Restore ability to build GBA roms

This commit is contained in:
2017-05-16 01:35:32 -05:00
parent 1be4adf333
commit 049f0b2245
5 changed files with 31 additions and 22 deletions

View File

@ -11,8 +11,9 @@ endif
make:
${ENV_RUN} make -j -C build HOST_ENV=${HOST_ENV}
build_rom:
${ENV_RUN} make -j -C build ARGS="install" HOST_ENV=${HOST_ENV}
${ENV_RUN} make -j -C build HOST_ENV=${HOST_ENV}
${ENV_RUN} ./build_rom.sh
${ENV_RUN} ./scripts/build_rom.sh
preinstall:
${ENV_RUN} make -j -C build ARGS="preinstall" HOST_ENV=${HOST_ENV}
install:
@ -20,7 +21,7 @@ install:
clean:
${ENV_RUN} make -j -C build ARGS="clean" HOST_ENV=${HOST_ENV}
purge:
${ENV_RUN} rm -rf $$(find build -mindepth 1 -maxdepth 1 -type d)
${ENV_RUN} rm -rf $$(find build -mindepth 1 -maxdepth 1 -type d) dist
test:
${ENV_RUN} make -j -C build ARGS="test" HOST_ENV=${HOST_ENV}
@ -55,34 +56,28 @@ release:
${ENV_RUN} rm -rf build/${HOST_ENV}-release
${ENV_RUN} ./scripts/setup_build ${HOST_ENV} release
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s ${HOST_ENV}-release build/current
debug:
${ENV_RUN} rm -rf build/${HOST_ENV}-debug
${ENV_RUN} ./scripts/setup_build ${HOST_ENV} debug
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s ${HOST_ENV}-debug build/current
windows:
${ENV_RUN} rm -rf build/windows
${ENV_RUN} ./scripts/setup_build windows
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s windows build/current
windows-debug:
${ENV_RUN} rm -rf build/windows
${ENV_RUN} ./scripts/setup_build windows debug
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s windows build/current
gba:
${ENV_RUN} rm -rf build/gba-release
${ENV_RUN} ./scripts/setup_build gba
${ENV_RUN} ./scripts/setup_build gba release
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s gba-release build/current
gba-debug:
${ENV_RUN} rm -rf build/gba-debug
${ENV_RUN} ./scripts/setup_build gba debug
${ENV_RUN} rm -f build/current
${ENV_RUN} ln -s gba-debug build/current