Squashed 'deps/nostalgia/' changes from 37cfa927..f847289b
f847289b [glutils] Cleanup 94b0020d [nostalgia,olympic] Cleanup c54c0bad [teagba] Cleanup b9ffae02 [nostalgia/gfx] Cleanup 003f3e01 [nostalgia] Update release notes 9028e74a [nostalgia/gfx/studio/tilesheet] Disable paste when nothing is selected f5ccab5f [studio] Cleanup git-subtree-dir: deps/nostalgia git-subtree-split: f847289bd493e3318eb6fc1d09ea216e140899aa
This commit is contained in:
24
deps/glutils/include/glutils/glutils.hpp
vendored
24
deps/glutils/include/glutils/glutils.hpp
vendored
@ -89,7 +89,7 @@ struct GLObject: public Base {
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return id;
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return id;
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}
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}
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constexpr operator const GLuint&() const noexcept {
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constexpr operator GLuint const&() const noexcept {
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return id;
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return id;
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}
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}
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@ -135,7 +135,7 @@ struct FrameBuffer {
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return fbo.id;
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return fbo.id;
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}
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}
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constexpr operator const GLuint&() const noexcept {
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constexpr operator GLuint const&() const noexcept {
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return fbo.id;
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return fbo.id;
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}
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}
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@ -158,14 +158,14 @@ struct FrameBuffer {
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class FrameBufferBind {
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class FrameBufferBind {
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private:
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private:
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static const FrameBuffer *s_activeFb;
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static FrameBuffer const *s_activeFb;
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const FrameBuffer *m_restoreFb = nullptr;
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FrameBuffer const *m_restoreFb = nullptr;
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public:
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public:
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explicit FrameBufferBind(const FrameBuffer &fb) noexcept;
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explicit FrameBufferBind(FrameBuffer const &fb) noexcept;
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~FrameBufferBind() noexcept;
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~FrameBufferBind() noexcept;
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};
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};
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void bind(const FrameBuffer &fb) noexcept;
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void bind(FrameBuffer const &fb) noexcept;
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struct ShaderVarSet {
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struct ShaderVarSet {
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GLsizei len{};
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GLsizei len{};
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@ -201,9 +201,9 @@ void setupShaderParams(
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void setupShaderParams(GLProgram const &shader, ox::Vector<ShaderVarSet> const &vars) noexcept;
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void setupShaderParams(GLProgram const &shader, ox::Vector<ShaderVarSet> const &vars) noexcept;
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glutils::GLVertexArray generateVertexArrayObject() noexcept;
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GLVertexArray generateVertexArrayObject() noexcept;
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glutils::GLBuffer generateBuffer() noexcept;
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GLBuffer generateBuffer() noexcept;
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[[nodiscard]]
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[[nodiscard]]
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FrameBuffer generateFrameBuffer(int width, int height) noexcept;
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FrameBuffer generateFrameBuffer(int width, int height) noexcept;
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@ -218,10 +218,10 @@ void resizeInitFrameBuffer(FrameBuffer &fb, int width, int height) noexcept;
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void resizeInitFrameBuffer(FrameBuffer &fb, ox::Size const &sz) noexcept;
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void resizeInitFrameBuffer(FrameBuffer &fb, ox::Size const &sz) noexcept;
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struct BufferSet {
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struct BufferSet {
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glutils::GLVertexArray vao;
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GLVertexArray vao;
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glutils::GLBuffer vbo;
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GLBuffer vbo;
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glutils::GLBuffer ebo;
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GLBuffer ebo;
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glutils::GLTexture tex;
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GLTexture tex;
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ox::Vector<float> vertices;
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ox::Vector<float> vertices;
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ox::Vector<GLuint> elements;
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ox::Vector<GLuint> elements;
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};
