[nostalgia/core/studio] Break out TileSheetEditor application logic

This commit is contained in:
Gary Talent 2022-02-13 11:17:57 -06:00
parent 320df614a9
commit 8774f1c062
10 changed files with 246 additions and 149 deletions

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@ -7,6 +7,7 @@ add_library(
#paletteeditor.cpp
tilesheeteditor-imgui.cpp
tilesheeteditor.cpp
tilesheeteditormodel.cpp
tilesheetpixelgrid.cpp
tilesheetpixels.cpp
)

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@ -96,7 +96,7 @@ void TileSheetEditorImGui::drawTileSheet(const geo::Vec2 &fbSize) noexcept {
}
}
void TileSheetEditorImGui::drawPalettePicker() noexcept {
void TileSheetEditorImGui::drawPalettePicker() const noexcept {
// header
ImGui::BeginTable("PaletteTable", 2);
ImGui::TableSetupColumn("No.", 0, 0.35);

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@ -64,7 +64,7 @@ class TileSheetEditorImGui: public studio::Editor {
void drawTileSheet(const geo::Vec2 &fbSize) noexcept;
void drawPalettePicker() noexcept;
void drawPalettePicker() const noexcept;
// slots
public:

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@ -4,22 +4,19 @@
#include <iostream>
#include <nostalgia/geo/point.hpp>
#include <nostalgia/core/consts.hpp>
#include <nostalgia/core/media.hpp>
#include <nostalgia/core/ptidxconv.hpp>
#include <nostalgia/geo/point.hpp>
#include "tilesheeteditor.hpp"
namespace nostalgia::core {
TileSheetEditor::TileSheetEditor(Context *ctx, const ox::String &path) {
TileSheetEditor::TileSheetEditor(Context *ctx, const ox::String &path): m_model(ctx, path) {
// build shaders
oxThrowError(m_pixelsDrawer.buildShader());
oxThrowError(m_pixelGridDrawer.buildShader());
oxRequireT(img, readObj<NostalgiaGraphic>(ctx, path.c_str()));
m_img = std::move(*img);
oxThrowError(readObj<NostalgiaPalette>(ctx, m_img.defaultPalette).moveTo(&m_pal));
}
void TileSheetEditor::cut() {
@ -37,13 +34,12 @@ void TileSheetEditor::draw() noexcept {
glClear(GL_COLOR_BUFFER_BIT);
m_pixelsDrawer.draw(m_updated, m_scrollOffset);
m_pixelGridDrawer.draw(m_updated, m_scrollOffset);
m_updated = false;
}
void TileSheetEditor::scrollV(const geo::Vec2 paneSz, float wheel, bool zoomMod) noexcept {
void TileSheetEditor::scrollV(const geo::Vec2 &paneSz, float wheel, bool zoomMod) noexcept {
const auto pixelSize = m_pixelsDrawer.pixelSize(paneSz);
const ImVec2 sheetSize(pixelSize.x * static_cast<float>(m_img.columns) * TileWidth,
pixelSize.y * static_cast<float>(m_img.rows) * TileHeight);
const ImVec2 sheetSize(pixelSize.x * static_cast<float>(img().columns) * TileWidth,
pixelSize.y * static_cast<float>(img().rows) * TileHeight);
if (zoomMod) {
m_pixelSizeMod = ox::clamp(m_pixelSizeMod + wheel * 0.02f, 0.55f, 2.f);
m_pixelsDrawer.setPixelSizeMod(m_pixelSizeMod);
@ -57,10 +53,10 @@ void TileSheetEditor::scrollV(const geo::Vec2 paneSz, float wheel, bool zoomMod)
