Merge commit '26c8cc348eacea01237cd64e1a68d0df8141e848'
This commit is contained in:
599
deps/glfw/src/internal.h
vendored
599
deps/glfw/src/internal.h
vendored
@ -1,5 +1,5 @@
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//========================================================================
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// GLFW 3.3 - www.glfw.org
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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@ -59,6 +59,7 @@
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#define _GLFW_MESSAGE_SIZE 1024
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typedef int GLFWbool;
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typedef void (*GLFWproc)(void);
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typedef struct _GLFWerror _GLFWerror;
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typedef struct _GLFWinitconfig _GLFWinitconfig;
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@ -67,6 +68,7 @@ typedef struct _GLFWctxconfig _GLFWctxconfig;
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typedef struct _GLFWfbconfig _GLFWfbconfig;
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typedef struct _GLFWcontext _GLFWcontext;
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typedef struct _GLFWwindow _GLFWwindow;
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typedef struct _GLFWplatform _GLFWplatform;
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typedef struct _GLFWlibrary _GLFWlibrary;
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typedef struct _GLFWmonitor _GLFWmonitor;
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typedef struct _GLFWcursor _GLFWcursor;
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@ -76,13 +78,6 @@ typedef struct _GLFWjoystick _GLFWjoystick;
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typedef struct _GLFWtls _GLFWtls;
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typedef struct _GLFWmutex _GLFWmutex;
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typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*);
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typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*);
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typedef void (* _GLFWswapintervalfun)(int);
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typedef int (* _GLFWextensionsupportedfun)(const char*);
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typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
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typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
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#define GL_VERSION 0x1f02
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#define GL_NONE 0
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#define GL_COLOR_BUFFER_BIT 0x00004000
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@ -113,6 +108,159 @@ typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
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typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
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typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
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#define EGL_SUCCESS 0x3000
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#define EGL_NOT_INITIALIZED 0x3001
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#define EGL_BAD_ACCESS 0x3002
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#define EGL_BAD_ALLOC 0x3003
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#define EGL_BAD_ATTRIBUTE 0x3004
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#define EGL_BAD_CONFIG 0x3005
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#define EGL_BAD_CONTEXT 0x3006
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#define EGL_BAD_CURRENT_SURFACE 0x3007
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#define EGL_BAD_DISPLAY 0x3008
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#define EGL_BAD_MATCH 0x3009
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#define EGL_BAD_NATIVE_PIXMAP 0x300a
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#define EGL_BAD_NATIVE_WINDOW 0x300b
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#define EGL_BAD_PARAMETER 0x300c
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#define EGL_BAD_SURFACE 0x300d
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#define EGL_CONTEXT_LOST 0x300e
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#define EGL_COLOR_BUFFER_TYPE 0x303f
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#define EGL_RGB_BUFFER 0x308e
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#define EGL_SURFACE_TYPE 0x3033
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#define EGL_WINDOW_BIT 0x0004
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#define EGL_RENDERABLE_TYPE 0x3040
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#define EGL_OPENGL_ES_BIT 0x0001
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#define EGL_OPENGL_ES2_BIT 0x0004
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#define EGL_OPENGL_BIT 0x0008
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#define EGL_ALPHA_SIZE 0x3021
