[nostalgia/common] Add Vec2 type
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@ -2,6 +2,7 @@
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add_library(
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NostalgiaCommon
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bounds.cpp
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vec.cpp
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)
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install(
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@ -18,6 +19,7 @@ install(
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common.hpp
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point.hpp
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size.hpp
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vec.hpp
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DESTINATION
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include/nostalgia/common
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)
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src/nostalgia/common/vec.cpp
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18
src/nostalgia/common/vec.cpp
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@ -0,0 +1,18 @@
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/*
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* Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved.
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*/
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#include <ox/std/defines.hpp>
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#include "vec.hpp"
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namespace nostalgia::common {
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#ifndef OX_OS_BareMetal // doesn't compile in devKitPro for some reason
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static_assert([] {
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Vec2 v(1, 2);
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return v.x == 1 && v.y == 2 && v[0] == 1 && v[1] == 2;
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});
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#endif
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}
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src/nostalgia/common/vec.hpp
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src/nostalgia/common/vec.hpp
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@ -0,0 +1,44 @@
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/*
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* Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved.
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*/
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#pragma once
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#if __has_include(<imgui.h>)
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#include <imgui.h>
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#endif
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#include <ox/std/types.hpp>
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namespace nostalgia::common {
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struct Vec2 {
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float x = 0;
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float y = 0;
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constexpr Vec2() noexcept = default;
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constexpr Vec2(float pX, float pY) noexcept: x(pX), y(pY) {
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}
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#if __has_include(<imgui.h>)
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explicit constexpr Vec2(const ImVec2 &v) noexcept: x(v.x), y(v.y) {
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}
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#endif
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constexpr auto &operator[](std::size_t i) noexcept {
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return (&x)[i];
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}
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constexpr const auto &operator[](std::size_t i) const noexcept {
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return (&x)[i];
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}
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#if __has_include(<imgui.h>)
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explicit operator ImVec2() const noexcept {
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return {x, y};
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}
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#endif
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};
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}
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