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};
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47
deps/glutils/src/glutils.cpp
vendored
47
deps/glutils/src/glutils.cpp
vendored
@ -46,9 +46,9 @@ template struct GLObject<deleteVertexArray>;
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template struct GLObject<deleteProgram>;
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template struct GLObject<deleteProgram>;
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template struct GLObject<deleteShader>;
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template struct GLObject<deleteShader>;
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const FrameBuffer *FrameBufferBind::s_activeFb = nullptr;
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FrameBuffer const *FrameBufferBind::s_activeFb = nullptr;
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FrameBufferBind::FrameBufferBind(const FrameBuffer &fb) noexcept: m_restoreFb(s_activeFb) {
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FrameBufferBind::FrameBufferBind(FrameBuffer const &fb) noexcept: m_restoreFb(s_activeFb) {
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s_activeFb = &fb;
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s_activeFb = &fb;
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glBindFramebuffer(GL_FRAMEBUFFER, fb);
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glBindFramebuffer(GL_FRAMEBUFFER, fb);
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glViewport(0, 0, fb.width, fb.height);
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glViewport(0, 0, fb.width, fb.height);
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@ -64,15 +64,15 @@ FrameBufferBind::~FrameBufferBind() noexcept {
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}
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}
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}
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}
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void bind(const FrameBuffer &fb) noexcept {
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void bind(FrameBuffer const &fb) noexcept {
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glBindFramebuffer(GL_FRAMEBUFFER, fb);
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glBindFramebuffer(GL_FRAMEBUFFER, fb);
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glViewport(0, 0, fb.width, fb.height);
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glViewport(0, 0, fb.width, fb.height);
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}
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}
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static ox::Result<GLShader> buildShader(
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static ox::Result<GLShader> buildShader(
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GLuint shaderType,
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GLuint const shaderType,
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const GLchar *src,
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GLchar const *src,
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ox::StringViewCR shaderName) noexcept {
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ox::StringViewCR shaderName) noexcept {
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GLShader shader(glCreateShader(shaderType));
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GLShader shader(glCreateShader(shaderType));
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glShaderSource(shader, 1, &src, nullptr);
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glShaderSource(shader, 1, &src, nullptr);
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@ -162,16 +162,30 @@ FrameBuffer generateFrameBuffer(int width, int height) noexcept {
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// color texture
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// color texture
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glGenTextures(1, &fb.color.id);
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glGenTextures(1, &fb.color.id);
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glBindTexture(GL_TEXTURE_2D, fb.color);
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glBindTexture(GL_TEXTURE_2D, fb.color);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr);
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glTexImage2D(
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GL_TEXTURE_2D,
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0,
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GL_RGB,
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width,
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height,
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0,
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GL_RGB,
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GL_UNSIGNED_BYTE,
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nullptr);
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glGenerateMipmap(GL_TEXTURE_2D);
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glGenerateMipmap(GL_TEXTURE_2D);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb.color, 0);
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glFramebufferTexture2D(
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GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fb.color, 0);
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// depth texture
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// depth texture
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glGenRenderbuffers(1, &fb.depth.id);
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glGenRenderbuffers(1, &fb.depth.id);
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glBindRenderbuffer(GL_RENDERBUFFER, fb.depth);
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glBindRenderbuffer(GL_RENDERBUFFER, fb.depth);
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glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
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glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fb.depth);
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glFramebufferRenderbuffer(
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GL_FRAMEBUFFER,
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GL_DEPTH_STENCIL_ATTACHMENT,
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GL_RENDERBUFFER,
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fb.depth);
