[nostalgia,olympic] Cleanup
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This commit is contained in:
2025-06-23 01:30:33 -05:00
parent c54c0bad38
commit 94b0020d15
52 changed files with 277 additions and 273 deletions

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@ -19,10 +19,10 @@ using Color32 = uint32_t;
[[nodiscard]]
constexpr Color32 toColor32(Color16 nc) noexcept {
const auto r = static_cast<Color32>(((nc & 0b0000000000011111) >> 0) * 8);
const auto g = static_cast<Color32>(((nc & 0b0000001111100000) >> 5) * 8);
const auto b = static_cast<Color32>(((nc & 0b0111110000000000) >> 10) * 8);
const auto a = static_cast<Color32>(255);
auto const r = static_cast<Color32>(((nc & 0b0000000000011111) >> 0) * 8);
auto const g = static_cast<Color32>(((nc & 0b0000001111100000) >> 5) * 8);
auto const b = static_cast<Color32>(((nc & 0b0111110000000000) >> 10) * 8);
auto const a = static_cast<Color32>(255);
return r | (g << 8) | (b << 16) | (a << 24);
}

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@ -12,15 +12,15 @@ namespace nostalgia::gfx {
[[nodiscard]]
constexpr std::size_t ptToIdx(int x, int y, int c, int scale = 1) noexcept {
const auto tileWidth = TileWidth * scale;
const auto tileHeight = TileHeight * scale;
const auto pixelsPerTile = tileWidth * tileHeight;
const auto colLength = static_cast<std::size_t>(pixelsPerTile);
const auto rowLength = static_cast<std::size_t>(static_cast<std::size_t>(c / tileWidth) * colLength);
const auto colStart = static_cast<std::size_t>(colLength * static_cast<std::size_t>(x / tileWidth));
const auto rowStart = static_cast<std::size_t>(rowLength * static_cast<std::size_t>(y / tileHeight));
const auto colOffset = static_cast<std::size_t>(x % tileWidth);
const auto rowOffset = static_cast<std::size_t>((y % tileHeight) * tileHeight);
auto const tileWidth = TileWidth * scale;
auto const tileHeight = TileHeight * scale;
auto const pixelsPerTile = tileWidth * tileHeight;
auto const colLength = static_cast<std::size_t>(pixelsPerTile);
auto const rowLength = static_cast<std::size_t>(static_cast<std::size_t>(c / tileWidth) * colLength);
auto const colStart = static_cast<std::size_t>(colLength * static_cast<std::size_t>(x / tileWidth));
auto const rowStart = static_cast<std::size_t>(rowLength * static_cast<std::size_t>(y / tileHeight));
auto const colOffset = static_cast<std::size_t>(x % tileWidth);
auto const rowOffset = static_cast<std::size_t>((y % tileHeight) * tileHeight);
return static_cast<std::size_t>(colStart + colOffset + rowStart + rowOffset);
}
@ -31,19 +31,19 @@ constexpr std::size_t ptToIdx(const ox::Point &pt, int c, int scale = 1) noexcep
[[nodiscard]]
constexpr ox::Point idxToPt(int i, int c, int scale = 1) noexcept {
const auto tileWidth = TileWidth * scale;
const auto tileHeight = TileHeight * scale;
const auto pixelsPerTile = tileWidth * tileHeight;
auto const tileWidth = TileWidth * scale;
auto const tileHeight = TileHeight * scale;
auto const pixelsPerTile = tileWidth * tileHeight;
// prevent divide by zeros
if (!c) {
++c;
}
const auto t = i / pixelsPerTile; // tile number
const auto iti = i % pixelsPerTile; // in tile index
const auto tc = t % c; // tile column
const auto tr = t / c; // tile row
const auto itx = iti % tileWidth; // in tile x
const auto ity = iti / tileHeight; // in tile y
auto const t = i / pixelsPerTile; // tile number
auto const iti = i % pixelsPerTile; // in tile index
auto const tc = t % c; // tile column
auto const tr = t / c; // tile row
auto const itx = iti % tileWidth; // in tile x
auto const ity = iti / tileHeight; // in tile y
return {
itx + tc * tileWidth,
ity + tr * tileHeight,

