Merge commit '26c8cc348eacea01237cd64e1a68d0df8141e848'
This commit is contained in:
287
deps/glfw/src/win32_platform.h
vendored
287
deps/glfw/src/win32_platform.h
vendored
@ -1,5 +1,5 @@
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//========================================================================
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// GLFW 3.3 Win32 - www.glfw.org
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// GLFW 3.4 Win32 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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@ -162,10 +162,9 @@ typedef enum
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#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((HANDLE) -4)
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#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/
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// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
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#define IsWindowsXPOrGreater() \
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_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP), \
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LOBYTE(_WIN32_WINNT_WINXP), 0)
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// Replacement for versionhelpers.h macros, as we cannot rely on the
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// application having a correct embedded manifest
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//
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#define IsWindowsVistaOrGreater() \
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_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \
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LOBYTE(_WIN32_WINNT_VISTA), 0)
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@ -179,9 +178,11 @@ typedef enum
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_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINBLUE), \
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LOBYTE(_WIN32_WINNT_WINBLUE), 0)
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#define _glfwIsWindows10AnniversaryUpdateOrGreaterWin32() \
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// Windows 10 Anniversary Update
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#define _glfwIsWindows10Version1607OrGreaterWin32() \
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_glfwIsWindows10BuildOrGreaterWin32(14393)
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#define _glfwIsWindows10CreatorsUpdateOrGreaterWin32() \
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// Windows 10 Creators Update
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#define _glfwIsWindows10Version1703OrGreaterWin32() \
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_glfwIsWindows10BuildOrGreaterWin32(15063)
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// HACK: Define macros that some xinput.h variants don't
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@ -218,6 +219,57 @@ typedef enum
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#define DIDFT_OPTIONAL 0x80000000
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#endif
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_TYPE_RGBA_ARB 0x202b
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201a
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#define WGL_ALPHA_BITS_ARB 0x201b
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#define WGL_ALPHA_SHIFT_ARB 0x201c
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#define WGL_ACCUM_BITS_ARB 0x201d
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#define WGL_ACCUM_RED_BITS_ARB 0x201e
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201f
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_STEREO_ARB 0x2012
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_SAMPLES_ARB 0x2042
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
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#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
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#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
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#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
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#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3
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#define WGL_COLORSPACE_EXT 0x309d
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#define WGL_COLORSPACE_SRGB_EXT 0x3089
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
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// xinput.dll function pointer typedefs
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typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
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typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
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@ -235,12 +287,14 @@ typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND);
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typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
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typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
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typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
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typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT);
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#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
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#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
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#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
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#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
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#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
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#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_
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#define GetSystemMetricsForDpi _glfw.win32.user32.GetSystemMetricsForDpi_
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// dwmapi.dll function pointer typedefs
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typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
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@ -262,6 +316,34 @@ typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,
