[nostalgia/core] Add ability to set a BG's CBB

This commit is contained in:
Gary Talent 2022-08-02 01:24:37 -05:00
parent c6ba893583
commit 35ae54b336
10 changed files with 247 additions and 147 deletions

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@ -38,6 +38,10 @@ class ClipboardObject: public BaseClipboardObject {
class Drawer; class Drawer;
struct BgCbbData {
unsigned bpp = 4;
};
// User Input Output // User Input Output
class Context { class Context {
friend constexpr void setApplicationData(Context *ctx, void *applicationData) noexcept; friend constexpr void setApplicationData(Context *ctx, void *applicationData) noexcept;
@ -51,7 +55,7 @@ class Context {
friend int getScreenWidth(Context *ctx) noexcept; friend int getScreenWidth(Context *ctx) noexcept;
friend ox::Error initGfx(Context *ctx) noexcept; friend ox::Error initGfx(Context *ctx) noexcept;
friend ox::Error loadBgTileSheet(Context *ctx, friend ox::Error loadBgTileSheet(Context *ctx,
int section, unsigned cbb,
const ox::FileAddress &tilesheetPath, const ox::FileAddress &tilesheetPath,
const ox::FileAddress &palettePath) noexcept; const ox::FileAddress &palettePath) noexcept;
friend ox::Error run(Context *ctx) noexcept; friend ox::Error run(Context *ctx) noexcept;
@ -60,16 +64,17 @@ class Context {
friend ox::String getClipboardText(Context *ctx) noexcept; friend ox::String getClipboardText(Context *ctx) noexcept;
friend uint64_t ticksMs(Context *ctx) noexcept; friend uint64_t ticksMs(Context *ctx) noexcept;
friend uint8_t bgStatus(Context *ctx) noexcept; friend uint8_t bgStatus(Context *ctx) noexcept;
friend void clearTileLayer(Context *ctx, int layer) noexcept; friend void clearTileLayer(Context *ctx, unsigned bgIdx) noexcept;
friend void draw(Context *ctx) noexcept; friend void draw(Context *ctx) noexcept;
friend void focusWindow(Context *ctx) noexcept; friend void focusWindow(Context *ctx) noexcept;
friend void setBgCbb(Context *ctx, unsigned bgIdx, unsigned cbb) noexcept;
friend void setBgStatus(Context *ctx, uint32_t status) noexcept; friend void setBgStatus(Context *ctx, uint32_t status) noexcept;
friend void setBgStatus(Context *ctx, unsigned bg, bool status) noexcept; friend void setBgStatus(Context *ctx, unsigned bg, bool status) noexcept;
friend void setClipboardText(Context *ctx, const ox::String &text) noexcept; friend void setClipboardText(Context *ctx, const ox::String &text) noexcept;
friend void setUpdateHandler(Context *ctx, UpdateHandler h) noexcept; friend void setUpdateHandler(Context *ctx, UpdateHandler h) noexcept;
friend constexpr void setKeyEventHandler(Context *ctx, KeyEventHandler h) noexcept; friend constexpr void setKeyEventHandler(Context *ctx, KeyEventHandler h) noexcept;
friend constexpr KeyEventHandler keyEventHandler(Context *ctx) noexcept; friend constexpr KeyEventHandler keyEventHandler(Context *ctx) noexcept;
friend void setTile(Context *ctx, int layer, int column, int row, uint8_t tile) noexcept; friend void setTile(Context *ctx, unsigned bgIdx, int column, int row, uint8_t tile) noexcept;
friend void setWindowTitle(Context *ctx, const char *title) noexcept; friend void setWindowTitle(Context *ctx, const char *title) noexcept;
public: public:

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@ -4,87 +4,104 @@
#pragma once #pragma once
#include <ox/std/array.hpp>
#include <ox/std/types.hpp> #include <ox/std/types.hpp>
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// Interrupt Handler // Interrupt Handler
using interrupt_handler = void (*)(); using interrupt_handler = void (*)();
#define REG_ISR *reinterpret_cast<interrupt_handler*>(0x03007FFC) #define REG_ISR *reinterpret_cast<interrupt_handler*>(0x0300'7FFC)
#define REG_IE *reinterpret_cast<volatile uint16_t*>(0x04000200) #define REG_IE *reinterpret_cast<volatile uint16_t*>(0x0400'0200)
#define REG_IF *reinterpret_cast<volatile uint16_t*>(0x04000202) #define REG_IF *reinterpret_cast<volatile uint16_t*>(0x0400'0202)
#define REG_IME *reinterpret_cast<volatile uint16_t*>(0x04000208) #define REG_IME *reinterpret_cast<volatile uint16_t*>(0x0400'0208)
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// Display Registers // Display Registers
#define REG_DISPCTL *reinterpret_cast<volatile uint32_t*>(0x04000000) #define REG_DISPCTL *reinterpret_cast<volatile uint32_t*>(0x0400'0000)
#define REG_DISPSTAT *reinterpret_cast<volatile uint32_t*>(0x04000004) #define REG_DISPSTAT *reinterpret_cast<volatile uint32_t*>(0x0400'0004)