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#define EGL_BLUE_SIZE 0x3022
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#define EGL_GREEN_SIZE 0x3023
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#define EGL_RED_SIZE 0x3024
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#define EGL_DEPTH_SIZE 0x3025
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#define EGL_STENCIL_SIZE 0x3026
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#define EGL_SAMPLES 0x3031
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#define EGL_OPENGL_ES_API 0x30a0
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#define EGL_OPENGL_API 0x30a2
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#define EGL_NONE 0x3038
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#define EGL_RENDER_BUFFER 0x3086
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#define EGL_SINGLE_BUFFER 0x3085
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#define EGL_EXTENSIONS 0x3055
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#define EGL_CONTEXT_CLIENT_VERSION 0x3098
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#define EGL_NATIVE_VISUAL_ID 0x302e
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#define EGL_NO_SURFACE ((EGLSurface) 0)
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#define EGL_NO_DISPLAY ((EGLDisplay) 0)
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#define EGL_NO_CONTEXT ((EGLContext) 0)
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#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0)
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#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
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#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
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#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
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#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
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#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd
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#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be
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#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf
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#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
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#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
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#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd
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#define EGL_CONTEXT_FLAGS_KHR 0x30fc
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#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3
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#define EGL_GL_COLORSPACE_KHR 0x309d
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#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
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#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
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#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
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#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
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#define EGL_PLATFORM_X11_EXT 0x31d5
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#define EGL_PLATFORM_WAYLAND_EXT 0x31d8
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#define EGL_PRESENT_OPAQUE_EXT 0x31df
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#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
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#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
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#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320d
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#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320e
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#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
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#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
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#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
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#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
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#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
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typedef int EGLint;
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typedef unsigned int EGLBoolean;
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typedef unsigned int EGLenum;
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typedef void* EGLConfig;
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typedef void* EGLContext;
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typedef void* EGLDisplay;
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typedef void* EGLSurface;
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typedef void* EGLNativeDisplayType;