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// verify FBO
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// verify FBO
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oxAssert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, "Frame Buffer is incomplete");
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oxAssert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, "Frame Buffer is incomplete");
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// restore primary FB
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// restore primary FB
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@ -189,7 +203,16 @@ void resizeFrameBuffer(FrameBuffer &fb, int width, int height) noexcept {
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glBindFramebuffer(GL_FRAMEBUFFER, fb);
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glBindFramebuffer(GL_FRAMEBUFFER, fb);
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// color texture
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// color texture
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glBindTexture(GL_TEXTURE_2D, fb.color);
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glBindTexture(GL_TEXTURE_2D, fb.color);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr);
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glTexImage2D(
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GL_TEXTURE_2D,
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0,
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GL_RGB,
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width,
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height,
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0,
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GL_RGB,
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GL_UNSIGNED_BYTE,
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nullptr);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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// depth texture
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// depth texture
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@ -201,7 +224,7 @@ void resizeFrameBuffer(FrameBuffer &fb, int width, int height) noexcept {
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glBindRenderbuffer(GL_RENDERBUFFER, 0);
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glBindRenderbuffer(GL_RENDERBUFFER, 0);
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}
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}
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void resizeInitFrameBuffer(FrameBuffer &fb, int width, int height) noexcept {
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void resizeInitFrameBuffer(FrameBuffer &fb, int const width, int const height) noexcept {
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if (!fb) {
|
if (!fb) {
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fb = generateFrameBuffer(width, height);
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fb = generateFrameBuffer(width, height);
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return;
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return;
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@ -214,13 +237,13 @@ void resizeInitFrameBuffer(FrameBuffer &fb, ox::Size const&sz) noexcept {
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}
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}
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void sendVbo(BufferSet const &bs) noexcept {
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void sendVbo(BufferSet const &bs) noexcept {
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const auto bufferSize = static_cast<GLsizeiptr>(sizeof(decltype(bs.vertices)::value_type) * bs.vertices.size());
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auto const bufferSize = static_cast<GLsizeiptr>(sizeof(decltype(bs.vertices)::value_type) * bs.vertices.size());
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glBindBuffer(GL_ARRAY_BUFFER, bs.vbo);
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glBindBuffer(GL_ARRAY_BUFFER, bs.vbo);
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glBufferData(GL_ARRAY_BUFFER, bufferSize, bs.vertices.data(), GL_DYNAMIC_DRAW);
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glBufferData(GL_ARRAY_BUFFER, bufferSize, bs.vertices.data(), GL_DYNAMIC_DRAW);
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}
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}
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void sendEbo(BufferSet const &bs) noexcept {
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void sendEbo(BufferSet const &bs) noexcept {
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const auto bufferSize = static_cast<GLsizeiptr>(sizeof(decltype(bs.elements)::value_type) * bs.elements.size());
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auto const bufferSize = static_cast<GLsizeiptr>(sizeof(decltype(bs.elements)::value_type) * bs.elements.size());
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bs.ebo);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bs.ebo);
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, bufferSize, bs.elements.data(), GL_STATIC_DRAW);
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, bufferSize, bs.elements.data(), GL_STATIC_DRAW);
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}
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}
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2
deps/teagba/include/teagba/gfx.hpp
vendored
2
deps/teagba/include/teagba/gfx.hpp
vendored
@ -37,7 +37,7 @@ struct OX_ALIGN8 GbaSpriteAttrUpdate {
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GbaSpriteAttrUpdate &spriteAttr(size_t i) noexcept;
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GbaSpriteAttrUpdate &spriteAttr(size_t i) noexcept;
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void addSpriteUpdate(const GbaSpriteAttrUpdate &upd) noexcept;
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void addSpriteUpdate(GbaSpriteAttrUpdate const &upd) noexcept;
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|
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void applySpriteUpdates() noexcept;
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void applySpriteUpdates() noexcept;
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|
4
deps/teagba/src/cstartup.cpp
vendored
4
deps/teagba/src/cstartup.cpp
vendored
@ -26,7 +26,7 @@ extern void (*__preinit_array_end[]) (void);