#define REG_VCOUNT *reinterpret_cast<volatile uint32_t*>(0x04000006) #define REG_VCOUNT *reinterpret_cast<volatile uint32_t*>(0x0400'0006)
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// Timers // Timers
#define REG_TIMER0 *reinterpret_cast<volatile uint16_t*>(0x04000100) #define REG_TIMER0 *reinterpret_cast<volatile uint16_t*>(0x0400'0100)
#define REG_TIMER0CTL *reinterpret_cast<volatile uint16_t*>(0x04000102) #define REG_TIMER0CTL *reinterpret_cast<volatile uint16_t*>(0x0400'0102)
#define REG_TIMER1 *reinterpret_cast<volatile uint16_t*>(0x04000104) #define REG_TIMER1 *reinterpret_cast<volatile uint16_t*>(0x0400'0104)
#define REG_TIMER1CTL *reinterpret_cast<volatile uint16_t*>(0x04000106) #define REG_TIMER1CTL *reinterpret_cast<volatile uint16_t*>(0x0400'0106)
#define REG_TIMER2 *reinterpret_cast<volatile uint16_t*>(0x04000108) #define REG_TIMER2 *reinterpret_cast<volatile uint16_t*>(0x0400'0108)
#define REG_TIMER2CTL *reinterpret_cast<volatile uint16_t*>(0x0400010a) #define REG_TIMER2CTL *reinterpret_cast<volatile uint16_t*>(0x0400'010a)
#define REG_TIMER3 *reinterpret_cast<volatile uint16_t*>(0x0400010c) #define REG_TIMER3 *reinterpret_cast<volatile uint16_t*>(0x0400'010c)
#define REG_TIMER3CTL *reinterpret_cast<volatile uint16_t*>(0x0400010e) #define REG_TIMER3CTL *reinterpret_cast<volatile uint16_t*>(0x0400'010e)
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// background registers // background registers
// background control registers // background control registers
#define REG_BG0CTL *reinterpret_cast<volatile uint16_t*>(0x04000008) using BgCtl = uint16_t;
#define REG_BG1CTL *reinterpret_cast<volatile uint16_t*>(0x0400000a) #define REG_BG0CTL *reinterpret_cast<volatile BgCtl*>(0x0400'0008)
#define REG_BG2CTL *reinterpret_cast<volatile uint16_t*>(0x0400000c) #define REG_BG1CTL *reinterpret_cast<volatile BgCtl*>(0x0400'000a)
#define REG_BG3CTL *reinterpret_cast<volatile uint16_t*>(0x0400000e) #define REG_BG2CTL *reinterpret_cast<volatile BgCtl*>(0x0400'000c)
#define REG_BG3CTL *reinterpret_cast<volatile BgCtl*>(0x0400'000e)
[[nodiscard]]
inline auto &regBgCtl(auto bgIdx) noexcept {
return *reinterpret_cast<volatile BgCtl*>(0x0400'0008 + 2 * bgIdx);
}
// background horizontal scrolling registers // background horizontal scrolling registers
#define REG_BG0HOFS *reinterpret_cast<volatile uint32_t*>(0x04000010) #define REG_BG0HOFS *reinterpret_cast<volatile uint32_t*>(0x0400'0010)
#define REG_BG1HOFS *reinterpret_cast<volatile uint32_t*>(0x04000014) #define REG_BG1HOFS *reinterpret_cast<volatile uint32_t*>(0x0400'0014)
#define REG_BG2HOFS *reinterpret_cast<volatile uint32_t*>(0x04000018) #define REG_BG2HOFS *reinterpret_cast<volatile uint32_t*>(0x0400'0018)
#define REG_BG3HOFS *reinterpret_cast<volatile uint32_t*>(0x0400001c) #define REG_BG3HOFS *reinterpret_cast<volatile uint32_t*>(0x0400'001c)
[[nodiscard]]
inline volatile auto &regBgHofs(auto bgIdx) noexcept {
return *reinterpret_cast<volatile uint32_t*>(0x0400'0010 + 4 * bgIdx);
}
// background vertical scrolling registers // background vertical scrolling registers
#define REG_BG0VOFS *reinterpret_cast<volatile uint32_t*>(0x04000012) #define REG_BG0VOFS *reinterpret_cast<volatile uint32_t*>(0x0400'0012)
#define REG_BG1VOFS *reinterpret_cast<volatile uint32_t*>(0x04000016) #define REG_BG1VOFS *reinterpret_cast<volatile uint32_t*>(0x0400'0016)
#define REG_BG2VOFS *reinterpret_cast<volatile uint32_t*>(0x0400001a) #define REG_BG2VOFS *reinterpret_cast<volatile uint32_t*>(0x0400'001a)
#define REG_BG3VOFS *reinterpret_cast<volatile uint32_t*>(0x0400001e) #define REG_BG3VOFS *reinterpret_cast<volatile uint32_t*>(0x0400'001e)
[[nodiscard]]
inline volatile auto &regBgVofs(auto bgIdx) noexcept {
return *reinterpret_cast<volatile uint32_t*>(0x0400'0012 + 4 * bgIdx);
}
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// User Input // User Input
#define REG_GAMEPAD *reinterpret_cast<volatile uint16_t*>(0x04000130) #define REG_GAMEPAD *reinterpret_cast<volatile uint16_t*>(0x0400'0130)
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// Memory Addresses // Memory Addresses
#define MEM_EWRAM_BEGIN reinterpret_cast<uint8_t*>(0x02000000) #define MEM_EWRAM_BEGIN reinterpret_cast<uint8_t*>(0x0200'0000)
#define MEM_EWRAM_END reinterpret_cast<uint8_t*>(0x0203FFFF) #define MEM_EWRAM_END reinterpret_cast<uint8_t*>(0x0203'FFFF)
#define MEM_IWRAM_BEGIN reinterpret_cast<uint8_t*>(0x03000000) #define MEM_IWRAM_BEGIN reinterpret_cast<uint8_t*>(0x0300'0000)
#define MEM_IWRAM_END reinterpret_cast<uint8_t*>(0x03007FFF) #define MEM_IWRAM_END reinterpret_cast<uint8_t*>(0x0300'7FFF)
