[nostalgia/core/studio] Add command sequence grouping to tile sheet editor
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1edd322352
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@ -17,22 +17,19 @@ Rectangle {
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id: mouseArea
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anchors.fill: parent
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acceptedButtons: Qt.LeftButton
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onPositionChanged: {
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var gridX = mouseX - tileGrid.x;
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var gridY = mouseY - tileGrid.y;
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var tile = tileGrid.childAt(gridX, gridY);
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if (tile === null) {
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return;
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onPressed: {
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var pixel = pixelAt(mouseX, mouseY);
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if (pixel) {
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sheetData.beginCmd()
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sheetData.updatePixel(pixel)
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}
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var tileX = gridX - tile.x;
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var tileY = gridY - tile.y;
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var pixel = tile.pixelAt(tileX, tileY);
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if (pixel === null) {
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return;
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}
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sheetData.updatePixels([pixel]);
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}
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onPositionChanged: sheetData.updatePixel(pixelAt(mouseX, mouseY))
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onReleased: sheetData.endCmd();
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onCanceled: sheetData.endCmd();
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Grid {
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id: tileGrid
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property int baseTileSize: Math.min(parent.width / tileGrid.columns, parent.height / tileGrid.rows)
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@ -51,6 +48,20 @@ Rectangle {
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}
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}
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}
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function pixelAt(x, y) {
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var gridX = x - tileGrid.x;
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var gridY = y - tileGrid.y;
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var tile = tileGrid.childAt(gridX, gridY);
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if (tile === null) {
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return null;
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}
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var tileX = gridX - tile.x;
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var tileY = gridY - tile.y;
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var pixel = tile.pixelAt(tileX, tileY);
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return pixel;
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}
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}
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}
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@ -9,7 +9,6 @@
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#include <QHeaderView>
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#include <QPointer>
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#include <QQmlContext>
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#include <QQuickItem>
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#include <QQuickWidget>
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#include <QSet>
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#include <QSettings>
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@ -50,25 +49,20 @@ class UpdatePixelsCommand: public QUndoCommand {
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}
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};
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uint64_t cmdIdx = 0;
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uint64_t m_cmdIdx = 0;
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int m_newColorId = 0;
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const QStringList &m_palette;
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QVector<uint8_t> &m_pixels;
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QSet<PixelUpdate> m_pixelUpdates;
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public:
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UpdatePixelsCommand(QVector<uint8_t> &pixels, const QStringList &palette, const QVariantList &pixelItems, int newColorId, uint64_t cmdIdx): m_palette(palette), m_pixels(pixels) {
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UpdatePixelsCommand(QVector<uint8_t> &pixels, const QStringList &palette, QQuickItem *pixelItem, int newColorId, uint64_t cmdIdx): m_palette(palette), m_pixels(pixels) {
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m_newColorId = newColorId;
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cmdIdx = cmdIdx;
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for (auto &pi : pixelItems) {
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auto p = qobject_cast<QQuickItem*>(pi.value<QObject*>());
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if (p) {
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PixelUpdate pu;
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pu.item = p;
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pu.oldColorId = m_palette.indexOf(p->property("color").toString());
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m_pixelUpdates.insert(pu);
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}
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}
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m_cmdIdx = cmdIdx;
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PixelUpdate pu;
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pu.item = pixelItem;
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pu.oldColorId = m_palette.indexOf(pixelItem->property("color").toString());
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m_pixelUpdates.insert(pu);
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}
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virtual ~UpdatePixelsCommand() = default;
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@ -79,7 +73,7 @@ class UpdatePixelsCommand: public QUndoCommand {
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bool mergeWith(const QUndoCommand *cmd) override {
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auto other = static_cast<const UpdatePixelsCommand*>(cmd);
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if (cmdIdx == other->cmdIdx) {
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if (m_cmdIdx == other->m_cmdIdx) {
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m_pixelUpdates.unite(other->m_pixelUpdates);
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return true;
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}
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@ -106,8 +100,12 @@ QString SheetData::pixel(int index) {
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return m_palette[m_pixels[index]];
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}
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void SheetData::updatePixels(QVariantList pixelItems) {
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m_cmdStack.push(new UpdatePixelsCommand(m_pixels, m_palette, pixelItems, m_selectedColor, m_cmdIdx++));
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void SheetData::updatePixel(QVariant pixelItem) {
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auto p = qobject_cast<QQuickItem*>(pixelItem.value<QObject*>());
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if (p && p != m_prevPixelUpdated) {
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m_cmdStack.push(new UpdatePixelsCommand(m_pixels, m_palette, p, m_selectedColor, m_cmdIdx));
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m_prevPixelUpdated = p;
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}
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}
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int SheetData::columns() {
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@ -180,6 +178,14 @@ void SheetData::updatePixels(const NostalgiaGraphic *ng, const NostalgiaPalette
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}
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}
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void SheetData::beginCmd() {
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++m_cmdIdx;
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}
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void SheetData::endCmd() {
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m_prevPixelUpdated = nullptr;
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}
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TileSheetEditor::TileSheetEditor(QString path, const studio::Context *ctx, QWidget *parent): QWidget(parent) {
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m_ctx = ctx;
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@ -8,6 +8,7 @@
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#pragma once
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#include <QQuickItem>
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#include <QSplitter>
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#include <QStringList>
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#include <QStringView>
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@ -27,6 +28,7 @@ class SheetData: public QObject {
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Q_PROPERTY(int rows READ rows WRITE setRows NOTIFY rowsChanged)
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private:
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QQuickItem *m_prevPixelUpdated = nullptr;
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uint64_t m_cmdIdx = 0;
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QUndoStack m_cmdStack;
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QStringList m_palette;
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@ -38,7 +40,11 @@ class SheetData: public QObject {
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public:
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Q_INVOKABLE QString pixel(int index);
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Q_INVOKABLE void updatePixels(QVariantList pixels);
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Q_INVOKABLE void updatePixel(QVariant pixel);
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Q_INVOKABLE void beginCmd();
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Q_INVOKABLE void endCmd();
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int columns();
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