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typedef LONG (WINAPI * PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*,ULONG,ULONGLONG);
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#define RtlVerifyVersionInfo _glfw.win32.ntdll.RtlVerifyVersionInfo_
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// WGL extension pointer typedefs
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typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
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typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
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typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
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typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
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#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT
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#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB
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#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT
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#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB
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#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB
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// opengl32.dll function pointer typedefs
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typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
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typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
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typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
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typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
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typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void);
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typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
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typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
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#define wglCreateContext _glfw.wgl.CreateContext
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#define wglDeleteContext _glfw.wgl.DeleteContext
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#define wglGetProcAddress _glfw.wgl.GetProcAddress
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#define wglGetCurrentDC _glfw.wgl.GetCurrentDC
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#define wglGetCurrentContext _glfw.wgl.GetCurrentContext
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#define wglMakeCurrent _glfw.wgl.MakeCurrent
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#define wglShareLists _glfw.wgl.ShareLists
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typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
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typedef struct VkWin32SurfaceCreateInfoKHR
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@ -276,30 +358,55 @@ typedef struct VkWin32SurfaceCreateInfoKHR
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typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
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typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t);
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#include "win32_joystick.h"
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#include "wgl_context.h"
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#include "egl_context.h"
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#include "osmesa_context.h"
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#define GLFW_WIN32_WINDOW_STATE _GLFWwindowWin32 win32;
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#define GLFW_WIN32_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32;
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#define GLFW_WIN32_MONITOR_STATE _GLFWmonitorWin32 win32;
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#define GLFW_WIN32_CURSOR_STATE _GLFWcursorWin32 win32;
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#if !defined(_GLFW_WNDCLASSNAME)
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#define _GLFW_WNDCLASSNAME L"GLFW30"
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#endif
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#define GLFW_WGL_CONTEXT_STATE _GLFWcontextWGL wgl;
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#define GLFW_WGL_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl;
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#define _glfw_dlopen(name) LoadLibraryA(name)
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#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
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#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
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#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
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#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
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// WGL-specific per-context data
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//
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typedef struct _GLFWcontextWGL
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{
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HDC dc;
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HGLRC handle;
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int interval;
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} _GLFWcontextWGL;
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
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#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32
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#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32
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#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32
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#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsWin32 win32
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#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexWin32 win32
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// WGL-specific global data
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//