#define REG_BLNDCTL *reinterpret_cast<uint16_t*>(0x04000050) #define REG_BLNDCTL *reinterpret_cast<uint16_t*>(0x0400'0050)
#define MEM_BG_PALETTE reinterpret_cast<uint16_t*>(0x05000000) #define MEM_BG_PALETTE reinterpret_cast<uint16_t*>(0x0500'0000)
#define MEM_SPRITE_PALETTE reinterpret_cast<uint16_t*>(0x05000200) #define MEM_SPRITE_PALETTE reinterpret_cast<uint16_t*>(0x0500'0200)
typedef uint16_t BgMapTile[1024]; using BgMapTile = ox::Array<uint16_t, 8192>;
#define MEM_BG_TILES reinterpret_cast<BgMapTile*>(0x06000000) #define MEM_BG_TILES reinterpret_cast<BgMapTile*>(0x0600'0000)
#define MEM_BG_MAP reinterpret_cast<BgMapTile*>(0x0600e000) #define MEM_BG_MAP reinterpret_cast<BgMapTile*>(0x0600'e000)
#define MEM_SPRITE_TILES reinterpret_cast<uint16_t*>(0x06010000) #define MEM_SPRITE_TILES reinterpret_cast<uint16_t*>(0x0601'0000)
#define MEM_OAM reinterpret_cast<uint64_t*>(0x07000000) #define MEM_OAM reinterpret_cast<uint64_t*>(0x0700'0000)
#define MEM_ROM reinterpret_cast<char*>(0x08000000) #define MEM_ROM reinterpret_cast<char*>(0x0800'0000)
#define MEM_SRAM reinterpret_cast<char*>(0x0e000000) #define MEM_SRAM reinterpret_cast<char*>(0x0e00'0000)
#define MEM_SRAM_SIZE 65535 #define MEM_SRAM_SIZE 65535

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@ -4,6 +4,7 @@
#include <ox/fs/fs.hpp> #include <ox/fs/fs.hpp>
#include <ox/mc/mc.hpp> #include <ox/mc/mc.hpp>
#include <ox/std/array.hpp>
#include <nostalgia/core/media.hpp> #include <nostalgia/core/media.hpp>
#include <nostalgia/core/gfx.hpp> #include <nostalgia/core/gfx.hpp>
@ -12,9 +13,12 @@
#include "bios.hpp" #include "bios.hpp"
#include "gfx.hpp" #include "gfx.hpp"
#include "irq.hpp" #include "irq.hpp"
#include "registers.hpp"
namespace nostalgia::core { namespace nostalgia::core {
ox::Array<BgCbbData, 4> g_cbbData;
constexpr auto GbaTileColumns = 32; constexpr auto GbaTileColumns = 32;
constexpr auto GbaTileRows = 32; constexpr auto GbaTileRows = 32;
@ -31,7 +35,7 @@ struct GbaPaletteTarget {
struct GbaTileMapTarget { struct GbaTileMapTarget {
static constexpr auto TypeName = CompactTileSheet::TypeName; static constexpr auto TypeName = CompactTileSheet::TypeName;
static constexpr auto TypeVersion = CompactTileSheet::TypeVersion; static constexpr auto TypeVersion = CompactTileSheet::TypeVersion;
volatile uint16_t *bgCtl = nullptr; BgCbbData *cbbData = nullptr;
ox::FileAddress defaultPalette; ox::FileAddress defaultPalette;
GbaPaletteTarget pal; GbaPaletteTarget pal;
volatile uint16_t *tileMap = nullptr; volatile uint16_t *tileMap = nullptr;
@ -39,7 +43,7 @@ struct GbaTileMapTarget {
constexpr ox::Error model(auto *io, ox::CommonPtrWith<GbaPaletteTarget> auto *t) noexcept { constexpr ox::Error model(auto *io, ox::CommonPtrWith<GbaPaletteTarget> auto *t) noexcept {
io->template setTypeInfo<Palette>(); io->template setTypeInfo<Palette>();
const auto colorHandler = [t](std::size_t i, Color16 *c) { const auto colorHandler = [t](std::size_t i, const Color16 *c) {
t->palette[i] = *c; t->palette[i] = *c;
return OxError(0); return OxError(0);
}; };
@ -48,20 +52,10 @@ constexpr ox::Error model(auto *io, ox::CommonPtrWith<GbaPaletteTarget> auto *t)
constexpr ox::Error model(auto *io, ox::CommonPtrWith<GbaTileMapTarget> auto *t) noexcept { constexpr ox::Error model(auto *io, ox::CommonPtrWith<GbaTileMapTarget> auto *t) noexcept {
io->template setTypeInfo<CompactTileSheet>(); io->template setTypeInfo<CompactTileSheet>();
uint8_t bpp; oxReturnError(io->field("bpp", &t->cbbData->bpp));
oxReturnError(io->field("bpp", &bpp));
constexpr auto Bpp8 = 1 << 7;
if (t->bgCtl) {
*t->bgCtl = (28 << 8) | 1;
if (bpp == 4) {
*t->bgCtl = *t->bgCtl | ((*t->bgCtl | Bpp8) ^ Bpp8); // set to use 4 bits per pixel
} else {
*t->bgCtl = *t->bgCtl | Bpp8; // set to use 8 bits per pixel
}
}
oxReturnError(io->field("defaultPalette", &t->defaultPalette)); oxReturnError(io->field("defaultPalette", &t->defaultPalette));
uint16_t intermediate = 0; uint16_t intermediate = 0;
const auto handleTileMap = [t, &intermediate](std::size_t i, uint8_t *tile) { const auto handleTileMap = [t, &intermediate](std::size_t i, const uint8_t *tile) {
if (i & 1) { // i is odd if (i & 1) { // i is odd
intermediate |= static_cast<uint16_t>(*tile) << 8; intermediate |= static_cast<uint16_t>(*tile) << 8;
t->tileMap[i / 2] = intermediate; t->tileMap[i / 2] = intermediate;
@ -81,11 +75,14 @@ ox::Error initGfx(Context*) noexcept {
REG_DISPSTAT = REG_DISPSTAT | DispStat_irq_vblank; REG_DISPSTAT = REG_DISPSTAT | DispStat_irq_vblank;