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@ -246,7 +246,11 @@ ox::Error loadSpriteTileSheet(
}
void setBgTile(
Context &ctx, uint_t const bgIdx, int const column, int const row, BgTile const &tile) noexcept {
Context &ctx,
uint_t const bgIdx,
int const column,
int const row,
BgTile const &tile) noexcept {
auto const tileIdx = static_cast<std::size_t>(row * tileColumns(ctx) + column);
// see Tonc 9.3
MEM_BG_MAP[bgIdx][tileIdx] =
@ -286,7 +290,7 @@ void setBgBpp(Context&, unsigned const bgIdx, unsigned const bpp) noexcept {
void setBgCbb(Context &ctx, unsigned const bgIdx, unsigned const cbbIdx) noexcept {
auto &bgCtl = regBgCtl(bgIdx);
const auto &cbbData = ctx.cbbData[cbbIdx];
auto const &cbbData = ctx.cbbData[cbbIdx];
teagba::bgSetBpp(bgCtl, cbbData.bpp);
teagba::bgSetCbb(bgCtl, cbbIdx);
}
@ -341,13 +345,13 @@ uint_t spriteCount(Context const &) noexcept {
namespace ox {
void panic(const char *file, int line, const char *panicMsg, ox::Error const &err) noexcept {
void panic(char const *file, int line, char const *panicMsg, ox::Error const &err) noexcept {
using namespace nostalgia::gfx;
// reset heap to make sure we have enough memory to allocate context data
OX_ALLOW_UNSAFE_BUFFERS_BEGIN
const auto heapBegin = reinterpret_cast<char*>(MEM_EWRAM_BEGIN);
const auto heapSz = (MEM_EWRAM_END - MEM_EWRAM_BEGIN) / 2;
const auto heapEnd = reinterpret_cast<char*>(MEM_EWRAM_BEGIN + heapSz);
auto const heapBegin = reinterpret_cast<char*>(MEM_EWRAM_BEGIN);
auto const heapSz = (MEM_EWRAM_END - MEM_EWRAM_BEGIN) / 2;
auto const heapEnd = reinterpret_cast<char*>(MEM_EWRAM_BEGIN + heapSz);
ox::heapmgr::initHeap(heapBegin, heapEnd);
OX_ALLOW_UNSAFE_BUFFERS_END
auto tctx = turbine::init(keel::loadRomFs("").unwrap(), "Nostalgia").unwrap();

