9676ea59 [turbine/glfw] Fix programmatic shutdown to invoke shutdownHandler de8ac106 [turbine/glfw] Fix closing when no shutdown handler is set 88a6cd59 [turbine/glfw] Treat close window event like other events with regard to a mandatory refresh period cd43fb7f [turbine,studio] Fix confirm app close pop up to work with Ctrl-Q 136f4224 [nostalgia] Update release notes e773d6f0 [studio] Rename StudioContext to Context 7da2f68d [nostalgia/sample_project] Add assets d20889ae [nostalgia/gfx/studio] Update for Ox changes 50c8302f [ox] Rename itoa to intToStr d8195d30 [olympic,nostalgia] Address unsafe buffer warnings a8c1387d [ox] Address unsafe buffer warnings ff1e8f26 [studio] Add popup to warn about UUID duplication d4329981 [studio,nostalgia] Cleanup 00034543 [studio,nostalgia/gfx/studio] Cleanup 8c6b2234 [olympic/util] Make pkg-gba script check return code of subprocesses aad4b8a4 [studio] Cleanup 7cab1331 [keel] Add ability to log UUID duplication 640ac85d [nostalgia/gfx/studio/palette] Make page rename dialog accept on enter if input focused b8d76586 [nostalgia/studio] Update generated icondata.cpp with Clang fix 2503bb3b [nostalgia/sample_project] Update type descriptors e5dd448f [turbine,studio] Make Studio confirm with user before closing app if any unsaved changes 4770bb6a [olympic/util] Cleanup c0bac696 [nostalgia/gfx/studio/paletteeditor] Fix color number key range 95f7c334 [studio] Change Studio font 535d8876 [keel] Cleanup 845e4332 [turbine] Fix Mac build 5169a607 [turbine] Disable useless window icon on Mac, it causes GLFW warning 8f03af99 [keel] Style updates ee63a4a1 [keel] Cleanup git-subtree-dir: deps/nostalgia git-subtree-split: 9676ea59787215b01498dfa82f88d426363b3cfd
51 lines
1.8 KiB
Makefile
51 lines
1.8 KiB
Makefile
BC_VAR_PROJECT_NAME=nostalgia
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BC_VAR_PROJECT_NAME_CAP=Nostalgia
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BC_VAR_DEVENV_ROOT=util
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BUILDCORE_PATH=deps/buildcore
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include ${BUILDCORE_PATH}/base.mk
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ifeq ($(BC_VAR_OS),darwin)
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PROJECT_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}Studio.app/Contents/MacOS/${BC_VAR_PROJECT_NAME_CAP}Studio
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MGBA=/Applications/mGBA.app/Contents/MacOS/mGBA
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else
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PROJECT_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}Studio
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MGBA=mgba-qt
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endif
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PROJECT_PLAYER=./build/${BC_VAR_CURRENT_BUILD}/bin/${BC_VAR_PROJECT_NAME_CAP}
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.PHONY: pkg-gba
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pkg-gba: build
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${BC_CMD_ENVRUN} ${BC_PY3} ./util/scripts/pkg-gba.py sample_project ${BC_VAR_PROJECT_NAME_CAP}
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.PHONY: generate-studio-rsrc
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generate-studio-rsrc:
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${BC_CMD_ENVRUN} ${BC_PY3} ./util/scripts/file-to-cpp.py --rsrc src/olympic/studio/applib/src/rsrc.json
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${BC_CMD_ENVRUN} ${BC_PY3} ./util/scripts/file-to-cpp.py --rsrc src/nostalgia/studio/rsrc.json
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.PHONY: build-player
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build-player:
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${BC_CMD_CMAKE_BUILD} ${BC_VAR_BUILD_PATH} ${BC_VAR_PROJECT_NAME_CAP}
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.PHONY: run
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run: build-player
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${PROJECT_PLAYER} sample_project
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.PHONY: run-studio
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run-studio: build
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${PROJECT_STUDIO}
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.PHONY: gba-run
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gba-run: pkg-gba
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${MGBA} ${BC_VAR_PROJECT_NAME_CAP}.gba
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.PHONY: debug
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debug: build
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${BC_CMD_HOST_DEBUGGER} ${PROJECT_PLAYER} sample_project
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.PHONY: debug-studio
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debug-studio: build
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${BC_CMD_HOST_DEBUGGER} ${PROJECT_STUDIO}
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.PHONY: configure-gba
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configure-gba:
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${BC_CMD_SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=release --build_root=${BC_VAR_BUILD_PATH}
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.PHONY: configure-gba-debug
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configure-gba-debug:
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${BC_CMD_SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=debug --build_root=${BC_VAR_BUILD_PATH}
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