[buildcore] Add ability to setup host specific build directories
This commit is contained in:
parent
52efae287b
commit
94c663ff77
31
deps/buildcore/base.mk
vendored
31
deps/buildcore/base.mk
vendored
@ -36,8 +36,16 @@ SCRIPTS=${BUILDCORE_PATH}/scripts
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SETUP_BUILD=${PYTHON3} ${SCRIPTS}/setup-build.py
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PYBB=${PYTHON3} ${SCRIPTS}/pybb.py
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CMAKE_BUILD=${PYBB} cmake-build
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GET_ENV=${PYBB} getenv
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CTEST=${PYBB} ctest-all
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RM_RF=${PYBB} rm
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HOST=$(shell ${PYBB} hostname)
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BUILDCORE_HOST_SPECIFIC_BUILDPATH=$(shell ${GET_ENV} BUILDCORE_HOST_SPECIFIC_BUILDPATH)
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ifneq (${BUILDCORE_HOST_SPECIFIC_BUILDPATH},)
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BUILD_PATH=build/${HOST}
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else
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BUILD_PATH=build
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endif
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ifdef USE_VCPKG
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ifndef VCPKG_DIR_BASE
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VCPKG_DIR_BASE=.vcpkg
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@ -58,27 +66,28 @@ CURRENT_BUILD=$(HOST_ENV)-$(shell ${ENV_RUN} ${PYBB} cat .current_build)
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.PHONY: build
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build:
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${ENV_RUN} ${CMAKE_BUILD} build
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${ENV_RUN} ${CMAKE_BUILD} ${BUILD_PATH}
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.PHONY: install
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install:
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${ENV_RUN} ${CMAKE_BUILD} build install
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${ENV_RUN} ${CMAKE_BUILD} ${BUILD_PATH} install
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.PHONY: clean
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clean:
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${ENV_RUN} ${CMAKE_BUILD} build clean
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${ENV_RUN} ${CMAKE_BUILD} ${BUILD_PATH} clean
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.PHONY: purge
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purge:
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${ENV_RUN} ${RM_RF} .current_build
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${ENV_RUN} ${RM_RF} build
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${ENV_RUN} ${RM_RF} ${BUILD_PATH}
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${ENV_RUN} ${RM_RF} dist
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.PHONY: test
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test: build
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${ENV_RUN} ${CMAKE_BUILD} build test
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${ENV_RUN} mypy ${SCRIPTS}
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${ENV_RUN} ${CMAKE_BUILD} ${BUILD_PATH} test
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.PHONY: test-verbose
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test-verbose: build
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${ENV_RUN} ${CTEST} build --output-on-failure
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${ENV_RUN} ${CTEST} ${BUILD_PATH} --output-on-failure
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.PHONY: test-rerun-verbose
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test-rerun-verbose: build
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${ENV_RUN} ${CTEST} build --rerun-failed --output-on-failure
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${ENV_RUN} ${CTEST} ${BUILD_PATH} --rerun-failed --output-on-failure
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.PHONY: devenv-image
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devenv-image:
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@ -148,17 +157,17 @@ endif # USE_VCPKG ###############################################
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.PHONY: configure-xcode
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configure-xcode:
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${ENV_RUN} ${SETUP_BUILD} ${VCPKG_TOOLCHAIN} --build_tool=xcode --current_build=0
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${ENV_RUN} ${SETUP_BUILD} ${VCPKG_TOOLCHAIN} --build_tool=xcode --current_build=0 --build_root=${BUILD_PATH}
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.PHONY: configure-release
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configure-release:
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${ENV_RUN} ${SETUP_BUILD} ${VCPKG_TOOLCHAIN} --build_type=release
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${ENV_RUN} ${SETUP_BUILD} ${VCPKG_TOOLCHAIN} --build_type=release --build_root=${BUILD_PATH}
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.PHONY: configure-debug
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configure-debug:
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${ENV_RUN} ${SETUP_BUILD} ${VCPKG_TOOLCHAIN} --build_type=debug
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${ENV_RUN} ${SETUP_BUILD} ${VCPKG_TOOLCHAIN} --build_type=debug --build_root=${BUILD_PATH}
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.PHONY: configure-asan
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configure-asan:
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${ENV_RUN} ${SETUP_BUILD} ${VCPKG_TOOLCHAIN} --build_type=asan
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${ENV_RUN} ${SETUP_BUILD} ${VCPKG_TOOLCHAIN} --build_type=asan --build_root=${BUILD_PATH}
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48
deps/buildcore/scripts/pybb.py
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48
deps/buildcore/scripts/pybb.py
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@ -12,25 +12,13 @@
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# don't translate well to that other operating system
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import os
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import platform
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import shutil
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import subprocess
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import sys
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from typing import List, Optional