m_scrollOffset.y = ox::clamp(m_scrollOffset.y, 0.f, sheetSize.y / 2);
}
void TileSheetEditor::scrollH(const geo::Vec2 paneSz, float wheelh) noexcept {
void TileSheetEditor::scrollH(const geo::Vec2 &paneSz, float wheelh) noexcept {
const auto pixelSize = m_pixelsDrawer.pixelSize(paneSz);
const ImVec2 sheetSize(pixelSize.x * static_cast<float>(m_img.columns) * TileWidth,
pixelSize.y * static_cast<float>(m_img.rows) * TileHeight);
const ImVec2 sheetSize(pixelSize.x * static_cast<float>(img().columns) * TileWidth,
pixelSize.y * static_cast<float>(img().rows) * TileHeight);
m_scrollOffset.x += wheelh * 0.1f;
m_scrollOffset.x = ox::clamp(m_scrollOffset.x, -(sheetSize.x / 2), 0.f);
}
@ -76,21 +72,13 @@ void TileSheetEditor::clickPixel(const geo::Vec2 &paneSize, const geo::Vec2 &cli
y /= pixDrawSz.y;
const auto pt = geo::Point(static_cast<int>(x * 2), static_cast<int>(y * 2));
const uint8_t palIdx = 0;
m_img.setPixel(pt, palIdx);
m_model.img().setPixel(pt, palIdx);
m_updated = true;
}
void TileSheetEditor::resize(const geo::Vec2 &sz) noexcept {
m_pixelsDrawer.initBufferSet(sz, m_img, *m_pal);
m_pixelGridDrawer.initBufferSet(sz, m_img);
}
const NostalgiaGraphic &TileSheetEditor::img() const {
return m_img;
}
const NostalgiaPalette &TileSheetEditor::pal() const {
return *m_pal;
m_pixelsDrawer.initBufferSet(sz, img(), pal());
m_pixelGridDrawer.initBufferSet(sz, img());
}
bool TileSheetEditor::updated() const noexcept {
@ -104,36 +92,4 @@ void TileSheetEditor::ackUpdate() noexcept {
void TileSheetEditor::saveItem() {
}
void TileSheetEditor::getFillPixels(bool *pixels, geo::Point pt, int oldColor) const {
const auto tileIdx = [this](const geo::Point &pt) noexcept {
return ptToIdx(pt, m_img.columns) / PixelsPerTile;
};
// get points
const auto leftPt = pt + geo::Point(-1, 0);
const auto rightPt = pt + geo::Point(1, 0);
const auto topPt = pt + geo::Point(0, -1);
const auto bottomPt = pt + geo::Point(0, 1);
// calculate indices
const auto idx = ptToIdx(pt, m_img.columns);
const auto leftIdx = ptToIdx(leftPt, m_img.columns);
const auto rightIdx = ptToIdx(rightPt, m_img.columns);
const auto topIdx = ptToIdx(topPt, m_img.columns);
const auto bottomIdx = ptToIdx(bottomPt, m_img.columns);
const auto tile = tileIdx(pt);
// mark pixels to update
pixels[idx % PixelsPerTile] = true;
if (!pixels[leftIdx % PixelsPerTile] && tile == tileIdx(leftPt) && m_img.pixels[leftIdx] == oldColor) {
getFillPixels(pixels, leftPt, oldColor);
}
if (!pixels[rightIdx % PixelsPerTile] && tile == tileIdx(rightPt) && m_img.pixels[rightIdx] == oldColor) {
getFillPixels(pixels, rightPt, oldColor);
}
if (!pixels[topIdx % PixelsPerTile] && tile == tileIdx(topPt) && m_img.pixels[topIdx] == oldColor) {
getFillPixels(pixels, topPt, oldColor);
}
if (!pixels[bottomIdx % PixelsPerTile] && tile == tileIdx(bottomPt) && m_img.pixels[bottomIdx] == oldColor) {
getFillPixels(pixels, bottomPt, oldColor);
}
}
}

