[nostalgia/core] Remove id from TileSheetV3::Subsheet, add TileSheetV4
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This commit is contained in:
2023-12-26 17:28:41 -06:00
parent 9c19655ce2
commit 6a2954f82b
8 changed files with 125 additions and 27 deletions

View File

@@ -13,7 +13,7 @@ namespace nostalgia::core {
TileSheetEditorView::TileSheetEditorView(turbine::Context &ctx, ox::StringView path, studio::UndoStack &undoStack):
m_model(ctx, path, undoStack),
m_pixelsDrawer(&m_model) {
m_pixelsDrawer(m_model) {
// build shaders
oxThrowError(m_pixelsDrawer.buildShader());
oxThrowError(m_pixelGridDrawer.buildShader());

View File

@@ -9,7 +9,7 @@
namespace nostalgia::core {
TileSheetPixels::TileSheetPixels(TileSheetEditorModel *model) noexcept: m_model(model) {
TileSheetPixels::TileSheetPixels(TileSheetEditorModel &model) noexcept: m_model(model) {
}
void TileSheetPixels::setPixelSizeMod(float sm) noexcept {
@@ -94,15 +94,15 @@ void TileSheetPixels::setPixelBufferObject(
void TileSheetPixels::setBufferObjects(ox::Vec2 const&paneSize) noexcept {
// set buffer lengths
const auto subSheet = m_model->activeSubSheet();
const auto pal = m_model->pal();
const auto subSheet = m_model.activeSubSheet();
const auto pal = m_model.pal();
const auto width = subSheet->columns * TileWidth;
const auto height = subSheet->rows * TileHeight;
const auto pixels = static_cast<unsigned>(width * height);
m_bufferSet.vertices.resize(pixels * VertexVboLength);
m_bufferSet.elements.resize(pixels * VertexEboLength);
// set pixels
subSheet->walkPixels(m_model->img().bpp, [&](std::size_t i, uint8_t p) {
subSheet->walkPixels(m_model.img().bpp, [&](std::size_t i, uint8_t p) {
auto color = pal->color(p);
const auto pt = idxToPt(static_cast<int>(i), subSheet->columns);
const auto fx = static_cast<float>(pt.x);
@@ -115,7 +115,7 @@ void TileSheetPixels::setBufferObjects(ox::Vec2 const&paneSize) noexcept {
if (i * VertexEboLength + VertexEboLength > m_bufferSet.elements.size()) {
return;
}
if (m_model->pixelSelected(i)) {
if (m_model.pixelSelected(i)) {
const auto r = red16(color) / 2;
const auto g = (green16(color) + 20) / 2;
const auto b = (blue16(color) + 31) / 2;

View File

@@ -43,10 +43,10 @@ class TileSheetPixels {
float m_pixelSizeMod = 1;
glutils::GLProgram m_shader;
glutils::BufferSet m_bufferSet;
const class TileSheetEditorModel *m_model = nullptr;
const class TileSheetEditorModel &m_model;
public:
explicit TileSheetPixels(class TileSheetEditorModel *model) noexcept;
explicit TileSheetPixels(class TileSheetEditorModel &model) noexcept;
void setPixelSizeMod(float sm) noexcept;