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typedef void* EGLNativeWindowType;
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// EGL function pointer typedefs
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typedef EGLBoolean (APIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
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typedef EGLBoolean (APIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
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typedef EGLDisplay (APIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType);
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typedef EGLint (APIENTRY * PFN_eglGetError)(void);
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typedef EGLBoolean (APIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*);
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typedef EGLBoolean (APIENTRY * PFN_eglTerminate)(EGLDisplay);
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typedef EGLBoolean (APIENTRY * PFN_eglBindAPI)(EGLenum);
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typedef EGLContext (APIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*);
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typedef EGLBoolean (APIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface);
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typedef EGLBoolean (APIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext);
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typedef EGLSurface (APIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*);
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typedef EGLBoolean (APIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext);
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typedef EGLBoolean (APIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface);
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typedef EGLBoolean (APIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint);
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typedef const char* (APIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint);
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typedef GLFWglproc (APIENTRY * PFN_eglGetProcAddress)(const char*);
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#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib
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#define eglGetConfigs _glfw.egl.GetConfigs
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#define eglGetDisplay _glfw.egl.GetDisplay
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#define eglGetError _glfw.egl.GetError
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#define eglInitialize _glfw.egl.Initialize
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#define eglTerminate _glfw.egl.Terminate
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#define eglBindAPI _glfw.egl.BindAPI
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#define eglCreateContext _glfw.egl.CreateContext
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#define eglDestroySurface _glfw.egl.DestroySurface
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#define eglDestroyContext _glfw.egl.DestroyContext
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#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface
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#define eglMakeCurrent _glfw.egl.MakeCurrent
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#define eglSwapBuffers _glfw.egl.SwapBuffers
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#define eglSwapInterval _glfw.egl.SwapInterval
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#define eglQueryString _glfw.egl.QueryString
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#define eglGetProcAddress _glfw.egl.GetProcAddress
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typedef EGLDisplay (APIENTRY * PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum,void*,const EGLint*);
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typedef EGLSurface (APIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay,EGLConfig,void*,const EGLint*);
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#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
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#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
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#define OSMESA_RGBA 0x1908
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#define OSMESA_FORMAT 0x22
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#define OSMESA_DEPTH_BITS 0x30
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#define OSMESA_STENCIL_BITS 0x31
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#define OSMESA_ACCUM_BITS 0x32
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#define OSMESA_PROFILE 0x33
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#define OSMESA_CORE_PROFILE 0x34
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#define OSMESA_COMPAT_PROFILE 0x35
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#define OSMESA_CONTEXT_MAJOR_VERSION 0x36
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#define OSMESA_CONTEXT_MINOR_VERSION 0x37
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typedef void* OSMesaContext;
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typedef void (*OSMESAproc)(void);