// enable vblank interrupt // enable vblank interrupt
REG_IE = REG_IE | Int_vblank; REG_IE = REG_IE | Int_vblank;
return OxError(0); for (auto bgCtl = &REG_BG0CTL; bgCtl <= &REG_BG3CTL; bgCtl += 2) {
bgSetSbb(bgCtl, 28);
}
return {};
} }
ox::Error shutdownGfx(Context*) noexcept { ox::Error shutdownGfx(Context*) noexcept {
return OxError(0); return {};
} }
void setWindowTitle(Context*, const char*) noexcept { void setWindowTitle(Context*, const char*) noexcept {
@ -111,8 +108,8 @@ uint8_t bgStatus(Context*) noexcept {
} }
void setBgStatus(Context*, uint32_t status) noexcept { void setBgStatus(Context*, uint32_t status) noexcept {
constexpr auto Bg0Status = 8; constexpr auto BgStatus = 8;
REG_DISPCTL = (REG_DISPCTL & ~0b111100000000u) | status << Bg0Status; REG_DISPCTL = (REG_DISPCTL & ~0b111100000000u) | status << BgStatus;
} }
bool bgStatus(Context*, unsigned bg) noexcept { bool bgStatus(Context*, unsigned bg) noexcept {
@ -125,23 +122,6 @@ void setBgStatus(Context*, unsigned bg, bool status) noexcept {
REG_DISPCTL = REG_DISPCTL | ((REG_DISPCTL & ~mask) | mask); REG_DISPCTL = REG_DISPCTL | ((REG_DISPCTL & ~mask) | mask);
} }
[[nodiscard]]
constexpr volatile uint16_t &bgCtl(int bg) noexcept {
switch (bg) {
case 0:
return REG_BG0CTL;
case 1:
return REG_BG1CTL;
case 2:
return REG_BG2CTL;
case 3:
return REG_BG3CTL;
default:
oxPanic(OxError(1), "Looking up non-existent register");
return REG_BG0CTL;
}
}
// Do NOT rely on Context in the GBA version of this function. // Do NOT rely on Context in the GBA version of this function.
ox::Error initConsole(Context *ctx) noexcept { ox::Error initConsole(Context *ctx) noexcept {
constexpr auto TilesheetAddr = "/TileSheets/Charset.ng"; constexpr auto TilesheetAddr = "/TileSheets/Charset.ng";
@ -154,19 +134,28 @@ ox::Error initConsole(Context *ctx) noexcept {
auto romFs = new (ox_alloca(sizeof(ox::FileSystem32))) ox::FileSystem32(fs); auto romFs = new (ox_alloca(sizeof(ox::FileSystem32))) ox::FileSystem32(fs);
new (&ctx->rom) ox::UniquePtr<ox::FileSystem>(romFs); new (&ctx->rom) ox::UniquePtr<ox::FileSystem>(romFs);
} }
return loadBgTileSheet(ctx, 0, TilesheetAddr, PaletteAddr); oxReturnError(loadBgTileSheet(ctx, 0, TilesheetAddr, PaletteAddr));
setBgCbb(ctx, 0, 0);
return {};
}
void setBgCbb(Context*, unsigned bgIdx, unsigned cbb) noexcept {
auto &bgCtl = regBgCtl(bgIdx);
const auto &cbbData = g_cbbData[cbb];
bgSetBpp(&bgCtl, cbbData.bpp);
bgSetCbb(&bgCtl, cbb);
} }
ox::Error loadBgTileSheet(Context *ctx, ox::Error loadBgTileSheet(Context *ctx,
int section, unsigned cbb,
const ox::FileAddress &tilesheetAddr, const ox::FileAddress &tilesheetAddr,
const ox::FileAddress &paletteAddr) noexcept { const ox::FileAddress &paletteAddr) noexcept {
oxRequire(tsStat, ctx->rom->stat(tilesheetAddr)); oxRequire(tsStat, ctx->rom->stat(tilesheetAddr));
oxRequire(ts, ctx->rom->directAccess(tilesheetAddr)); oxRequire(ts, ctx->rom->directAccess(tilesheetAddr));
GbaTileMapTarget target; GbaTileMapTarget target;
target.pal.palette = &MEM_BG_PALETTE[section]; target.pal.palette = MEM_BG_PALETTE;
target.bgCtl = &bgCtl(section); target.cbbData = &g_cbbData[cbb];
target.tileMap = &reinterpret_cast<uint16_t*>(MEM_BG_TILES)[section * 512]; target.tileMap = MEM_BG_TILES[cbb].data();
oxReturnError(ox::readMC(ts, tsStat.size, &target)); oxReturnError(ox::readMC(ts, tsStat.size, &target));
// load external palette if available // load external palette if available
if (paletteAddr) { if (paletteAddr) {
@ -174,20 +163,25 @@ ox::Error loadBgTileSheet(Context *ctx,
oxRequire(pal, ctx->rom->directAccess(paletteAddr)); oxRequire(pal, ctx->rom->directAccess(paletteAddr));
oxReturnError(ox::readMC(pal, palStat.size, &target.pal)); oxReturnError(ox::readMC(pal, palStat.size, &target.pal));
} }
return OxError(0); // update bpp of all bgs with the updated cbb
const auto bpp = g_cbbData[cbb].bpp;
iterateBgCtl([bpp, cbb](auto bgCtl) {
if (bgCbb(bgCtl) == cbb) {
bgSetBpp(bgCtl, bpp);
}
});
return {};
} }
ox::Error loadSpriteTileSheet(Context *ctx, ox::Error loadSpriteTileSheet(Context *ctx,
int section, unsigned cbb,
const ox::FileAddress &tilesheetAddr, const ox::FileAddress &tilesheetAddr,
const ox::FileAddress &paletteAddr) noexcept { const ox::FileAddress &paletteAddr) noexcept {
oxRequire(tsStat, ctx->rom->stat(tilesheetAddr)); oxRequire(tsStat, ctx->rom->stat(tilesheetAddr));
oxRequire(ts, ctx->rom->directAccess(tilesheetAddr)); oxRequire(ts, ctx->rom->directAccess(tilesheetAddr));
