[nostalgia/core] Add id to TileSheetV3::SubSheet model
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		@@ -101,13 +101,13 @@ struct TileSheet {
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		 * Reads all pixels of this sheet or its children into the given pixel list
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		 * @param pixels
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		 */
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		void readPixelsTo(ox::Vector<uint8_t> *pPixels, int8_t pBpp) const noexcept;
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		void readPixelsTo(ox::Vector<uint8_t> &pPixels, int8_t pBpp) const noexcept;
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		/**
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		 * Reads all pixels of this sheet or its children into the given pixel list
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		 * @param pixels
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		 */
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		void readPixelsTo(ox::Vector<uint8_t> *pPixels) const noexcept;
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		void readPixelsTo(ox::Vector<uint8_t> &pPixels) const noexcept;
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		[[nodiscard]]
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		constexpr std::size_t size() const noexcept {
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@@ -308,6 +308,7 @@ oxModelBegin(TileSheetV2)
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oxModelEnd()
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oxModelBegin(TileSheetV3::SubSheet)
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	oxModelField(id);
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	oxModelField(name);
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	oxModelField(rows);
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	oxModelField(columns);
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