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@ -287,7 +287,7 @@ static void initSpriteBufferObjects(Context const &ctx, glutils::BufferSet &bs)
static void initBackgroundBufferObjects(glutils::BufferSet &bs) noexcept {
for (auto x = 0u; x < TileColumns; ++x) {
for (auto y = 0u; y < TileRows; ++y) {
const auto i = bgVertexRow(x, y);
auto const i = bgVertexRow(x, y);
auto const vbo = ox::Span{bs.vertices}
+ i * static_cast<std::size_t>(BgVertexVboLength);
auto const ebo = ox::Span{bs.elements}
@ -428,19 +428,19 @@ static void drawBackgrounds(
ox::Size const &renderSz) noexcept {
// load background shader and its uniforms
glUseProgram(ctx.bgShader);
const auto uniformSrcImgSz = glGetUniformLocation(ctx.bgShader, "fSrcImgSz");
const auto uniformXScale = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vXScale"));
const auto uniformTileHeight = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vTileHeight"));
const auto uniformBgIdx = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vBgIdx"));
const auto [wi, hi] = renderSz;
const auto wf = static_cast<float>(wi);
const auto hf = static_cast<float>(hi);
auto const uniformSrcImgSz = glGetUniformLocation(ctx.bgShader, "fSrcImgSz");
auto const uniformXScale = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vXScale"));
auto const uniformTileHeight = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vTileHeight"));
auto const uniformBgIdx = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vBgIdx"));
auto const [wi, hi] = renderSz;
auto const wf = static_cast<float>(wi);
auto const hf = static_cast<float>(hi);
glUniform1f(uniformXScale, hf / wf);
auto bgIdx = 0.f;
for (const auto &bg : ctx.backgrounds) {
for (auto const &bg : ctx.backgrounds) {
if (bg.enabled) {
auto &cbb = ctx.cbbs[bg.cbbIdx];
const auto tileRows = cbb.tex.height / (TileHeight * Scale);
auto const tileRows = cbb.tex.height / (TileHeight * Scale);
glUniform1f(uniformTileHeight, 1.0f / static_cast<float>(tileRows));
glUniform2f(
uniformSrcImgSz,
@ -456,11 +456,11 @@ static void drawBackgrounds(
static void drawSprites(Context &ctx, ox::Size const&renderSz) noexcept {
glUseProgram(ctx.spriteShader);
auto &sb = ctx.spriteBlocks;
const auto uniformXScale = glGetUniformLocation(ctx.bgShader, "vXScale");
const auto uniformTileHeight = glGetUniformLocation(ctx.spriteShader, "vTileHeight");
const auto [wi, hi] = renderSz;
const auto wf = static_cast<float>(wi);
const auto hf = static_cast<float>(hi);
auto const uniformXScale = glGetUniformLocation(ctx.bgShader, "vXScale");
auto const uniformTileHeight = glGetUniformLocation(ctx.spriteShader, "vTileHeight");
auto const [wi, hi] = renderSz;
auto const wf = static_cast<float>(wi);
auto const hf = static_cast<float>(hi);
glUniform1f(uniformXScale, hf / wf);
// update vbo
glBindVertexArray(sb.vao);
@ -469,7 +469,7 @@ static void drawSprites(Context &ctx, ox::Size const&renderSz) noexcept {
glutils::sendVbo(sb);
}
// set vTileHeight uniform
const auto tileRows = sb.tex.height / (TileHeight * Scale);
auto const tileRows = sb.tex.height / (TileHeight * Scale);
glUniform1f(uniformTileHeight, 1.0f / static_cast<float>(tileRows));
// draw
glBindTexture(GL_TEXTURE_2D, sb.tex);
@ -493,7 +493,7 @@ static void loadPalette(
// make first color transparent
palette[palOffset + 3] = 0;
glUseProgram(shaderPgrm);
const auto uniformPalette = static_cast<GLint>(glGetUniformLocation(shaderPgrm, "fPalette"));
auto const uniformPalette = static_cast<GLint>(glGetUniformLocation(shaderPgrm, "fPalette"));
glUniform4fv(uniformPalette, ColorCnt, palette.data());
}
@ -526,12 +526,12 @@ static void setSprite(
auto const uY = static_cast<int>(s.y + 8) % 255 - 8;
oxAssert(1 < ctx.spriteBlocks.vertices.size(), "vbo overflow");
oxAssert(1 < ctx.spriteBlocks.elements.size(), "ebo overflow");
const auto spriteVboSz = ctx.blocksPerSprite * renderer::SpriteVertexVboLength;
const auto spriteEboSz = ctx.blocksPerSprite * renderer::SpriteVertexEboLength;
auto const spriteVboSz = ctx.blocksPerSprite * renderer::SpriteVertexVboLength;
auto const spriteEboSz = ctx.blocksPerSprite * renderer::SpriteVertexEboLength;
auto const vboBase = spriteVboSz * idx;
auto const eboBase = spriteEboSz * idx;
auto i = 0u;
const auto set = [&](int xIt, int yIt, bool enabled) {
auto const set = [&](int xIt, int yIt, bool enabled) {
auto const fX = static_cast<float>(uX + xIt * 8) / 8;
auto const fY = static_cast<float>(uY + yIt * 8) / 8;
auto const vboIdx = vboBase + renderer::SpriteVertexVboLength * i;
@ -576,10 +576,10 @@ static void setSprite(
ox::Result<ox::UPtr<Context>> init(turbine::Context &tctx, InitParams const&params) noexcept {
auto ctx = ox::make_unique<Context>(tctx, params);
const auto bgVshad = ox::sfmt(renderer::bgvshadTmpl, gl::GlslVersion);
const auto bgFshad = ox::sfmt(renderer::bgfshadTmpl, gl::GlslVersion);
const auto spriteVshad = ox::sfmt(renderer::spritevshadTmpl, gl::GlslVersion);
const auto spriteFshad = ox::sfmt(renderer::spritefshadTmpl, gl::GlslVersion);
auto const bgVshad = ox::sfmt(renderer::bgvshadTmpl, gl::GlslVersion);
auto const bgFshad = ox::sfmt(renderer::bgfshadTmpl, gl::GlslVersion);
auto const spriteVshad = ox::sfmt(renderer::spritevshadTmpl, gl::GlslVersion);
auto const spriteFshad = ox::sfmt(renderer::spritefshadTmpl, gl::GlslVersion);
OX_RETURN_ERROR(glutils::buildShaderProgram(bgVshad, bgFshad).moveTo(ctx->bgShader));
OX_RETURN_ERROR(
glutils::buildShaderProgram(spriteVshad, spriteFshad).moveTo(ctx->spriteShader));
@ -603,12 +603,12 @@ struct TileSheetData {
}
};
static ox::Result<TileSheetData> normalizeTileSheet(
CompactTileSheet const&ts) noexcept {
static ox::Result<TileSheetData> normalizeTileSheet
(CompactTileSheet const&ts) noexcept {
const uint_t bytesPerTile = ts.bpp == 8 ? PixelsPerTile : PixelsPerTile / 2;
const auto tiles = ts.pixels.size() / bytesPerTile;
auto const tiles = ts.pixels.size() / bytesPerTile;
constexpr int width = 8;
const int height = 8 * static_cast<int>(tiles);
int const height = 8 * static_cast<int>(tiles);
ox::Vector<uint32_t> pixels;
if (bytesPerTile == 64) { // 8 BPP
pixels.resize(ts.pixels.size());
@ -779,13 +779,13 @@ void setBgTile(
"nostalgia.gfx.setBgTile",
"bgIdx: {}, column: {}, row: {}, tile: {}, palBank: {}",
bgIdx, column, row, tile.tileIdx, tile.palBank);
const auto z = static_cast<uint_t>(bgIdx);
const auto y = static_cast<uint_t>(row);
const auto x = static_cast<uint_t>(column);
const auto i = renderer::bgVertexRow(x, y);
auto const z = static_cast<uint_t>(bgIdx);
auto const y = static_cast<uint_t>(row);
auto const x = static_cast<uint_t>(column);
auto const i = renderer::bgVertexRow(x, y);
auto &cbb = ctx.cbbs[z];
const auto vbo = ox::Span{cbb.vertices} + i * renderer::BgVertexVboLength;
const auto ebo = ox::Span{cbb.elements} + i * renderer::BgVertexEboLength;
auto const vbo = ox::Span{cbb.vertices} + i * renderer::BgVertexVboLength;
auto const ebo = ox::Span{cbb.elements} + i * renderer::BgVertexEboLength;
auto &bg = ctx.backgrounds[bgIdx];
renderer::setTileBufferObject(
static_cast<uint_t>(i * renderer::BgVertexVboRows),

