[jasper/world/studio] Change WorldEditor Claw format back to Organic

This commit is contained in:
Gary Talent 2024-05-24 22:07:56 -05:00
parent 20cd027466
commit c5971ec641

View File

@ -107,7 +107,7 @@ void WorldEditorImGui::onActivated() noexcept {
}
ox::Error WorldEditorImGui::saveItem() noexcept {
return m_sctx.project->writeObj(itemPath(), m_doc, ox::ClawFormat::Metal);
return m_sctx.project->writeObj(itemPath(), m_doc, ox::ClawFormat::Organic);
}
void WorldEditorImGui::drawObjSetSelector() noexcept {
@ -163,7 +163,7 @@ void WorldEditorImGui::drawPropEditor() noexcept {
ImGui::InputInt("Map Width", &m_sizeEditor.columns, 1);
ImGui::InputInt("Map Height", &m_sizeEditor.rows, 1);
const bool changed = m_doc.columns != m_sizeEditor.columns
|| m_doc.rows != m_sizeEditor.rows;
|| m_doc.rows != m_sizeEditor.rows;
if (ig::PopupControlsOkCancel(popupSz.x, m_sizeEditor.show) == ig::PopupResponse::OK) {
if (changed) {
std::ignore = pushCommand<EditWorldSizeCommand>(