GbaTileMapTarget target; GbaTileMapTarget target;
target.pal.palette = &MEM_SPRITE_PALETTE[section]; target.pal.palette = &MEM_SPRITE_PALETTE[cbb];
// Is this needed? Should this be written to an equivalent sprite value? target.tileMap = &reinterpret_cast<uint16_t*>(MEM_SPRITE_TILES)[cbb * 512];
// target.bgCtl = &bgCtl(section);
target.tileMap = &reinterpret_cast<uint16_t*>(MEM_SPRITE_TILES)[section * 512];
oxReturnError(ox::readMC(ts, tsStat.size, &target)); oxReturnError(ox::readMC(ts, tsStat.size, &target));
// load external palette if available // load external palette if available
if (paletteAddr) { if (paletteAddr) {
@ -195,25 +189,25 @@ ox::Error loadSpriteTileSheet(Context *ctx,
oxRequire(pal, ctx->rom->directAccess(paletteAddr)); oxRequire(pal, ctx->rom->directAccess(paletteAddr));
oxReturnError(ox::readMC(pal, palStat.size, &target.pal)); oxReturnError(ox::readMC(pal, palStat.size, &target.pal));
} }
return OxError(0); return {};
} }
ox::Error loadBgPalette(Context *ctx, int section, const ox::FileAddress &paletteAddr) noexcept { ox::Error loadBgPalette(Context *ctx, unsigned, const ox::FileAddress &paletteAddr) noexcept {
GbaPaletteTarget target; GbaPaletteTarget target;
target.palette = &MEM_BG_PALETTE[section]; target.palette = MEM_BG_PALETTE;
oxRequire(palStat, ctx->rom->stat(paletteAddr)); oxRequire(palStat, ctx->rom->stat(paletteAddr));
oxRequire(pal, ctx->rom->directAccess(paletteAddr)); oxRequire(pal, ctx->rom->directAccess(paletteAddr));
oxReturnError(ox::readMC(pal, palStat.size, &target)); oxReturnError(ox::readMC(pal, palStat.size, &target));
return OxError(0); return {};
} }
ox::Error loadSpritePalette(Context *ctx, int section, const ox::FileAddress &paletteAddr) noexcept { ox::Error loadSpritePalette(Context *ctx, unsigned cbb, const ox::FileAddress &paletteAddr) noexcept {
GbaPaletteTarget target; GbaPaletteTarget target;
target.palette = &MEM_SPRITE_PALETTE[section]; target.palette = &MEM_SPRITE_PALETTE[cbb];
oxRequire(palStat, ctx->rom->stat(paletteAddr)); oxRequire(palStat, ctx->rom->stat(paletteAddr));
oxRequire(pal, ctx->rom->directAccess(paletteAddr)); oxRequire(pal, ctx->rom->directAccess(paletteAddr));
oxReturnError(ox::readMC(pal, palStat.size, &target)); oxReturnError(ox::readMC(pal, palStat.size, &target));
return OxError(0); return {};
} }
// Do NOT use Context in the GBA version of this function. // Do NOT use Context in the GBA version of this function.
@ -223,13 +217,14 @@ void puts(Context *ctx, int column, int row, const char *str) noexcept {
} }
} }
void setTile(Context*, int layer, int column, int row, uint8_t tile) noexcept { void setTile(Context*, unsigned bgIdx, int column, int row, uint8_t tile) noexcept {
MEM_BG_MAP[layer][row * GbaTileColumns + column] = tile; const auto tileIdx = static_cast<std::size_t>(row * GbaTileColumns + column);
MEM_BG_MAP[bgIdx][tileIdx] = tile;
} }
// Do NOT use Context in the GBA version of this function. // Do NOT use Context in the GBA version of this function.
void clearTileLayer(Context*, int layer) noexcept { void clearTileLayer(Context*, unsigned bgIdx) noexcept {
memset(&MEM_BG_MAP[layer], 0, GbaTileRows * GbaTileColumns); memset(MEM_BG_MAP[bgIdx].data(), 0, GbaTileRows * GbaTileColumns);
} }
[[maybe_unused]] [[maybe_unused]]

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@ -38,6 +38,6 @@ struct OX_ALIGN8 GbaSpriteAttrUpdate {
}; };
extern volatile uint16_t g_spriteUpdates; extern volatile uint16_t g_spriteUpdates;
extern GbaSpriteAttrUpdate g_spriteBuffer[config::GbaSpriteBufferLen]; extern ox::Array<GbaSpriteAttrUpdate, config::GbaSpriteBufferLen> g_spriteBuffer;
} }

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@ -5,8 +5,6 @@
// NOTE: this file is compiled as ARM and not THUMB, so don't but too much in // NOTE: this file is compiled as ARM and not THUMB, so don't but too much in
// here // here
#include <ox/std/bit.hpp>
#include "addresses.hpp" #include "addresses.hpp"
#include "core.hpp" #include "core.hpp"
#include "gfx.hpp" #include "gfx.hpp"
@ -15,7 +13,7 @@
namespace nostalgia::core { namespace nostalgia::core {
volatile uint16_t g_spriteUpdates = 0; volatile uint16_t g_spriteUpdates = 0;
GbaSpriteAttrUpdate g_spriteBuffer[config::GbaSpriteBufferLen]; ox::Array<GbaSpriteAttrUpdate, config::GbaSpriteBufferLen> g_spriteBuffer;
volatile gba_timer_t g_timerMs = 0; volatile gba_timer_t g_timerMs = 0;

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@ -0,0 +1,70 @@
/*
* Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved.