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@ -8,7 +8,6 @@
#include <keel/typeconv.hpp>
#include <nostalgia/gfx/context.hpp>
#include <nostalgia/gfx/palette.hpp>
#include <nostalgia/gfx/tilesheet.hpp>

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@ -30,7 +30,7 @@ static class: public studio::Module {
}
} const mod;
const studio::Module *studioModule() noexcept {
studio::Module const *studioModule() noexcept {
return &mod;
}

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@ -48,7 +48,7 @@ CutPasteCommand::CutPasteCommand(
ox::Error CutPasteCommand::redo() noexcept {
auto &subsheet = getSubSheet(m_img, m_subSheetIdx);
for (const auto &c : m_changes) {
for (auto const &c : m_changes) {
subsheet.pixels[c.idx] = static_cast<uint8_t>(c.newPalIdx);
}
return {};
@ -56,7 +56,7 @@ ox::Error CutPasteCommand::redo() noexcept {
ox::Error CutPasteCommand::undo() noexcept {
auto &subsheet = getSubSheet(m_img, m_subSheetIdx);
for (const auto &c : m_changes) {
for (auto const &c : m_changes) {
subsheet.pixels[c.idx] = static_cast<uint8_t>(c.oldPalIdx);
}
return {};

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@ -92,7 +92,7 @@ void TileSheetEditorView::clickFill(ox::Vec2 const&paneSize, ox::Vec2 const&clic
m_model.fill(pt, static_cast<uint8_t>(m_palIdx));
}
void TileSheetEditorView::releaseMouseButton(TileSheetTool tool) noexcept {
void TileSheetEditorView::releaseMouseButton(TileSheetTool const tool) noexcept {
switch (tool) {
case TileSheetTool::Draw:
case TileSheetTool::Fill:
@ -135,7 +135,7 @@ void TileSheetEditorView::initView() noexcept {
ox::Point TileSheetEditorView::clickPoint(ox::Vec2 const &paneSize, ox::Vec2 const &clickPos) const noexcept {
auto [x, y] = clickPos;
const auto pixDrawSz = m_pixelsDrawer.pixelSize(paneSize);
auto const pixDrawSz = m_pixelsDrawer.pixelSize(paneSize);
x /= paneSize.x;
y /= paneSize.y;
x += -m_scrollOffset.x / 2;

