Squashed 'deps/nostalgia/' changes from 161640fa..a75c4a11

a75c4a11 [nfde] Address CMake warning, remove unwanted logging
347a1657 [sample_project] Update type descriptors
fd64bfae [keel] Fix a use after free, cleanup
aaeec20a [nostalgia/player] Fix build
37030f9c [keel] Cleanup pack tool
462f2bca [nostalgia,olympic] Change macro names to comply with broader conventions
dc72500b [glutils] Change macro names to comply with broader conventions
962fe8bc [ox] Change macro names to comply with broader conventions
305eb626 [studio] Fix build
4754359a [ox/std] Cleanup Vec2
dc07f3d5 [studio] Change FilePicker consturctor to take StringParams
fcdcfd10 [ox/std] Run liccor
b74f6a7a [studio,turbine] Run liccor
ac7e5be1 [ox] Remove OxException
ed910c0b [nostalgia/core/studio/tilesheeteditor] Fix access overflow on out of bounds Fill command
345fb038 [ox] Remove OxError
9881253f [glutils] Cleanup OxError
96d27eec [nostalgia,olympic] Cleanup
28ebe93b [ox/std] Make source_location::current only init if valid
e849e7a3 [ox/std] Add source_location
e6777b0a [cityhash] Add install rule
c488c336 [turbine/glfw] Fix mandatoryRefreshPeriodEnd tracking
003f9720 [turbine/glfw] Move MandatoryRefreshPeriod to config.hpp
d85a10af [nostalgia/core/studio] Cleanup
ff05d860 [turbine/glfw] Replace uninterruptedRefreshes with mandatoryRefreshPeriodEnd
76794037 [turbine] Add init wrapper that takes FS path
c51a45e1 [olympic] Cleanup
a6e24ff2 [ox/std] Add CString type alias
e0ec9e0c [nostalgia,olympic] Move olympic::run to global namespace
9a42a9b9 [nfde] Fix Windows warnings
03a05c51 Merge commit '4ccdfc3a6e5bd501968903a01f7d8141b6f88375'
bd91137d [nostalgia,olympic] Fix pack tool build for Windows
2b7d1294 [nostalgia/core/studio] Fix MSVC build

git-subtree-dir: deps/nostalgia
git-subtree-split: a75c4a11d3c555f4d3bed1ea1f70bb29fe49e99c
This commit is contained in:
2024-12-21 20:13:20 -06:00
parent 4ccdfc3a6e
commit dc96270ca5
199 changed files with 2468 additions and 2156 deletions

View File

@ -83,13 +83,13 @@ static ox::Result<GLShader> buildShader(
ox::Vector<char> errMsg(ox::units::KB);
glGetShaderInfoLog(shader, static_cast<GLsizei>(errMsg.size()), nullptr, errMsg.data());
oxErrorf("shader compile error in {}: {}", shaderName, errMsg.data());
return OxError(1, "shader compile error");
return ox::Error(1, "shader compile error");
}
return shader;
}
ox::Result<GLProgram> buildShaderProgram(ProgramSource const&src) noexcept {
oxRequireM(program, buildShaderProgram(
OX_REQUIRE_M(program, buildShaderProgram(
src.vertShader,
src.fragShader,
src.geomShader));
@ -127,13 +127,13 @@ ox::Result<GLProgram> buildShaderProgram(
ox::CStringView const&frag,
ox::CStringView const&geo) noexcept {
GLProgram prgm(glCreateProgram());
oxRequire(vs, buildShader(GL_VERTEX_SHADER, vert.c_str(), "vshad"));
OX_REQUIRE(vs, buildShader(GL_VERTEX_SHADER, vert.c_str(), "vshad"));
glAttachShader(prgm, vs);
if (geo.c_str() && geo.bytes() != 0) {
oxRequire(gs, buildShader(GL_GEOMETRY_SHADER, geo.c_str(), "gshad"));
OX_REQUIRE(gs, buildShader(GL_GEOMETRY_SHADER, geo.c_str(), "gshad"));
glAttachShader(prgm, gs);
}
oxRequire(fs, buildShader(GL_FRAGMENT_SHADER, frag.c_str(), "fshad"));
OX_REQUIRE(fs, buildShader(GL_FRAGMENT_SHADER, frag.c_str(), "fshad"));
glAttachShader(prgm, fs);
glLinkProgram(prgm);
return prgm;