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@ -6,103 +6,25 @@
#include <ox/model/def.hpp>
#include <nostalgia/core/gfx.hpp>
#include <nostalgia/geo/bounds.hpp>
#include <nostalgia/geo/vec.hpp>
#include <nostalgia/core/gfx.hpp>
#include <nostalgia/glutils/glutils.hpp>
#include <nostalgia/studio/studio.hpp>
#include "tilesheeteditormodel.hpp"
#include "tilesheetpixelgrid.hpp"
#include "tilesheetpixels.hpp"
namespace nostalgia::core {
// Command IDs to use with QUndoCommand::id()
enum class CommandId {
UpdatePixel = 1,
ModPixel = 2,
UpdateDimension = 3,
InsertTile = 4,
ClipboardPaste = 5,
};
enum class TileSheetTool: int {
Select,
Draw,
Fill,
};
[[nodiscard]]
constexpr auto toString(TileSheetTool t) noexcept {
switch (t) {
case TileSheetTool::Select:
return "Select";
case TileSheetTool::Draw:
return "Draw";
case TileSheetTool::Fill:
return "Fill";
}
return "";
}
struct PixelChunk {
static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.studio.PixelChunk";
static constexpr auto TypeVersion = 1;
geo::Point pt;
int size = 0;
};
oxModelBegin(PixelChunk)
oxModelField(pt)
oxModelField(size)
oxModelEnd()
struct TileSheetClipboard {
static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.studio.TileSheetClipboard";
static constexpr auto TypeVersion = 1;
oxModelFriend(TileSheetClipboard);
protected:
ox::Vector<int> m_pixels;
geo::Point m_p1;
geo::Point m_p2;
public:
void addPixel(int color);
[[nodiscard]]
bool empty() const;
void pastePixels(const geo::Point &pt, ox::Vector<int> *tgt, int tgtColumns) const;
void setPoints(const geo::Point &p1, const geo::Point &p2);
[[nodiscard]]
geo::Point point1() const;
[[nodiscard]]
geo::Point point2() const;
};
template<typename T>
constexpr ox::Error model(T *io, TileSheetClipboard *b) noexcept {
io->template setTypeInfo<TileSheetClipboard>();
oxReturnError(io->field("pixels", &b->m_pixels));
oxReturnError(io->field("p1", &b->m_p1));
oxReturnError(io->field("p2", &b->m_p2));
return OxError(0);
}
class TileSheetEditor {
private:
TileSheetEditorModel m_model;
TileSheetGrid m_pixelGridDrawer;
TileSheetPixels m_pixelsDrawer;
bool m_updated = false;
NostalgiaGraphic m_img;
AssetRef<NostalgiaPalette> m_pal;
float m_pixelSizeMod = 1;
geo::Vec2 m_scrollOffset;
@ -121,16 +43,19 @@ class TileSheetEditor {
void clickPixel(const geo::Vec2 &paneSize, const geo::Vec2 &clickPos) noexcept;
void scrollV(const geo::Vec2 paneSz, float wheel, bool zoomMod) noexcept;
void scrollV(const geo::Vec2 &paneSz, float wheel, bool zoomMod) noexcept;
void scrollH(const geo::Vec2 paneSz, float wheel) noexcept;
void scrollH(const geo::Vec2 &paneSz, float wheel) noexcept;
void resize(const geo::Vec2 &sz) noexcept;
const NostalgiaGraphic &img() const;
[[nodiscard]]
constexpr const NostalgiaGraphic &img() const noexcept;
const NostalgiaPalette &pal() const;
[[nodiscard]]
constexpr const NostalgiaPalette &pal() const noexcept;
[[nodiscard]]
bool updated() const noexcept;
void ackUpdate() noexcept;
@ -138,8 +63,6 @@ class TileSheetEditor {
protected:
void saveItem();
void getFillPixels(bool *pixels, geo::Point pt, int oldColor) const;
private:
void setPalette();
@ -161,4 +84,12 @@ class TileSheetEditor {
};
constexpr const NostalgiaGraphic &TileSheetEditor::img() const noexcept {
return m_model.img();
}
constexpr const NostalgiaPalette &TileSheetEditor::pal() const noexcept {
return m_model.pal();
}
}