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typedef struct _GLFWlibraryWGL
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{
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HINSTANCE instance;
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PFN_wglCreateContext CreateContext;
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PFN_wglDeleteContext DeleteContext;
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PFN_wglGetProcAddress GetProcAddress;
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PFN_wglGetCurrentDC GetCurrentDC;
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PFN_wglGetCurrentContext GetCurrentContext;
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PFN_wglMakeCurrent MakeCurrent;
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PFN_wglShareLists ShareLists;
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PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
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PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
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PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
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PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
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PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
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GLFWbool EXT_swap_control;
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GLFWbool EXT_colorspace;
|
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GLFWbool ARB_multisample;
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GLFWbool ARB_framebuffer_sRGB;
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GLFWbool EXT_framebuffer_sRGB;
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GLFWbool ARB_pixel_format;
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GLFWbool ARB_create_context;
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GLFWbool ARB_create_context_profile;
|
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GLFWbool EXT_create_context_es2_profile;
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GLFWbool ARB_create_context_robustness;
|
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GLFWbool ARB_create_context_no_error;
|
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GLFWbool ARB_context_flush_control;
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} _GLFWlibraryWGL;
|
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|
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// Win32-specific per-window data
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//
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@ -316,13 +423,15 @@ typedef struct _GLFWwindowWin32
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// Whether to enable framebuffer transparency on DWM
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GLFWbool transparent;
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GLFWbool scaleToMonitor;
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GLFWbool keymenu;
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GLFWbool showDefault;
|
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|
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// Cached size used to filter out duplicate events
|
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int width, height;
|
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|
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// The last received cursor position, regardless of source
|
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int lastCursorPosX, lastCursorPosY;
|
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// The last recevied high surrogate when decoding pairs of UTF-16 messages
|
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// The last received high surrogate when decoding pairs of UTF-16 messages
|
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WCHAR highSurrogate;
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} _GLFWwindowWin32;
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@ -330,9 +439,11 @@ typedef struct _GLFWwindowWin32
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//
|
||||
typedef struct _GLFWlibraryWin32
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{
|
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HINSTANCE instance;
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HWND helperWindowHandle;
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ATOM helperWindowClass;
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ATOM mainWindowClass;
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HDEVNOTIFY deviceNotificationHandle;
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DWORD foregroundLockTimeout;
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int acquiredMonitorCount;
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char* clipboardString;
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short int keycodes[512];
|
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@ -342,9 +453,13 @@ typedef struct _GLFWlibraryWin32
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double restoreCursorPosX, restoreCursorPosY;
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// The window whose disabled cursor mode is active
|
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_GLFWwindow* disabledCursorWindow;
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// The window the cursor is captured in
|
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_GLFWwindow* capturedCursorWindow;
|
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RAWINPUT* rawInput;
|
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int rawInputSize;
|
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UINT mouseTrailSize;
|
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// The cursor handle to use to hide the cursor (NULL or a transparent cursor)
|
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HCURSOR blankCursor;
|
||||
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
@ -366,6 +481,7 @@ typedef struct _GLFWlibraryWin32
|
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PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
|
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PFN_GetDpiForWindow GetDpiForWindow_;
|
||||
PFN_AdjustWindowRectExForDpi AdjustWindowRectExForDpi_;
|
||||
PFN_GetSystemMetricsForDpi GetSystemMetricsForDpi_;
|
||||
} user32;
|
||||
|
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struct {