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typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext);
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typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext);
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typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext);
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typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int);
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typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**);
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typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**);
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typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
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#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt
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#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs
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#define OSMesaDestroyContext _glfw.osmesa.DestroyContext
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#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent
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#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer
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#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
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#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
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#define VK_NULL_HANDLE 0
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typedef void* VkInstance;
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@ -170,36 +318,14 @@ typedef struct VkExtensionProperties
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typedef void (APIENTRY * PFN_vkVoidFunction)(void);
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#if defined(_GLFW_VULKAN_STATIC)
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PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*);
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VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*);
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#else
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typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*);
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typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*);
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#define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties
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#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
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#endif
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typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*);
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typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*);
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#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
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#if defined(_GLFW_COCOA)
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#include "cocoa_platform.h"
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#elif defined(_GLFW_WIN32)
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#include "win32_platform.h"
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#elif defined(_GLFW_X11)
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#include "x11_platform.h"
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#elif defined(_GLFW_WAYLAND)
|
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#include "wl_platform.h"
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#elif defined(_GLFW_OSMESA)
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#include "null_platform.h"
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#else
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#error "No supported window creation API selected"
|
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#endif
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#include "platform.h"
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// Constructs a version number string from the public header macros
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#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
|
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#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
|
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#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \
|
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GLFW_VERSION_MINOR, \
|
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GLFW_VERSION_REVISION)
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#define GLFW_NATIVE_INCLUDE_NONE
|
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#include "../include/GLFW/glfw3native.h"
|
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|
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// Checks for whether the library has been initialized
|
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#define _GLFW_REQUIRE_INIT() \