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@ -73,7 +73,8 @@ class TileSheetGrid {
void update(ox::Vec2 const &paneSize, TileSheet::SubSheet const &subsheet) noexcept;
private:
static void setBufferObject(ox::Point pt1, ox::Point pt2, Color32 c, ox::Span<float> vbo, ox::Vec2 const&pixSize) noexcept;
static void setBufferObject(
ox::Point pt1, ox::Point pt2, Color32 c, ox::Span<float> vbo, ox::Vec2 const &pixSize) noexcept;
void setBufferObjects(ox::Vec2 const &paneSize, TileSheet::SubSheet const &subsheet) noexcept;

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@ -86,12 +86,12 @@ static void setPixel(
int const columns,
ox::Point const &pt,
uint8_t const palIdx) noexcept {
const auto idx = ptToIdx(pt, columns);
auto const idx = ptToIdx(pt, columns);
pixels[idx] = palIdx;
}
void setPixel(TileSheet::SubSheet &ss, ox::Point const &pt, uint8_t const palIdx) noexcept {
const auto idx = ptToIdx(pt, ss.columns);
auto const idx = ptToIdx(pt, ss.columns);
ss.pixels[idx] = palIdx;
}
@ -154,8 +154,8 @@ ox::Result<ox::StringView> getNameFor(TileSheet::SubSheet const&ss, SubSheetId c
if (ss.id == pId) {
return ox::StringView(ss.name);
}
for (const auto &sub : ss.subsheets) {
const auto [name, err] = getNameFor(sub, pId);
for (auto const &sub : ss.subsheets) {
auto const [name, err] = getNameFor(sub, pId);
if (!err) {
return name;
}
@ -222,7 +222,7 @@ static TileSheet::SubSheet const&getSubSheet(
if (idxIt == idx.size()) {
return pSubsheet;
}
const auto currentIdx = idx[idxIt];
auto const currentIdx = idx[idxIt];
if (pSubsheet.subsheets.size() < currentIdx) {
return pSubsheet;
}
@ -437,13 +437,13 @@ ox::Vector<uint32_t> resizeTileSheetData(
ox::Vector<uint32_t> dst;
auto dstWidth = srcSize.width * scale;
auto dstHeight = srcSize.height * scale;
const auto pixelCnt = dstWidth * dstHeight;
auto const pixelCnt = dstWidth * dstHeight;
dst.resize(static_cast<std::size_t>(pixelCnt));
for (auto i = 0; i < pixelCnt; ++i) {
const auto dstPt = idxToPt(i, 1, scale);
const auto srcPt = dstPt / ox::Point{scale, scale};
const auto srcIdx = ptToIdx(srcPt, 1);
const auto srcPixel = srcPixels[srcIdx];
auto const dstPt = idxToPt(i, 1, scale);
auto const srcPt = dstPt / ox::Point{scale, scale};
auto const srcIdx = ptToIdx(srcPt, 1);
auto const srcPixel = srcPixels[srcIdx];
dst[static_cast<std::size_t>(i)] = srcPixel;
}
return dst;

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@ -24,7 +24,7 @@ static std::map<ox::StringView, ox::Error(*)()> tests = {
},
};
int main(int argc, const char **argv) {
int main(int argc, char const **argv) {
int retval = -1;
if (argc > 0) {
auto const args = ox::Span{argv, static_cast<size_t>(argc)};

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@ -11,7 +11,7 @@
static std::map<ox::StringView, ox::Error(*)()> tests = {
};
int main(int argc, const char **argv) {
int main(int argc, char const **argv) {
int retval = -1;
if (argc > 0) {
auto const args = ox::Span{argv, static_cast<size_t>(argc)};

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@ -55,7 +55,7 @@ void registerStudioModules() noexcept;
#if defined(_WIN32) && OLYMPIC_GUI_APP
int WinMain() {
auto const argc = __argc;
auto const argv = const_cast<const char**>(__argv);
auto const argv = const_cast<char const**>(__argv);
#else
int main(int const argc, char const **argv) {
#endif