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@ -0,0 +1,50 @@
/*
* Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved.
*/
#include <nostalgia/core/media.hpp>
#include "tilesheeteditormodel.hpp"
namespace nostalgia::core {
TileSheetEditorModel::TileSheetEditorModel(Context *ctx, const ox::String &path) {
// build shaders
oxRequireT(img, readObj<NostalgiaGraphic>(ctx, path.c_str()));
m_img = std::move(*img);
oxThrowError(readObj<NostalgiaPalette>(ctx, m_img.defaultPalette).moveTo(&m_pal));
}
void TileSheetEditorModel::getFillPixels(bool *pixels, geo::Point pt, int oldColor) const noexcept {
const auto tileIdx = [this](const geo::Point &pt) noexcept {
return ptToIdx(pt, img().columns) / PixelsPerTile;
};
// get points
const auto leftPt = pt + geo::Point(-1, 0);
const auto rightPt = pt + geo::Point(1, 0);
const auto topPt = pt + geo::Point(0, -1);
const auto bottomPt = pt + geo::Point(0, 1);
// calculate indices
const auto idx = ptToIdx(pt, m_img.columns);
const auto leftIdx = ptToIdx(leftPt, m_img.columns);
const auto rightIdx = ptToIdx(rightPt, m_img.columns);
const auto topIdx = ptToIdx(topPt, m_img.columns);
const auto bottomIdx = ptToIdx(bottomPt, m_img.columns);
const auto tile = tileIdx(pt);
// mark pixels to update
pixels[idx % PixelsPerTile] = true;
if (!pixels[leftIdx % PixelsPerTile] && tile == tileIdx(leftPt) && m_img.pixels[leftIdx] == oldColor) {
getFillPixels(pixels, leftPt, oldColor);
}
if (!pixels[rightIdx % PixelsPerTile] && tile == tileIdx(rightPt) && m_img.pixels[rightIdx] == oldColor) {
getFillPixels(pixels, rightPt, oldColor);
}
if (!pixels[topIdx % PixelsPerTile] && tile == tileIdx(topPt) && m_img.pixels[topIdx] == oldColor) {
getFillPixels(pixels, topPt, oldColor);
}
if (!pixels[bottomIdx % PixelsPerTile] && tile == tileIdx(bottomPt) && m_img.pixels[bottomIdx] == oldColor) {
getFillPixels(pixels, bottomPt, oldColor);
}
}
}

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@ -0,0 +1,159 @@
/*
* Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved.
*/
#pragma once
#include <ox/std/string.hpp>
#include <nostalgia/geo/bounds.hpp>
#include <nostalgia/geo/vec.hpp>
#include <nostalgia/core/gfx.hpp>
#include <nostalgia/glutils/glutils.hpp>
#include <nostalgia/studio/studio.hpp>
namespace nostalgia::core {
// Command IDs to use with QUndoCommand::id()
enum class CommandId {
UpdatePixel = 1,
ModPixel = 2,
UpdateDimension = 3,
InsertTile = 4,
ClipboardPaste = 5,
};
enum class TileSheetTool: int {
Select,
Draw,
Fill,
};
[[nodiscard]]
constexpr auto toString(TileSheetTool t) noexcept {
switch (t) {
case TileSheetTool::Select:
return "Select";
case TileSheetTool::Draw:
return "Draw";
case TileSheetTool::Fill:
return "Fill";
}
return "";
}
struct PixelChunk {
static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.studio.PixelChunk";
static constexpr auto TypeVersion = 1;
geo::Point pt;
int size = 0;
};
oxModelBegin(PixelChunk)
oxModelField(pt)
oxModelField(size)
oxModelEnd()
struct TileSheetClipboard {
static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.studio.TileSheetClipboard";
static constexpr auto TypeVersion = 1;
oxModelFriend(TileSheetClipboard);
protected:
ox::Vector<int> m_pixels;
geo::Point m_p1;
geo::Point m_p2;
public:
void addPixel(int color);
[[nodiscard]]
bool empty() const;
void pastePixels(const geo::Point &pt, ox::Vector<int> *tgt, int tgtColumns) const;
void setPoints(const geo::Point &p1, const geo::Point &p2);
[[nodiscard]]
geo::Point point1() const;
[[nodiscard]]
geo::Point point2() const;
};
template<typename T>
constexpr ox::Error model(T *io, TileSheetClipboard *b) noexcept {
io->template setTypeInfo<TileSheetClipboard>();
oxReturnError(io->field("pixels", &b->m_pixels));
oxReturnError(io->field("p1", &b->m_p1));
oxReturnError(io->field("p2", &b->m_p2));
return OxError(0);
}
class TileSheetEditorModel {
private:
NostalgiaGraphic m_img;
AssetRef<NostalgiaPalette> m_pal;
public:
TileSheetEditorModel(Context *ctx, const ox::String &path);
~TileSheetEditorModel() = default;
void cut();
void copy();
void paste();
[[nodiscard]]
constexpr const NostalgiaGraphic &img() const noexcept;
[[nodiscard]]
constexpr NostalgiaGraphic &img() noexcept;
[[nodiscard]]
constexpr const NostalgiaPalette &pal() const noexcept;
protected:
void saveItem();
void getFillPixels(bool *pixels, geo::Point pt, int oldColor) const noexcept;
private:
void setPalette();
void saveState();
void restoreState();
[[nodiscard]]
ox::String paletteName(const ox::String &palettePath) const;
[[nodiscard]]
ox::String palettePath(const ox::String &palettePath) const;
// slots
public:
ox::Error colorSelected() noexcept;
ox::Error setColorTable() noexcept;
};
constexpr const NostalgiaGraphic &TileSheetEditorModel::img() const noexcept {
return m_img;
}
constexpr NostalgiaGraphic &TileSheetEditorModel::img() noexcept {
return m_img;
}
constexpr const NostalgiaPalette &TileSheetEditorModel::pal() const noexcept {
return *m_pal;
}
}