|
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@ -216,12 +342,12 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
|
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}
|
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|
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// Swaps the provided pointers
|
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#define _GLFW_SWAP_POINTERS(x, y) \
|
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{ \
|
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void* t; \
|
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t = x; \
|
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x = y; \
|
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y = t; \
|
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#define _GLFW_SWAP(type, x, y) \
|
||||
{ \
|
||||
type t; \
|
||||
t = x; \
|
||||
x = y; \
|
||||
y = t; \
|
||||
}
|
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|
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// Per-thread error structure
|
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@ -240,10 +366,19 @@ struct _GLFWerror
|
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struct _GLFWinitconfig
|
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{
|
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GLFWbool hatButtons;
|
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int angleType;
|
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int platformID;
|
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PFN_vkGetInstanceProcAddr vulkanLoader;
|
||||
struct {
|
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GLFWbool menubar;
|
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GLFWbool chdir;
|
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} ns;
|
||||
struct {
|
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GLFWbool xcbVulkanSurface;
|
||||
} x11;
|
||||
struct {
|
||||
int libdecorMode;
|
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} wl;
|
||||
};
|
||||
|
||||
// Window configuration
|
||||
@ -254,6 +389,8 @@ struct _GLFWinitconfig
|
||||
//
|
||||
struct _GLFWwndconfig
|
||||
{
|
||||
int xpos;
|
||||
int ypos;
|
||||
int width;
|
||||
int height;
|
||||
const char* title;
|
||||
@ -266,15 +403,23 @@ struct _GLFWwndconfig
|
||||
GLFWbool maximized;
|
||||
GLFWbool centerCursor;
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool mousePassthrough;
|
||||
GLFWbool scaleToMonitor;
|
||||
GLFWbool scaleFramebuffer;
|
||||
struct {
|
||||
GLFWbool retina;
|
||||
char frameName[256];
|
||||
} ns;
|
||||
struct {
|
||||
char className[256];
|
||||
char instanceName[256];
|
||||
} x11;
|
||||
struct {
|
||||
GLFWbool keymenu;
|
||||
GLFWbool showDefault;
|
||||
} win32;
|
||||
struct {
|
||||
char appId[256];
|
||||
} wl;
|
||||
};
|
||||
|
||||
// Context configuration
|
||||
@ -346,19 +491,29 @@ struct _GLFWcontext
|
||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
|
||||
_GLFWmakecontextcurrentfun makeCurrent;
|
||||
_GLFWswapbuffersfun swapBuffers;
|
||||
_GLFWswapintervalfun swapInterval;
|
||||
_GLFWextensionsupportedfun extensionSupported;
|
||||
_GLFWgetprocaddressfun getProcAddress;
|
||||
_GLFWdestroycontextfun destroy;
|
||||
void (*makeCurrent)(_GLFWwindow*);
|
||||
void (*swapBuffers)(_GLFWwindow*);
|
||||
void (*swapInterval)(int);
|
||||
int (*extensionSupported)(const char*);
|
||||
GLFWglproc (*getProcAddress)(const char*);
|
||||
void (*destroy)(_GLFWwindow*);
|
||||
|
||||
// This is defined in the context API's context.h
|
||||
_GLFW_PLATFORM_CONTEXT_STATE;
|
||||
// This is defined in egl_context.h
|
||||
_GLFW_EGL_CONTEXT_STATE;
|
||||
// This is defined in osmesa_context.h
|
||||
_GLFW_OSMESA_CONTEXT_STATE;
|
||||
struct {
|
||||
EGLConfig config;
|
||||
EGLContext handle;
|
||||
EGLSurface surface;
|
||||
void* client;
|
||||
} egl;
|
||||
|
||||
struct {
|
||||
OSMesaContext handle;
|
||||
int width;
|
||||
int height;
|
||||
void* buffer;
|
||||
} osmesa;
|
||||
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_CONTEXT_STATE
|
||||
};
|
||||
|
||||
// Window and context structure
|
||||
@ -373,12 +528,14 @@ struct _GLFWwindow
|
||||
GLFWbool autoIconify;
|
||||
GLFWbool floating;
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool mousePassthrough;
|
||||
GLFWbool shouldClose;
|
||||
void* userPointer;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWvidmode videoMode;
|
||||
_GLFWmonitor* monitor;
|
||||
_GLFWcursor* cursor;
|
||||
char* title;
|
||||
|
||||
int minwidth, minheight;
|
||||
int maxwidth, maxheight;
|
||||
@ -416,8 +573,8 @@ struct _GLFWwindow
|
||||
GLFWdropfun drop;
|
||||
} callbacks;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
_GLFW_PLATFORM_WINDOW_STATE;
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_WINDOW_STATE
|
||||
};
|
||||
|
||||
// Monitor structure
|
||||
@ -440,8 +597,8 @@ struct _GLFWmonitor
|
||||
GLFWgammaramp originalRamp;
|
||||
GLFWgammaramp currentRamp;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
_GLFW_PLATFORM_MONITOR_STATE;
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_MONITOR_STATE
|
||||
};
|
||||
|
||||
// Cursor structure
|
||||
@ -449,9 +606,8 @@ struct _GLFWmonitor
|
||||
struct _GLFWcursor
|
||||
{
|
||||
