[nostalgia/core/gba] Fix GBA for updated model system
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@ -37,8 +37,7 @@ struct GbaTileMapTarget {
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volatile uint16_t *tileMap = nullptr;
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};
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template<typename T>
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constexpr ox::Error modelRead(T *io, GbaPaletteTarget *t) noexcept {
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constexpr ox::Error model(auto *io, ox::CommonPtrWith<GbaPaletteTarget> auto *t) noexcept {
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io->template setTypeInfo<Palette>();
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const auto colorHandler = [t](std::size_t i, Color16 *c) {
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t->palette[i] = *c;
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@ -47,8 +46,7 @@ constexpr ox::Error modelRead(T *io, GbaPaletteTarget *t) noexcept {
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return io->template field<Color16, decltype(colorHandler)>("colors", colorHandler);
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}
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template<typename T>
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constexpr ox::Error modelRead(T *io, GbaTileMapTarget *t) noexcept {
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constexpr ox::Error model(auto *io, ox::CommonPtrWith<GbaTileMapTarget> auto *t) noexcept {
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io->template setTypeInfo<CompactTileSheet>();
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uint8_t bpp;
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oxReturnError(io->field("bpp", &bpp));
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