*/
#pragma once
#include "addresses.hpp"
namespace nostalgia::core {
inline auto bgSetSbb(volatile BgCtl *bgCtl, unsigned sbb) noexcept {
*bgCtl = (*bgCtl & ~0b11111'0000'0000u) | (sbb << 8);
}
[[nodiscard]]
constexpr unsigned bgPri(BgCtl bgCtl) noexcept {
return bgCtl & 1;
}
[[nodiscard]]
inline auto bgPri(const volatile BgCtl *bgCtl) noexcept {
return bgPri(*bgCtl);
}
inline auto bgSetPri(volatile BgCtl *bgCtl, unsigned pri) noexcept {
pri = pri & 0b1;
*bgCtl = (*bgCtl & ~0b1u) | (pri << 0);
}
[[nodiscard]]
constexpr unsigned bgBpp(BgCtl bgCtl) noexcept {
return ((bgCtl >> 7) & 1) ? 8 : 4;
}
[[nodiscard]]
inline auto bgBpp(const volatile BgCtl *bgCtl) noexcept {
return bgBpp(*bgCtl);
}
inline auto bgSetBpp(volatile BgCtl *bgCtl, unsigned bpp) noexcept {
constexpr auto Bpp8 = 1 << 7;
if (bpp == 4) {
*bgCtl = *bgCtl | ((*bgCtl | Bpp8) ^ Bpp8); // set to use 4 bits per pixel
} else {
*bgCtl = *bgCtl | Bpp8; // set to use 8 bits per pixel
}
}
[[nodiscard]]
constexpr auto bgCbb(BgCtl bgCtl) noexcept {
return (bgCtl >> 2) & 0b11u;
}
[[nodiscard]]
inline auto bgCbb(const volatile BgCtl *bgCtl) noexcept {
return bgCbb(*bgCtl);
}
inline auto bgSetCbb(volatile BgCtl *bgCtl, unsigned cbb) noexcept {
cbb = cbb & 0b11;
*bgCtl = (*bgCtl & ~0b1100u) | (cbb << 2);
}
constexpr void iterateBgCtl(auto cb) noexcept {
for (auto bgCtl = &REG_BG0CTL; bgCtl <= &REG_BG3CTL; bgCtl += 2) {
cb(bgCtl);
}
}
}

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@ -497,21 +497,23 @@ void setBgStatus(Context *ctx, unsigned bg, bool status) noexcept;
ox::Error initConsole(Context *ctx) noexcept; ox::Error initConsole(Context *ctx) noexcept;
void setBgCbb(Context *ctx, unsigned bgIdx, unsigned cbb) noexcept;
/** /**
* @param section describes which section of the selected TileSheetSpace to use (e.g. MEM_PALLETE_BG[section]) * @param section describes which section of the selected TileSheetSpace to use (e.g. MEM_PALLETE_BG[section])
*/ */
ox::Error loadBgTileSheet(Context *ctx, int section, const ox::FileAddress &tilesheet, const ox::FileAddress &palette = nullptr) noexcept; ox::Error loadBgTileSheet(Context *ctx, unsigned cbb, const ox::FileAddress &tilesheet, const ox::FileAddress &palette = nullptr) noexcept;
ox::Error loadSpriteTileSheet(Context *ctx, ox::Error loadSpriteTileSheet(Context *ctx,
int section, unsigned section,
const ox::FileAddress &tilesheetAddr, const ox::FileAddress &tilesheetAddr,
const ox::FileAddress &paletteAddr) noexcept; const ox::FileAddress &paletteAddr) noexcept;
void puts(Context *ctx, int column, int row, const char *str) noexcept; void puts(Context *ctx, int column, int row, const char *str) noexcept;
void setTile(Context *ctx, int layer, int column, int row, uint8_t tile) noexcept; void setTile(Context *ctx, unsigned bgIdx, int column, int row, uint8_t tile) noexcept;
void clearTileLayer(Context *ctx, int layer) noexcept; void clearTileLayer(Context *ctx, unsigned bgIdx) noexcept;
void hideSprite(Context *ctx, unsigned) noexcept; void hideSprite(Context *ctx, unsigned) noexcept;

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@ -13,18 +13,19 @@ ox::Error initConsole(Context *ctx) noexcept {
constexpr auto TilesheetAddr = "/TileSheets/Charset.ng"; constexpr auto TilesheetAddr = "/TileSheets/Charset.ng";
constexpr auto PaletteAddr = "/Palettes/Charset.npal"; constexpr auto PaletteAddr = "/Palettes/Charset.npal";
setBgStatus(ctx, 0b0001); setBgStatus(ctx, 0b0001);
setBgCbb(ctx, 0, 0);
return loadBgTileSheet(ctx, 0, TilesheetAddr, PaletteAddr); return loadBgTileSheet(ctx, 0, TilesheetAddr, PaletteAddr);
} }
ox::Error loadSpriteTileSheet(Context*, ox::Error loadSpriteTileSheet(Context*,
int, unsigned,
const ox::FileAddress&, const ox::FileAddress&,
const ox::FileAddress&) noexcept { const ox::FileAddress&) noexcept {
return OxError(0); return OxError(0);
} }
ox::Error loadBgTileSheet(Context *ctx, ox::Error loadBgTileSheet(Context *ctx,
int section, unsigned cbb,
const ox::FileAddress &tilesheetPath, const ox::FileAddress &tilesheetPath,
const ox::FileAddress &palettePath) noexcept { const ox::FileAddress &palettePath) noexcept {
oxRequire(tilesheet, readObj<CompactTileSheet>(ctx, tilesheetPath)); oxRequire(tilesheet, readObj<CompactTileSheet>(ctx, tilesheetPath));
@ -46,7 +47,7 @@ ox::Error loadBgTileSheet(Context *ctx,
pixels[i * 2 + 1] = toColor32(palette->colors[tilesheet->pixels[i] >> 4]); pixels[i * 2 + 1] = toColor32(palette->colors[tilesheet->pixels[i] >> 4]);
} }
} }