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@ -26,7 +26,7 @@ ox::Error writeUuidHeader(ox::Writer_c auto &writer, ox::UUID const&uuid) noexce
template<typename T>
ox::Result<T> readAsset(ox::BufferView buff) noexcept {
std::size_t offset = 0;
const auto err = readUuidHeader(buff).error;
auto const err = readUuidHeader(buff).error;
if (!err) {
offset = K1HdrSz; // the size of K1 headers
}

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@ -37,8 +37,8 @@ ox::Result<ox::ModelObject> readAsset(ox::TypeStore &ts, ox::BufferView buff) no
}
ox::Result<ox::StringView> readAssetTypeId(ox::BufferView const buff) noexcept {
const auto err = readUuidHeader(buff).error;
const auto offset = err ? 0u : K1HdrSz;
auto const err = readUuidHeader(buff).error;
auto const offset = err ? 0u : K1HdrSz;
if (offset >= buff.size()) [[unlikely]] {
return ox::Error(1, "Buffer too small for expected data");
}
@ -47,8 +47,8 @@ ox::Result<ox::StringView> readAssetTypeId(ox::BufferView const buff) noexcept {
ox::Result<AssetHdr> readAssetHeader(ox::BufferView buff) noexcept {
ox::Result<AssetHdr> out;
const auto err = readUuidHeader(buff).moveTo(out.value.uuid);
const auto offset = err ? 0u : K1HdrSz;
auto const err = readUuidHeader(buff).moveTo(out.value.uuid);
auto const offset = err ? 0u : K1HdrSz;
if (offset >= buff.size()) [[unlikely]] {
return ox::Error(1, "Buffer too small for expected data");
}

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@ -49,7 +49,7 @@ static ox::Result<ox::UPtr<Wrap>> convert(
if (!subConverter.converter().dstMatches(dstTypeName, dstTypeVersion)) {
continue;
}
const auto [intermediate, chainErr] =
auto const [intermediate, chainErr] =
convert(ctx, converters, src, srcTypeName, srcTypeVersion,
subConverter.converter().srcTypeName(), subConverter.converter().srcTypeVersion());
if (!chainErr) {

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@ -25,7 +25,7 @@ static std::map<ox::StringView, ox::Error(*)()> tests = {
},
};
int main(int argc, const char **argv) {
int main(int argc, char const **argv) {
int retval = -1;
if (argc > 0) {
auto const args = ox::Span{argv, static_cast<size_t>(argc)};

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@ -61,7 +61,7 @@ static ox::Error runApp(
static ox::Error run(
ox::StringViewCR appName,
ox::StringViewCR projectDataDir,
ox::SpanView<const char*>) {
ox::SpanView<ox::CString>) {
// seed UUID generator
auto const time = std::time(nullptr);
ox::UUID::seedGenerator({

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@ -140,14 +140,14 @@ void ClawEditor::drawVar(ObjPath &path, ox::StringViewCR name, ox::ModelValue co
void ClawEditor::drawTree(ObjPath &path, ox::ModelObject const&obj) noexcept {
using Str = ox::BasicString<100>;
for (const auto &c : obj) {
for (auto const &c : obj) {
ImGui::TableNextRow(0, 5);
auto pathStr = ox::join<Str>("##", path).unwrap();
auto lbl = ox::sfmt<Str>("{}##{}", c->name, pathStr);
const auto rowSelected = false;
const auto hasChildren = c->value.type() == ox::ModelValue::Type::Object
auto const rowSelected = false;
auto const hasChildren = c->value.type() == ox::ModelValue::Type::Object
|| c->value.type() == ox::ModelValue::Type::Vector;
const auto flags = ImGuiTreeNodeFlags_SpanFullWidth
auto const flags = ImGuiTreeNodeFlags_SpanFullWidth
| ImGuiTreeNodeFlags_OpenOnArrow
| (hasChildren ? 0 : ImGuiTreeNodeFlags_Leaf)
| (rowSelected ? ImGuiTreeNodeFlags_Selected : 0);
@ -158,7 +158,7 @@ void ClawEditor::drawTree(ObjPath &path, ox::ModelObject const&obj) noexcept {
//}
path.push_back(c->name);
if (c->value.type() == ox::ModelValue::Type::Object) {
const auto open = ImGui::TreeNodeEx(lbl.c_str(), flags);
auto const open = ImGui::TreeNodeEx(lbl.c_str(), flags);
ImGui::SameLine();
drawRow(c->value);
if (open) {