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def cat(paths: List[str]) -> int:
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for path in paths:
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try:
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with open(path) as f:
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data = f.read()
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sys.stdout.write(data)
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except FileNotFoundError:
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sys.stderr.write('cat: {}: no such file or directory\n'.format(path))
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return 1
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sys.stdout.write('\n')
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return 0
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def mkdir(path: str):
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if not os.path.exists(path):
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os.mkdir(path)
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@ -91,6 +79,31 @@ def conan() -> int:
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return 0
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def cat(paths: List[str]) -> int:
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for path in paths:
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try:
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with open(path) as f:
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data = f.read()
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sys.stdout.write(data)
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except FileNotFoundError:
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sys.stderr.write('cat: {}: no such file or directory\n'.format(path))
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return 1
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sys.stdout.write('\n')
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return 0
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def get_env(var_name: str) -> int:
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if var_name not in os.environ:
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return 1
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sys.stdout.write(os.environ[var_name])
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return 0
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def hostname() -> int:
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sys.stdout.write(platform.node())
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return 0
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def main() -> int:
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err = 0
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if sys.argv[1] == 'mkdir':
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@ -109,6 +122,10 @@ def main() -> int:
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err = cmake_build(sys.argv[2], sys.argv[3] if len(sys.argv) > 3 else None)
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elif sys.argv[1] == 'cat':
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err = cat(sys.argv[2:])
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elif sys.argv[1] == 'getenv':
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err = get_env(sys.argv[2])
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elif sys.argv[1] == 'hostname':
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err = hostname()
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else:
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sys.stderr.write('Command not found\n')
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err = 1
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@ -117,7 +134,6 @@ def main() -> int:
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if __name__ == '__main__':
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try:
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err = main()
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sys.exit(err)
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sys.exit(main())
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except KeyboardInterrupt:
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sys.exit(err)
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sys.exit(1)
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5
deps/buildcore/scripts/setup-build.py
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5
deps/buildcore/scripts/setup-build.py
vendored
@ -24,6 +24,7 @@ def main() -> int:
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default='{:s}-{:s}'.format(sys.platform, platform.machine()))
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parser.add_argument('--build_type', help='Build type (asan,debug,release)', default='release')
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parser.add_argument('--build_tool', help='Build tool (default,xcode)', default='')
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parser.add_argument('--build_root', help='Path to the root of build directories (must be in project dir)', default='build')
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parser.add_argument('--toolchain', help='Path to CMake toolchain file', default='')
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parser.add_argument('--current_build', help='Indicates whether or not to make this the active build', default=1)
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args = parser.parse_args()
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@ -63,7 +64,7 @@ def main() -> int:
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return 1
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project_dir = os.getcwd()
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build_dir = '{:s}/build/{:s}'.format(project_dir, build_config)
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build_dir = '{:s}/{:s}/{:s}'.format(project_dir, args.build_root, build_config)
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rm(build_dir)
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cmake_cmd = [
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'cmake', '-S', project_dir, '-B', build_dir, build_tool,
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@ -89,7 +90,7 @@ def main() -> int:
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rm('compile_commands.json')
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if platform.system() != 'Windows':
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os.symlink('build/{:s}/compile_commands.json'.format(build_config), 'compile_commands.json')
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os.symlink('{:s}/compile_commands.json'.format(build_dir), 'compile_commands.json')
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return 0
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