_GLFWcursor* next;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
_GLFW_PLATFORM_CURSOR_STATE;
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_CURSOR_STATE
|
||||
};
|
||||
|
||||
// Gamepad mapping element structure
|
||||
@ -478,7 +634,8 @@ struct _GLFWmapping
|
||||
//
|
||||
struct _GLFWjoystick
|
||||
{
|
||||
GLFWbool present;
|
||||
GLFWbool allocated;
|
||||
GLFWbool connected;
|
||||
float* axes;
|
||||
int axisCount;
|
||||
unsigned char* buttons;
|
||||
@ -490,24 +647,108 @@ struct _GLFWjoystick
|
||||
char guid[33];
|
||||
_GLFWmapping* mapping;
|
||||
|
||||
// This is defined in the joystick API's joystick.h
|
||||
_GLFW_PLATFORM_JOYSTICK_STATE;
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_JOYSTICK_STATE
|
||||
};
|
||||
|
||||
// Thread local storage structure
|
||||
//
|
||||
struct _GLFWtls
|
||||
{
|
||||
// This is defined in the platform's thread.h
|
||||
_GLFW_PLATFORM_TLS_STATE;
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_TLS_STATE
|
||||
};
|
||||
|
||||
// Mutex structure
|
||||
//
|
||||
struct _GLFWmutex
|
||||
{
|
||||
// This is defined in the platform's thread.h
|
||||
_GLFW_PLATFORM_MUTEX_STATE;
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_MUTEX_STATE
|
||||
};
|
||||
|
||||
// Platform API structure
|
||||
//
|
||||
struct _GLFWplatform
|
||||
{
|
||||
int platformID;
|
||||
// init
|
||||
GLFWbool (*init)(void);
|
||||
void (*terminate)(void);
|
||||
// input
|
||||
void (*getCursorPos)(_GLFWwindow*,double*,double*);
|
||||
void (*setCursorPos)(_GLFWwindow*,double,double);
|
||||
void (*setCursorMode)(_GLFWwindow*,int);
|
||||
void (*setRawMouseMotion)(_GLFWwindow*,GLFWbool);
|
||||
GLFWbool (*rawMouseMotionSupported)(void);
|
||||
GLFWbool (*createCursor)(_GLFWcursor*,const GLFWimage*,int,int);
|
||||
GLFWbool (*createStandardCursor)(_GLFWcursor*,int);
|
||||
void (*destroyCursor)(_GLFWcursor*);
|
||||
void (*setCursor)(_GLFWwindow*,_GLFWcursor*);
|
||||
const char* (*getScancodeName)(int);
|
||||
int (*getKeyScancode)(int);
|
||||
void (*setClipboardString)(const char*);
|
||||
const char* (*getClipboardString)(void);
|
||||
GLFWbool (*initJoysticks)(void);
|
||||
void (*terminateJoysticks)(void);
|
||||
GLFWbool (*pollJoystick)(_GLFWjoystick*,int);
|
||||
const char* (*getMappingName)(void);
|
||||
void (*updateGamepadGUID)(char*);
|
||||
// monitor
|
||||
void (*freeMonitor)(_GLFWmonitor*);
|
||||
void (*getMonitorPos)(_GLFWmonitor*,int*,int*);
|
||||
void (*getMonitorContentScale)(_GLFWmonitor*,float*,float*);
|
||||
void (*getMonitorWorkarea)(_GLFWmonitor*,int*,int*,int*,int*);
|
||||
GLFWvidmode* (*getVideoModes)(_GLFWmonitor*,int*);
|
||||
GLFWbool (*getVideoMode)(_GLFWmonitor*,GLFWvidmode*);
|
||||
GLFWbool (*getGammaRamp)(_GLFWmonitor*,GLFWgammaramp*);
|
||||
void (*setGammaRamp)(_GLFWmonitor*,const GLFWgammaramp*);
|
||||
// window
|
||||
GLFWbool (*createWindow)(_GLFWwindow*,const _GLFWwndconfig*,const _GLFWctxconfig*,const _GLFWfbconfig*);
|
||||
void (*destroyWindow)(_GLFWwindow*);
|
||||
void (*setWindowTitle)(_GLFWwindow*,const char*);
|
||||
void (*setWindowIcon)(_GLFWwindow*,int,const GLFWimage*);
|
||||
void (*getWindowPos)(_GLFWwindow*,int*,int*);
|
||||
void (*setWindowPos)(_GLFWwindow*,int,int);
|
||||
void (*getWindowSize)(_GLFWwindow*,int*,int*);
|
||||
void (*setWindowSize)(_GLFWwindow*,int,int);
|
||||
void (*setWindowSizeLimits)(_GLFWwindow*,int,int,int,int);
|
||||
void (*setWindowAspectRatio)(_GLFWwindow*,int,int);
|
||||
void (*getFramebufferSize)(_GLFWwindow*,int*,int*);
|
||||
void (*getWindowFrameSize)(_GLFWwindow*,int*,int*,int*,int*);
|
||||
void (*getWindowContentScale)(_GLFWwindow*,float*,float*);
|
||||
void (*iconifyWindow)(_GLFWwindow*);
|
||||
void (*restoreWindow)(_GLFWwindow*);
|
||||
void (*maximizeWindow)(_GLFWwindow*);
|
||||
void (*showWindow)(_GLFWwindow*);
|
||||
void (*hideWindow)(_GLFWwindow*);
|
||||
void (*requestWindowAttention)(_GLFWwindow*);
|
||||
void (*focusWindow)(_GLFWwindow*);
|
||||
void (*setWindowMonitor)(_GLFWwindow*,_GLFWmonitor*,int,int,int,int,int);
|
||||
GLFWbool (*windowFocused)(_GLFWwindow*);
|
||||
GLFWbool (*windowIconified)(_GLFWwindow*);
|
||||
GLFWbool (*windowVisible)(_GLFWwindow*);
|
||||
GLFWbool (*windowMaximized)(_GLFWwindow*);
|
||||
GLFWbool (*windowHovered)(_GLFWwindow*);
|
||||
GLFWbool (*framebufferTransparent)(_GLFWwindow*);
|
||||
float (*getWindowOpacity)(_GLFWwindow*);
|
||||
void (*setWindowResizable)(_GLFWwindow*,GLFWbool);
|
||||
void (*setWindowDecorated)(_GLFWwindow*,GLFWbool);
|
||||
void (*setWindowFloating)(_GLFWwindow*,GLFWbool);
|
||||
void (*setWindowOpacity)(_GLFWwindow*,float);
|
||||
void (*setWindowMousePassthrough)(_GLFWwindow*,GLFWbool);
|
||||
void (*pollEvents)(void);
|
||||
void (*waitEvents)(void);
|
||||
void (*waitEventsTimeout)(double);
|
||||
void (*postEmptyEvent)(void);
|
||||
// EGL
|
||||
EGLenum (*getEGLPlatform)(EGLint**);
|
||||
EGLNativeDisplayType (*getEGLNativeDisplay)(void);
|
||||
EGLNativeWindowType (*getEGLNativeWindow)(_GLFWwindow*);
|
||||
// vulkan
|
||||
void (*getRequiredInstanceExtensions)(char**);
|
||||
GLFWbool (*getPhysicalDevicePresentationSupport)(VkInstance,VkPhysicalDevice,uint32_t);
|
||||
VkResult (*createWindowSurface)(VkInstance,_GLFWwindow*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
};
|
||||
|
||||
