[nostalgia/core] Add Fill command to tilesheet editor and make ClipboardObject more efficient
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@@ -56,7 +56,7 @@ void TileSheetEditorImGui::draw(core::Context*) noexcept {
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{
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ImGui::BeginChild("ToolBox", ImVec2(m_palViewWidth - 24, 30), true);
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{
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const auto btnSz = ImVec2(40, 14);
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const auto btnSz = ImVec2(45, 14);
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if (ImGui::Selectable("Draw", m_tool == Tool::Draw, 0, btnSz)) {
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m_tool = Tool::Draw;
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model()->clearSelection();
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@@ -65,6 +65,11 @@ void TileSheetEditorImGui::draw(core::Context*) noexcept {
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if (ImGui::Selectable("Select", m_tool == Tool::Select, 0, btnSz)) {
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m_tool = Tool::Select;
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}
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ImGui::SameLine();
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if (ImGui::Selectable("Fill", m_tool == Tool::Fill, 0, btnSz)) {
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m_tool = Tool::Fill;
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model()->clearSelection();
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}
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}
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ImGui::EndChild();
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const auto ySize = paneSize.y - 36;
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@@ -212,10 +217,13 @@ void TileSheetEditorImGui::drawTileSheet(const geo::Vec2 &fbSize) noexcept {
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m_tileSheetEditor.clickDraw(fbSize, clickPos);
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break;
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case Tool::Fill:
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case Tool::None:
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m_tileSheetEditor.clickFill(fbSize, clickPos);
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break;
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case Tool::Select:
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m_tileSheetEditor.clickSelect(fbSize, clickPos);
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break;
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case Tool::None:
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break;
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}
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}
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}
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