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@ -25,9 +25,9 @@ void TileSheetGrid::draw(bool update, const geo::Vec2 &scroll) noexcept {
if (update) {
glutils::sendVbo(m_bufferSet);
}
const auto uniformScroll = static_cast<GLint>(glGetUniformLocation(m_shader, "gScroll"));
const auto uniformScroll = glGetUniformLocation(m_shader, "gScroll");
glUniform2f(uniformScroll, scroll.x, scroll.y);
glDrawArrays(GL_POINTS, 0, m_bufferSet.vertices.size() / VertexVboRowLength);
glDrawArrays(GL_POINTS, 0, static_cast<GLsizei>(m_bufferSet.vertices.size() / VertexVboRowLength));
}
void TileSheetGrid::initBufferSet(const geo::Vec2 &paneSize, const NostalgiaGraphic &img) noexcept {

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@ -24,7 +24,7 @@ void TileSheetPixels::draw(bool update, const geo::Vec2 &scroll) noexcept {
if (update) {
glutils::sendVbo(m_bufferSet);
}
const auto uniformScroll = static_cast<GLint>(glGetUniformLocation(m_shader, "vScroll"));
const auto uniformScroll = glGetUniformLocation(m_shader, "vScroll");
glUniform2f(uniformScroll, scroll.x, scroll.y);
glDrawElements(GL_TRIANGLES, static_cast<GLsizei>(m_bufferSet.elements.size()), GL_UNSIGNED_INT, nullptr);
}
@ -56,7 +56,7 @@ geo::Vec2 TileSheetPixels::pixelSize(const geo::Vec2 &paneSize) const noexcept {
return {xmod * m_pixelSizeMod, ymod * m_pixelSizeMod};
}
void TileSheetPixels::setPixelBufferObject(const geo::Vec2 &paneSize, unsigned vertexRow, float x, float y, Color16 color, float *vbo, GLuint *ebo) noexcept {
void TileSheetPixels::setPixelBufferObject(const geo::Vec2 &paneSize, unsigned vertexRow, float x, float y, Color16 color, float *vbo, GLuint *ebo) const noexcept {
const auto [xmod, ymod] = pixelSize(paneSize);
x *= xmod;
y *= -ymod;

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@ -54,7 +54,7 @@ class TileSheetPixels {
geo::Vec2 pixelSize(const geo::Vec2 &paneSize) const noexcept;
private:
void setPixelBufferObject(const geo::Vec2 &paneS, unsigned vertexRow, float x, float y, Color16 color, float *vbo, GLuint *ebo) noexcept;
void setPixelBufferObject(const geo::Vec2 &paneS, unsigned vertexRow, float x, float y, Color16 color, float *vbo, GLuint *ebo) const noexcept;
void setBufferObjects(const geo::Vec2 &paneS, const NostalgiaGraphic &img, const NostalgiaPalette &pal, glutils::BufferSet *bg) noexcept;