 0.6f);
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ImGui::TableSetupColumn("", 0, 0.22f);
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ImGui::TableSetupColumn("", 0, 0.22f);
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ImGui::TableSetupColumn("Name", 0, 3);
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ImGui::TableSetupColumn("Name", 0, 3);
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