[teagba] Fix applySpriteUpdates to reset update counter

This commit is contained in:
Gary Talent 2023-12-17 18:40:12 -06:00
parent 7bc1d90be8
commit 2b8dbb88b2

View File

@ -35,6 +35,7 @@ void applySpriteUpdates() noexcept {
const auto &oa = g_spriteBuffer[i];
MEM_OAM[oa.idx] = *reinterpret_cast<const uint64_t*>(&oa);
}
g_spriteUpdates = 0;
}
}