Rename build-rom to gba-pkg
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parent
9f2441bc82
commit
591c738730
8
Makefile
8
Makefile
@ -15,10 +15,10 @@ endif
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make:
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${ENV_RUN} ${MAKE} -j -C build HOST_ENV=${HOST_ENV}
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build-rom:
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gba-pkg:
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${ENV_RUN} ${MAKE} -j -C build ARGS="install" HOST_ENV=${HOST_ENV}
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${ENV_RUN} ${MAKE} -j -C build HOST_ENV=${HOST_ENV}
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${ENV_RUN} ./scripts/build_rom.sh
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${ENV_RUN} ./scripts/gba-pkg
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preinstall:
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${ENV_RUN} ${MAKE} -j -C build ARGS="preinstall" HOST_ENV=${HOST_ENV}
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install:
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@ -34,14 +34,14 @@ run: install
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./dist/current/bin/nostalgia -debug
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run-studio: install
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./dist/current/bin/nostalgia-studio -profile dist/current/share/nostalgia-studio.json
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gba-run: build-rom
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gba-run: gba-pkg
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mgba-qt nostalgia.gba
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gdb: make
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gdb ./build/current/src/wombat/wombat
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gdb-studio: make
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gdb "./dist/current/bin/nostalgia-studio -profile dist/current/share/nostalgia-studio.json"
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devenv-build:
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devenv-image:
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docker build . -t ${DEVENV_IMAGE}
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devenv:
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docker run -d \
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@ -11,11 +11,9 @@
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namespace nostalgia {
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namespace world {
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Zone::Zone() {
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m_bounds.x = -1;
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m_bounds.y = -1;
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m_bounds.width = -1;
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m_bounds.height = -1;
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Zone::Zone(common::Bounds bnds) {
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const auto size = bnds.width * bnds.height;
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m_tiles = new TileDef[size];
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}
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void Zone::draw(core::Context *ctx) {
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@ -25,16 +23,12 @@ size_t Zone::size() {
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return sizeof(Zone) + m_bounds.width * m_bounds.height * sizeof(TileDef);
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}
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TileDef *Zone::tiles() {
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return (TileDef*) (this + 1);
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}
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TileDef *Zone::tile(int row, int column) {
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return &tiles()[row * m_bounds.width + column];
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return &m_tiles[row * m_bounds.width + column];
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}
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void Zone::setTile(int row, int column, TileDef *td) {
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tiles()[row * m_bounds.width + column] = *td;
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m_tiles[row * m_bounds.width + column] = *td;
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}
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}
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@ -29,6 +29,10 @@ ox::Error ioOp(T *io, TileDef *obj) {
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}
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struct RegionDef {
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uint32_t tileSheetInodes[20];
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};
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struct ZoneDef {
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int32_t width = 0;
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int32_t height = 0;
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@ -38,17 +42,16 @@ class Zone {
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private:
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common::Bounds m_bounds;
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TileDef *m_tiles = nullptr;
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public:
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Zone();
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Zone(common::Bounds bnds);
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void draw(core::Context *ctx);
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size_t size();
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TileDef *tiles();
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TileDef *tile(int row, int column);
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void setTile(int row, int column, TileDef *td);
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