renderer::loadBgTexture(ctx->rendererData<void>(), section, pixels.data(), width, height); renderer::loadBgTexture(ctx->rendererData<void>(), cbb, pixels.data(), width, height);
return OxError(0); return OxError(0);
} }

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@ -14,6 +14,6 @@ ox::Error init(Context *ctx, void **rendererData) noexcept;
void shutdown(Context *ctx, void *rendererData) noexcept; void shutdown(Context *ctx, void *rendererData) noexcept;
void loadBgTexture(void *rendererData, int section, void *pixels, int w, int h) noexcept; void loadBgTexture(void *rendererData, unsigned cbb, void *pixels, int w, int h) noexcept;
} }

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@ -22,25 +22,30 @@ namespace renderer {
constexpr auto TileRows = 128; constexpr auto TileRows = 128;
constexpr auto TileColumns = 128; constexpr auto TileColumns = 128;
constexpr auto TileCount = TileRows * TileColumns; constexpr auto TileCount = TileRows * TileColumns;
constexpr auto BgVertexVboRows = 4; constexpr unsigned BgVertexVboRows = 4;
constexpr auto BgVertexVboRowLength = 4; constexpr unsigned BgVertexVboRowLength = 4;
constexpr auto BgVertexVboLength = BgVertexVboRows * BgVertexVboRowLength; constexpr unsigned BgVertexVboLength = BgVertexVboRows * BgVertexVboRowLength;
constexpr auto BgVertexEboLength = 6; constexpr unsigned BgVertexEboLength = 6;
struct Background: public glutils::BufferSet { struct CBB: public glutils::BufferSet {
bool enabled = false;
bool updated = false; bool updated = false;
Background() noexcept { CBB() noexcept {
vertices.resize(TileCount * BgVertexVboLength); vertices.resize(TileCount * BgVertexVboLength);
elements.resize(TileCount * BgVertexEboLength); elements.resize(TileCount * BgVertexEboLength);
} }
}; };
struct Background {
bool enabled = false;
unsigned cbbIdx = 0;
};
struct GlImplData { struct GlImplData {
glutils::GLProgram bgShader; glutils::GLProgram bgShader;
int64_t prevFpsCheckTime = 0; int64_t prevFpsCheckTime = 0;
uint64_t draws = 0; uint64_t draws = 0;
ox::Array<CBB, 4> cbbs;
ox::Array<Background, 4> backgrounds; ox::Array<Background, 4> backgrounds;
}; };
@ -80,18 +85,18 @@ setTileBufferObject(Context *ctx, unsigned vi, float x, float y, int textureRow,
y *= -ymod; y *= -ymod;
x -= 1.0f; x -= 1.0f;
y += 1.0f - ymod; y += 1.0f - ymod;
const float vertices[BgVertexVboLength] = { const ox::Array<float, BgVertexVboLength> vertices {
x, y, 0, static_cast<float>(textureRow + 1), // bottom left x, y, 0, static_cast<float>(textureRow + 1), // bottom left
x + xmod, y, 1, static_cast<float>(textureRow + 1), // bottom right x + xmod, y, 1, static_cast<float>(textureRow + 1), // bottom right
x + xmod, y + ymod, 1, static_cast<float>(textureRow + 0), // top right x + xmod, y + ymod, 1, static_cast<float>(textureRow + 0), // top right
x, y + ymod, 0, static_cast<float>(textureRow + 0), // top left x, y + ymod, 0, static_cast<float>(textureRow + 0), // top left
}; };
memcpy(vbo, vertices, sizeof(vertices)); memcpy(vbo, vertices.data(), sizeof(vertices));
const GLuint elms[BgVertexEboLength] = { const ox::Array<GLuint, BgVertexEboLength> elms {
vi + 0, vi + 1, vi + 2, vi + 0, vi + 1, vi + 2,
vi + 2, vi + 3, vi + 0, vi + 2, vi + 3, vi + 0,
}; };
memcpy(ebo, elms, sizeof(elms)); memcpy(ebo, elms.data(), sizeof(elms));
} }
static void initBackgroundBufferObjects(Context *ctx, glutils::BufferSet *bg) noexcept { static void initBackgroundBufferObjects(Context *ctx, glutils::BufferSet *bg) noexcept {
@ -157,16 +162,14 @@ static void tickFps(GlImplData *id) noexcept {
} }
} }
static void drawBackground(Background *bg) noexcept { static void drawBackground(CBB *cbb) noexcept {
if (bg->enabled) { glBindVertexArray(cbb->vao);
glBindVertexArray(bg->vao); if (cbb->updated) {
if (bg->updated) { cbb->updated = false;
bg->updated = false; glutils::sendVbo(*cbb);
glutils::sendVbo(*bg);
}
glBindTexture(GL_TEXTURE_2D, bg->tex);
glDrawElements(GL_TRIANGLES, static_cast<GLsizei>(bg->elements.size()), GL_UNSIGNED_INT, nullptr);
} }
glBindTexture(GL_TEXTURE_2D, cbb->tex);
glDrawElements(GL_TRIANGLES, static_cast<GLsizei>(cbb->elements.size()), GL_UNSIGNED_INT, nullptr);
} }
static void drawBackgrounds(GlImplData *id) noexcept { static void drawBackgrounds(GlImplData *id) noexcept {
@ -174,8 +177,11 @@ static void drawBackgrounds(GlImplData *id) noexcept {
glUseProgram(id->bgShader); glUseProgram(id->bgShader);
const auto uniformTileHeight = static_cast<GLint>(glGetUniformLocation(id->bgShader, "vTileHeight")); const auto uniformTileHeight = static_cast<GLint>(glGetUniformLocation(id->bgShader, "vTileHeight"));
