[nostalgia/core/studio] Fix DrawCommand not to allow appending of duplicates
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@ -19,7 +19,6 @@ void TileSheetEditorModel::draw(const geo::Point &pt, std::size_t palIdx) noexce
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m_updated = m_ongoingDrawCommand->append(ptToIdx(pt, m_img.columns));
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} else {
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pushCommand(new DrawCommand(&m_img, ptToIdx(pt, m_img.columns), palIdx));
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m_updated = true;
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}
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}
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@ -70,6 +69,7 @@ void TileSheetEditorModel::getFillPixels(bool *pixels, const geo::Point &pt, int
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void TileSheetEditorModel::pushCommand(studio::UndoCommand *cmd) noexcept {
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m_undoStack.push(cmd);
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m_ongoingDrawCommand = dynamic_cast<DrawCommand*>(cmd);
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m_updated = true;
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}
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}
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@ -68,9 +68,15 @@ struct DrawCommand: public studio::UndoCommand {
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constexpr bool append(std::size_t idx) noexcept {
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if (m_changes.back().value.idx != idx) {
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m_changes.emplace_back(idx, m_img->pixels[idx]);
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m_img->setPixel(idx, m_palIdx);
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return true;
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// duplicate entries are bad
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auto existing = std::find_if(m_changes.cbegin(), m_changes.cend(), [idx](const auto &c) {
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return c.idx == idx;
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});
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if (existing == m_changes.cend()) {
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m_changes.emplace_back(idx, m_img->pixels[idx]);
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m_img->setPixel(idx, m_palIdx);
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return true;
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}
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}
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return false;
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}
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