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@ -131,7 +131,7 @@ class ChildStackItem {
class IDStackItem {
public:
explicit IDStackItem(int id) noexcept;
explicit IDStackItem(const char *id) noexcept;
explicit IDStackItem(ox::CString const id) noexcept;
explicit IDStackItem(ox::CStringViewCR id) noexcept;
~IDStackItem() noexcept;
};
@ -244,7 +244,7 @@ bool BeginPopup(turbine::Context &ctx, ox::CStringViewCR popupName, bool &show,
* @return true if new value selected, false otherwise
*/
bool ComboBox(
ox::CStringView lbl,
ox::CStringView const &lbl,
ox::SpanView<ox::CStringView> list,
size_t &selectedIdx) noexcept;
@ -255,7 +255,7 @@ bool ComboBox(
* @param selectedIdx
* @return true if new value selected, false otherwise
*/
bool ComboBox(ox::CStringView lbl, ox::Span<const ox::String> list, size_t &selectedIdx) noexcept;
bool ComboBox(ox::CStringView const &lbl, ox::Span<ox::String const> list, size_t &selectedIdx) noexcept;
/**
*

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@ -18,11 +18,11 @@ ChildStackItem::~ChildStackItem() noexcept {
ImGui::EndChild();
}
IDStackItem::IDStackItem(int id) noexcept {
IDStackItem::IDStackItem(int const id) noexcept {
ImGui::PushID(id);
}
IDStackItem::IDStackItem(const char *id) noexcept {
IDStackItem::IDStackItem(ox::CString const id) noexcept {
ImGui::PushID(id);
}
@ -55,7 +55,7 @@ bool PushButton(ox::CStringViewCR lbl, ImVec2 const &btnSz) noexcept {
}
PopupResponse PopupControlsOkCancel(
float popupWidth,
float const popupWidth,
bool &popupOpen,
ox::CStringViewCR ok,
ox::CStringViewCR cancel) {
@ -110,14 +110,14 @@ bool BeginPopup(turbine::Context &ctx, ox::CStringViewCR popupName, bool &show,
}
bool ComboBox(
ox::CStringView lbl,
ox::SpanView<ox::CStringView> list,
ox::CStringView const &lbl,
ox::SpanView<ox::CStringView> const list,
size_t &selectedIdx) noexcept {
bool out{};
auto const first = selectedIdx < list.size() ? list[selectedIdx].c_str() : "";
if (ImGui::BeginCombo(lbl.c_str(), first, 0)) {
for (auto i = 0u; i < list.size(); ++i) {
const auto selected = (selectedIdx == i);
auto const selected = (selectedIdx == i);
if (ImGui::Selectable(list[i].c_str(), selected) && selectedIdx != i) {
selectedIdx = i;
out = true;
@ -129,14 +129,14 @@ bool ComboBox(
}
bool ComboBox(
ox::CStringView lbl,
ox::Span<const ox::String> list,
ox::CStringView const &lbl,
ox::Span<ox::String const> const list,
size_t &selectedIdx) noexcept {
bool out{};
auto const first = selectedIdx < list.size() ? list[selectedIdx].c_str() : "";
if (ImGui::BeginCombo(lbl.c_str(), first, 0)) {
for (auto i = 0u; i < list.size(); ++i) {
const auto selected = (selectedIdx == i);
auto const selected = (selectedIdx == i);
if (ImGui::Selectable(list[i].c_str(), selected) && selectedIdx != i) {
selectedIdx = i;
out = true;
@ -150,13 +150,13 @@ bool ComboBox(
bool ComboBox(
ox::CStringViewCR lbl,
std::function<ox::CStringView(size_t)> const &f,
size_t strCnt,
size_t const strCnt,
size_t &selectedIdx) noexcept {
bool out{};
auto const first = selectedIdx < strCnt ? f(selectedIdx).c_str() : "";
if (ImGui::BeginCombo(lbl.c_str(), first, 0)) {
for (auto i = 0u; i < strCnt; ++i) {
const auto selected = (selectedIdx == i);
auto const selected = (selectedIdx == i);
if (ImGui::Selectable(f(i).c_str(), selected) && selectedIdx != i) {
selectedIdx = i;
out = true;