|
||||
@ -409,32 +525,10 @@ typedef struct _GLFWcursorWin32
|
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HCURSOR handle;
|
||||
} _GLFWcursorWin32;
|
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|
||||
// Win32-specific global timer data
|
||||
//
|
||||
typedef struct _GLFWtimerWin32
|
||||
{
|
||||
uint64_t frequency;
|
||||
} _GLFWtimerWin32;
|
||||
|
||||
// Win32-specific thread local storage data
|
||||
//
|
||||
typedef struct _GLFWtlsWin32
|
||||
{
|
||||
GLFWbool allocated;
|
||||
DWORD index;
|
||||
} _GLFWtlsWin32;
|
||||
|
||||
// Win32-specific mutex data
|
||||
//
|
||||
typedef struct _GLFWmutexWin32
|
||||
{
|
||||
GLFWbool allocated;
|
||||
CRITICAL_SECTION section;
|
||||
} _GLFWmutexWin32;
|
||||
|
||||
|
||||
GLFWbool _glfwRegisterWindowClassWin32(void);
|
||||
void _glfwUnregisterWindowClassWin32(void);
|
||||
GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform);
|
||||
int _glfwInitWin32(void);
|
||||
void _glfwTerminateWin32(void);
|
||||
|
||||
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
|
||||
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
|
||||
@ -443,10 +537,91 @@ BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build);
|
||||
void _glfwInputErrorWin32(int error, const char* description);
|
||||
void _glfwUpdateKeyNamesWin32(void);
|
||||
|
||||
void _glfwInitTimerWin32(void);
|
||||
|
||||
void _glfwPollMonitorsWin32(void);
|
||||
void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
||||
void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
|
||||
void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);
|
||||
void _glfwGetHMONITORContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);
|
||||
|
||||
GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyWindowWin32(_GLFWwindow* window);
|
||||
void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title);
|
||||
void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images);
|
||||
void _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos);
|
||||
void _glfwSetWindowPosWin32(_GLFWwindow* window, int xpos, int ypos);
|
||||
void _glfwGetWindowSizeWin32(_GLFWwindow* window, int* width, int* height);
|
||||
void _glfwSetWindowSizeWin32(_GLFWwindow* window, int width, int height);
|
||||
void _glfwSetWindowSizeLimitsWin32(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
|
||||
void _glfwSetWindowAspectRatioWin32(_GLFWwindow* window, int numer, int denom);
|
||||
void _glfwGetFramebufferSizeWin32(_GLFWwindow* window, int* width, int* height);
|
||||
void _glfwGetWindowFrameSizeWin32(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
|
||||
void _glfwGetWindowContentScaleWin32(_GLFWwindow* window, float* xscale, float* yscale);
|
||||
void _glfwIconifyWindowWin32(_GLFWwindow* window);
|
||||
void _glfwRestoreWindowWin32(_GLFWwindow* window);
|
||||
void _glfwMaximizeWindowWin32(_GLFWwindow* window);
|
||||
void _glfwShowWindowWin32(_GLFWwindow* window);
|
||||
void _glfwHideWindowWin32(_GLFWwindow* window);
|
||||
void _glfwRequestWindowAttentionWin32(_GLFWwindow* window);
|
||||
void _glfwFocusWindowWin32(_GLFWwindow* window);
|
||||
void _glfwSetWindowMonitorWin32(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
|
||||
GLFWbool _glfwWindowFocusedWin32(_GLFWwindow* window);
|
||||
GLFWbool _glfwWindowIconifiedWin32(_GLFWwindow* window);
|
||||
GLFWbool _glfwWindowVisibleWin32(_GLFWwindow* window);
|
||||
GLFWbool _glfwWindowMaximizedWin32(_GLFWwindow* window);
|
||||
GLFWbool _glfwWindowHoveredWin32(_GLFWwindow* window);
|
||||
GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window);
|
||||
void _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled);
|
||||
float _glfwGetWindowOpacityWin32(_GLFWwindow* window);
|
||||
void _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity);
|
||||
|
||||
void _glfwSetRawMouseMotionWin32(_GLFWwindow *window, GLFWbool enabled);
|
||||
GLFWbool _glfwRawMouseMotionSupportedWin32(void);
|
||||
|
||||
void _glfwPollEventsWin32(void);
|
||||
void _glfwWaitEventsWin32(void);
|
||||
void _glfwWaitEventsTimeoutWin32(double timeout);
|
||||
void _glfwPostEmptyEventWin32(void);
|
||||
|
||||
void _glfwGetCursorPosWin32(_GLFWwindow* window, double* xpos, double* ypos);
|
||||
void _glfwSetCursorPosWin32(_GLFWwindow* window, double xpos, double ypos);
|
||||
void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode);
|
||||
const char* _glfwGetScancodeNameWin32(int scancode);
|
||||
int _glfwGetKeyScancodeWin32(int key);
|
||||
GLFWbool _glfwCreateCursorWin32(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
|
||||
GLFWbool _glfwCreateStandardCursorWin32(_GLFWcursor* cursor, int shape);
|
||||
void _glfwDestroyCursorWin32(_GLFWcursor* cursor);
|
||||
void _glfwSetCursorWin32(_GLFWwindow* window, _GLFWcursor* cursor);
|
||||
void _glfwSetClipboardStringWin32(const char* string);
|
||||
const char* _glfwGetClipboardStringWin32(void);
|
||||
|
||||
EGLenum _glfwGetEGLPlatformWin32(EGLint** attribs);
|
||||
EGLNativeDisplayType _glfwGetEGLNativeDisplayWin32(void);
|
||||
EGLNativeWindowType _glfwGetEGLNativeWindowWin32(_GLFWwindow* window);
|
||||
|
||||
void _glfwGetRequiredInstanceExtensionsWin32(char** extensions);
|
||||
GLFWbool _glfwGetPhysicalDevicePresentationSupportWin32(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
|
||||
VkResult _glfwCreateWindowSurfaceWin32(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
|
||||
|
||||
void _glfwFreeMonitorWin32(_GLFWmonitor* monitor);
|
||||
void _glfwGetMonitorPosWin32(_GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||
void _glfwGetMonitorContentScaleWin32(_GLFWmonitor* monitor, float* xscale, float* yscale);
|
||||
void _glfwGetMonitorWorkareaWin32(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
|
||||
GLFWvidmode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count);
|
||||
GLFWbool _glfwGetVideoModeWin32(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
||||
GLFWbool _glfwGetGammaRampWin32(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||
void _glfwSetGammaRampWin32(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
||||
|
||||
GLFWbool _glfwInitJoysticksWin32(void);
|
||||
void _glfwTerminateJoysticksWin32(void);
|
||||
GLFWbool _glfwPollJoystickWin32(_GLFWjoystick* js, int mode);
|
||||
const char* _glfwGetMappingNameWin32(void);
|
||||
void _glfwUpdateGamepadGUIDWin32(char* guid);
|
||||
|
||||
GLFWbool _glfwInitWGL(void);
|
||||
void _glfwTerminateWGL(void);
|
||||
GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
|
||||
|
Reference in New Issue
Block a user