// Library global data
|
||||
@ -515,6 +756,9 @@ struct _GLFWmutex
|
||||
struct _GLFWlibrary
|
||||
{
|
||||
GLFWbool initialized;
|
||||
GLFWallocator allocator;
|
||||
|
||||
_GLFWplatform platform;
|
||||
|
||||
struct {
|
||||
_GLFWinitconfig init;
|
||||
@ -531,6 +775,7 @@ struct _GLFWlibrary
|
||||
_GLFWmonitor** monitors;
|
||||
int monitorCount;
|
||||
|
||||
GLFWbool joysticksInitialized;
|
||||
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
|
||||
_GLFWmapping* mappings;
|
||||
int mappingCount;
|
||||
@ -541,30 +786,80 @@ struct _GLFWlibrary
|
||||
|
||||
struct {
|
||||
uint64_t offset;
|
||||
// This is defined in the platform's time.h
|
||||
_GLFW_PLATFORM_LIBRARY_TIMER_STATE;
|
||||
// This is defined in platform.h
|
||||
GLFW_PLATFORM_LIBRARY_TIMER_STATE
|
||||
} timer;
|
||||
|
||||
struct {
|
||||
EGLenum platform;
|
||||
EGLDisplay display;
|
||||
EGLint major, minor;
|
||||
GLFWbool prefix;
|
||||
|
||||
GLFWbool KHR_create_context;
|
||||
GLFWbool KHR_create_context_no_error;
|
||||
GLFWbool KHR_gl_colorspace;
|
||||
GLFWbool KHR_get_all_proc_addresses;
|
||||
GLFWbool KHR_context_flush_control;
|
||||
GLFWbool EXT_client_extensions;
|
||||
GLFWbool EXT_platform_base;
|
||||
GLFWbool EXT_platform_x11;
|
||||
GLFWbool EXT_platform_wayland;
|
||||
GLFWbool EXT_present_opaque;
|
||||
GLFWbool ANGLE_platform_angle;
|
||||
GLFWbool ANGLE_platform_angle_opengl;
|
||||
GLFWbool ANGLE_platform_angle_d3d;
|
||||
GLFWbool ANGLE_platform_angle_vulkan;
|
||||
GLFWbool ANGLE_platform_angle_metal;
|
||||
|
||||
void* handle;
|
||||
|
||||
PFN_eglGetConfigAttrib GetConfigAttrib;
|
||||
PFN_eglGetConfigs GetConfigs;
|
||||
PFN_eglGetDisplay GetDisplay;
|
||||
PFN_eglGetError GetError;
|
||||
PFN_eglInitialize Initialize;
|
||||
PFN_eglTerminate Terminate;
|
||||
PFN_eglBindAPI BindAPI;
|
||||
PFN_eglCreateContext CreateContext;
|
||||
PFN_eglDestroySurface DestroySurface;
|
||||
PFN_eglDestroyContext DestroyContext;
|
||||
PFN_eglCreateWindowSurface CreateWindowSurface;
|
||||
PFN_eglMakeCurrent MakeCurrent;
|
||||
PFN_eglSwapBuffers SwapBuffers;
|
||||
PFN_eglSwapInterval SwapInterval;
|
||||
PFN_eglQueryString QueryString;
|
||||
PFN_eglGetProcAddress GetProcAddress;
|
||||
|
||||
PFNEGLGETPLATFORMDISPLAYEXTPROC GetPlatformDisplayEXT;
|
||||
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC CreatePlatformWindowSurfaceEXT;
|
||||
} egl;
|
||||
|
||||
struct {
|
||||
void* handle;
|
||||
|
||||
PFN_OSMesaCreateContextExt CreateContextExt;
|
||||
PFN_OSMesaCreateContextAttribs CreateContextAttribs;
|
||||
PFN_OSMesaDestroyContext DestroyContext;
|
||||
PFN_OSMesaMakeCurrent MakeCurrent;
|
||||
PFN_OSMesaGetColorBuffer GetColorBuffer;
|
||||
PFN_OSMesaGetDepthBuffer GetDepthBuffer;
|
||||
PFN_OSMesaGetProcAddress GetProcAddress;
|
||||
|
||||
} osmesa;
|
||||
|
||||
struct {
|
||||
GLFWbool available;
|
||||
void* handle;
|
||||
char* extensions[2];
|
||||
#if !defined(_GLFW_VULKAN_STATIC)
|
||||
PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
|
||||
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
|
||||
#endif
|
||||
GLFWbool KHR_surface;
|
||||
#if defined(_GLFW_WIN32)
|
||||
GLFWbool KHR_win32_surface;
|
||||
#elif defined(_GLFW_COCOA)
|
||||
GLFWbool MVK_macos_surface;
|
||||
GLFWbool EXT_metal_surface;
|
||||
#elif defined(_GLFW_X11)
|
||||
GLFWbool KHR_xlib_surface;
|
||||
GLFWbool KHR_xcb_surface;
|
||||
#elif defined(_GLFW_WAYLAND)
|
||||
GLFWbool KHR_wayland_surface;
|
||||
#endif
|
||||
} vk;
|
||||
|
||||
struct {
|
||||
@ -572,16 +867,10 @@ struct _GLFWlibrary
|
||||
GLFWjoystickfun joystick;
|
||||
} callbacks;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
|
||||
// This is defined in the context API's context.h
|
||||
_GLFW_PLATFORM_LIBRARY_CONTEXT_STATE;
|
||||
// This is defined in the platform's joystick.h
|
||||
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
|
||||
// This is defined in egl_context.h
|
||||
_GLFW_EGL_LIBRARY_CONTEXT_STATE;
|
||||
// This is defined in osmesa_context.h
|
||||
_GLFW_OSMESA_LIBRARY_CONTEXT_STATE;
|
||||
// These are defined in platform.h
|
||||
GLFW_PLATFORM_LIBRARY_WINDOW_STATE
|
||||
GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
|
||||
GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE
|
||||
};
|
||||
|
||||
// Global state shared between compilation units of GLFW
|
||||
@ -593,101 +882,10 @@ extern _GLFWlibrary _glfw;
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformInit(void);
|
||||
void _glfwPlatformTerminate(void);
|
||||
const char* _glfwPlatformGetVersionString(void);
|
||||
|
||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled);
|
||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void);
|
||||
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
||||
const GLFWimage* image, int xhot, int yhot);
|
||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
|
||||
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
|
||||
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
|
||||
|
||||
const char* _glfwPlatformGetScancodeName(int scancode);
|
||||
int _glfwPlatformGetKeyScancode(int key);
|
||||
|
||||
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor);
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
float* xscale, float* yscale);
|
||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height);