for (auto &bg : id->backgrounds) { for (auto &bg : id->backgrounds) {
glUniform1f(uniformTileHeight, 1.0f / static_cast<float>(bg.tex.height / 8)); if (bg.enabled) {
drawBackground(&bg); auto &cbb = id->cbbs[bg.cbbIdx];
glUniform1f(uniformTileHeight, 1.0f / static_cast<float>(cbb.tex.height / 8));
drawBackground(&cbb);
}
} }
} }
@ -186,7 +192,7 @@ ox::Error init(Context *ctx, void **rendererData) noexcept {
const auto id = new GlImplData; const auto id = new GlImplData;
*rendererData = id; *rendererData = id;
id->bgShader = std::move(bgShader); id->bgShader = std::move(bgShader);
for (auto &bg : id->backgrounds) { for (auto &bg : id->cbbs) {
initBackgroundBufferset(ctx, id->bgShader, &bg); initBackgroundBufferset(ctx, id->bgShader, &bg);
} }
ImGui_ImplOpenGL3_Init(glutils::GlslVersion); ImGui_ImplOpenGL3_Init(glutils::GlslVersion);
@ -198,19 +204,25 @@ void shutdown(Context*, void *rendererData) noexcept {
ox::safeDelete(id); ox::safeDelete(id);
} }
void loadBgTexture(void *rendererData, int section, void *pixels, int w, int h) noexcept { void loadBgTexture(void *rendererData, unsigned cbbIdx, void *pixels, int w, int h) noexcept {
oxTracef("nostalgia::core::gfx::gl", "loadBgTexture: { section: {}, w: {}, h: {} }", section, w, h); oxTracef("nostalgia::core::gfx::gl", "loadBgTexture: { cbbIdx: {}, w: {}, h: {} }", cbbIdx, w, h);
const auto id = static_cast<GlImplData*>(rendererData); const auto id = static_cast<GlImplData*>(rendererData);
auto &tex = id->backgrounds[static_cast<std::size_t>(section)].tex; auto &tex = id->cbbs[cbbIdx].tex;
tex = loadTexture(w, h, pixels); tex = loadTexture(w, h, pixels);
} }
} }
void setBgCbb(Context *ctx, unsigned bgIdx, unsigned cbbIdx) noexcept {
const auto id = ctx->rendererData<renderer::GlImplData>();
auto &bg = id->backgrounds[bgIdx];
bg.cbbIdx = cbbIdx;
}
uint8_t bgStatus(Context *ctx) noexcept { uint8_t bgStatus(Context *ctx) noexcept {
const auto id = ctx->rendererData<renderer::GlImplData>(); const auto id = ctx->rendererData<renderer::GlImplData>();
uint8_t out = 0; uint8_t out = 0;
for (unsigned i = 0; i < id->backgrounds.size(); ++i) { for (unsigned i = 0; i < id->cbbs.size(); ++i) {
out |= id->backgrounds[i].enabled << i; out |= id->backgrounds[i].enabled << i;
} }
return out; return out;
@ -218,7 +230,7 @@ uint8_t bgStatus(Context *ctx) noexcept {
void setBgStatus(Context *ctx, uint32_t status) noexcept { void setBgStatus(Context *ctx, uint32_t status) noexcept {
const auto id = ctx->rendererData<renderer::GlImplData>(); const auto id = ctx->rendererData<renderer::GlImplData>();
for (unsigned i = 0; i < id->backgrounds.size(); ++i) { for (unsigned i = 0; i < id->cbbs.size(); ++i) {
id->backgrounds[i].enabled = (status >> i) & 1; id->backgrounds[i].enabled = (status >> i) & 1;
} }
} }
@ -256,9 +268,9 @@ void draw(Context *ctx) noexcept {
} }
} }
void clearTileLayer(Context *ctx, int layer) noexcept { void clearTileLayer(Context *ctx, unsigned bgIdx) noexcept {
const auto id = ctx->rendererData<renderer::GlImplData>(); const auto id = ctx->rendererData<renderer::GlImplData>();
auto &bg = id->backgrounds[static_cast<std::size_t>(layer)]; auto &bg = id->cbbs[static_cast<std::size_t>(bgIdx)];
initBackgroundBufferObjects(ctx, &bg); initBackgroundBufferObjects(ctx, &bg);
bg.updated = true; bg.updated = true;
} }
@ -276,13 +288,13 @@ void setSprite(Context*,
unsigned) noexcept { unsigned) noexcept {
} }
void setTile(Context *ctx, int layer, int column, int row, uint8_t tile) noexcept { void setTile(Context *ctx, unsigned bgIdx, int column, int row, uint8_t tile) noexcept {
const auto id = ctx->rendererData<renderer::GlImplData>(); const auto id = ctx->rendererData<renderer::GlImplData>();
const auto z = static_cast<unsigned>(layer); const auto z = static_cast<unsigned>(bgIdx);
const auto y = static_cast<unsigned>(row); const auto y = static_cast<unsigned>(row);
const auto x = static_cast<unsigned>(column); const auto x = static_cast<unsigned>(column);
const auto i = renderer::bgVertexRow(x, y); const auto i = renderer::bgVertexRow(x, y);
auto &bg = id->backgrounds[z]; auto &bg = id->cbbs[z];
auto vbo = &bg.vertices[i * renderer::BgVertexVboLength]; auto vbo = &bg.vertices[i * renderer::BgVertexVboLength];
auto ebo = &bg.elements[i * renderer::BgVertexEboLength]; auto ebo = &bg.elements[i * renderer::BgVertexEboLength];
renderer::setTileBufferObject(ctx, i * renderer::BgVertexVboRows, renderer::setTileBufferObject(ctx, i * renderer::BgVertexVboRows,