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
||||
|
||||
void _glfwPlatformSetClipboardString(const char* string);
|
||||
const char* _glfwPlatformGetClipboardString(void);
|
||||
|
||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
||||
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
||||
|
||||
void _glfwPlatformInitTimer(void);
|
||||
uint64_t _glfwPlatformGetTimerValue(void);
|
||||
uint64_t _glfwPlatformGetTimerFrequency(void);
|
||||
|
||||
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
|
||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
|
||||
int count, const GLFWimage* images);
|
||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
|
||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
|
||||
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
|
||||
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
||||
int minwidth, int minheight,
|
||||
int maxwidth, int maxheight);
|
||||
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom);
|
||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
|
||||
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
||||
int* left, int* top,
|
||||
int* right, int* bottom);
|
||||
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
||||
float* xscale, float* yscale);
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformHideWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window);
|
||||
void _glfwPlatformFocusWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor,
|
||||
int xpos, int ypos, int width, int height,
|
||||
int refreshRate);
|
||||
int _glfwPlatformWindowFocused(_GLFWwindow* window);
|
||||
int _glfwPlatformWindowIconified(_GLFWwindow* window);
|
||||
int _glfwPlatformWindowVisible(_GLFWwindow* window);
|
||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window);
|
||||
int _glfwPlatformWindowHovered(_GLFWwindow* window);
|
||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window);
|
||||
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
|
||||
|
||||
void _glfwPlatformPollEvents(void);
|
||||
void _glfwPlatformWaitEvents(void);
|
||||
void _glfwPlatformWaitEventsTimeout(double timeout);
|
||||
void _glfwPlatformPostEmptyEvent(void);
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||
VkPhysicalDevice device,
|
||||
uint32_t queuefamily);
|
||||
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
_GLFWwindow* window,
|
||||
const VkAllocationCallbacks* allocator,
|
||||
VkSurfaceKHR* surface);
|
||||
|
||||
GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls);
|
||||
void _glfwPlatformDestroyTls(_GLFWtls* tls);
|
||||
void* _glfwPlatformGetTls(_GLFWtls* tls);
|
||||
@ -698,6 +896,10 @@ void _glfwPlatformDestroyMutex(_GLFWmutex* mutex);
|
||||
void _glfwPlatformLockMutex(_GLFWmutex* mutex);
|
||||
void _glfwPlatformUnlockMutex(_GLFWmutex* mutex);
|
||||
|
||||
void* _glfwPlatformLoadModule(const char* path);
|
||||
void _glfwPlatformFreeModule(void* module);
|
||||
GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name);
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW event API //////
|
||||
@ -718,7 +920,7 @@ void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
|
||||
void _glfwInputKey(_GLFWwindow* window,
|
||||
int key, int scancode, int action, int mods);
|
||||
void _glfwInputChar(_GLFWwindow* window,
|
||||
unsigned int codepoint, int mods, GLFWbool plain);
|
||||
uint32_t codepoint, int mods, GLFWbool plain);
|
||||
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
|
||||
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
||||
@ -744,6 +946,8 @@ void _glfwInputError(int code, const char* format, ...);
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWbool _glfwSelectPlatform(int platformID, _GLFWplatform* platform);
|
||||
|
||||
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
|
||||
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
const _GLFWfbconfig* alternatives,
|
||||
@ -770,11 +974,36 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
void _glfwFreeJoystick(_GLFWjoystick* js);
|
||||
void _glfwCenterCursorInContentArea(_GLFWwindow* window);
|
||||
|
||||
GLFWbool _glfwInitEGL(void);
|
||||
void _glfwTerminateEGL(void);
|
||||
GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
#if defined(_GLFW_X11)
|
||||
GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig,
|
||||
Visual** visual, int* depth);
|
||||
#endif /*_GLFW_X11*/
|
||||
|
||||
GLFWbool _glfwInitOSMesa(void);
|
||||
void _glfwTerminateOSMesa(void);
|
||||
GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
|
||||
GLFWbool _glfwInitVulkan(int mode);
|
||||
void _glfwTerminateVulkan(void);
|
||||
const char* _glfwGetVulkanResultString(VkResult result);
|
||||
|
||||
char* _glfw_strdup(const char* source);
|
||||
float _glfw_fminf(float a, float b);
|
||||
float _glfw_fmaxf(float a, float b);
|
||||
size_t _glfwEncodeUTF8(char* s, uint32_t codepoint);
|
||||
char** _glfwParseUriList(char* text, int* count);
|
||||
|
||||
char* _glfw_strdup(const char* source);
|
||||
int _glfw_min(int a, int b);
|
||||
int _glfw_max(int a, int b);
|
||||
|
||||
void* _glfw_calloc(size_t count, size_t size);
|
||||
void* _glfw_realloc(void* pointer, size_t size);
|
||||
void _glfw_free(void* pointer);
|
||||
|
||||
|
Reference in New Issue
Block a user