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extern void (*__init_array_start[]) (void);
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extern void (*__init_array_start[]) (void);
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extern void (*__init_array_end[]) (void);
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extern void (*__init_array_end[]) (void);
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|
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int main(int argc, const char **argv);
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int main(int argc, char const **argv);
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|
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extern "C" {
|
extern "C" {
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|
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@ -50,7 +50,7 @@ void __libc_init_array() {
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}
|
}
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int c_start() {
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int c_start() {
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const char *args[2] = {"", "rom.oxfs"};
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char const *args[2] = {"", "rom.oxfs"};
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ox::heapmgr::initHeap(HEAP_BEGIN, HEAP_END);
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ox::heapmgr::initHeap(HEAP_BEGIN, HEAP_END);
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mgba::initConsole();
|
mgba::initConsole();
|
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#pragma GCC diagnostic push
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#pragma GCC diagnostic push
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|
2
deps/teagba/src/gfx.cpp
vendored
2
deps/teagba/src/gfx.cpp
vendored
@ -16,7 +16,7 @@ GbaSpriteAttrUpdate &spriteAttr(size_t i) noexcept {
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return g_spriteBuffer[i];
|
return g_spriteBuffer[i];
|
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}
|
}
|
||||||
|
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void addSpriteUpdate(const GbaSpriteAttrUpdate &upd) noexcept {
|
void addSpriteUpdate(GbaSpriteAttrUpdate const &upd) noexcept {
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const auto ie = REG_IE; // disable vblank interrupt handler
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const auto ie = REG_IE; // disable vblank interrupt handler
|
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REG_IE = REG_IE & static_cast<uint16_t>(~teagba::Int_vblank); // disable vblank interrupt handler
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REG_IE = REG_IE & static_cast<uint16_t>(~teagba::Int_vblank); // disable vblank interrupt handler
|
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g_spriteBuffer[upd.idx] = upd;
|
g_spriteBuffer[upd.idx] = upd;
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|
@ -14,8 +14,6 @@
|
|||||||
subsheets
|
subsheets
|
||||||
* PaletteEditor: Add RGB key shortcuts for focusing color channels
|
* PaletteEditor: Add RGB key shortcuts for focusing color channels
|
||||||
* PaletteEditor: Add color preview to color editor
|
* PaletteEditor: Add color preview to color editor
|
||||||
* PaletteEditor: Make RGB key shortcuts work when color channel inputs are
|
|
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focused
|
|
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|
|
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# d2025.05.1
|
# d2025.05.1
|
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|
|
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|
@ -19,10 +19,10 @@ using Color32 = uint32_t;
|
|||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
constexpr Color32 toColor32(Color16 nc) noexcept {
|
constexpr Color32 toColor32(Color16 nc) noexcept {
|
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const auto r = static_cast<Color32>(((nc & 0b0000000000011111) >> 0) * 8);
|
auto const r = static_cast<Color32>(((nc & 0b0000000000011111) >> 0) * 8);
|
||||||
const auto g = static_cast<Color32>(((nc & 0b0000001111100000) >> 5) * 8);
|
auto const g = static_cast<Color32>(((nc & 0b0000001111100000) >> 5) * 8);
|
||||||
const auto b = static_cast<Color32>(((nc & 0b0111110000000000) >> 10) * 8);
|
auto const b = static_cast<Color32>(((nc & 0b0111110000000000) >> 10) * 8);
|
||||||
const auto a = static_cast<Color32>(255);
|
auto const a = static_cast<Color32>(255);
|
||||||
return r | (g << 8) | (b << 16) | (a << 24);
|
return r | (g << 8) | (b << 16) | (a << 24);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,15 +12,15 @@ namespace nostalgia::gfx {
|
|||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
constexpr std::size_t ptToIdx(int x, int y, int c, int scale = 1) noexcept {
|
constexpr std::size_t ptToIdx(int x, int y, int c, int scale = 1) noexcept {
|
||||||
const auto tileWidth = TileWidth * scale;
|
auto const tileWidth = TileWidth * scale;
|
||||||
const auto tileHeight = TileHeight * scale;
|
auto const tileHeight = TileHeight * scale;
|
||||||
const auto pixelsPerTile = tileWidth * tileHeight;
|
auto const pixelsPerTile = tileWidth * tileHeight;
|
||||||
const auto colLength = static_cast<std::size_t>(pixelsPerTile);
|
auto const colLength = static_cast<std::size_t>(pixelsPerTile);
|
||||||
const auto rowLength = static_cast<std::size_t>(static_cast<std::size_t>(c / tileWidth) * colLength);
|
auto const rowLength = static_cast<std::size_t>(static_cast<std::size_t>(c / tileWidth) * colLength);
|
||||||
const auto colStart = static_cast<std::size_t>(colLength * static_cast<std::size_t>(x / tileWidth));
|
auto const colStart = static_cast<std::size_t>(colLength * static_cast<std::size_t>(x / tileWidth));
|
||||||
const auto rowStart = static_cast<std::size_t>(rowLength * static_cast<std::size_t>(y / tileHeight));
|
auto const rowStart = static_cast<std::size_t>(rowLength * static_cast<std::size_t>(y / tileHeight));
|
||||||
const auto colOffset = static_cast<std::size_t>(x % tileWidth);
|
auto const colOffset = static_cast<std::size_t>(x % tileWidth);
|
||||||
const auto rowOffset = static_cast<std::size_t>((y % tileHeight) * tileHeight);
|
auto const rowOffset = static_cast<std::size_t>((y % tileHeight) * tileHeight);
|
||||||
return static_cast<std::size_t>(colStart + colOffset + rowStart + rowOffset);
|
return static_cast<std::size_t>(colStart + colOffset + rowStart + rowOffset);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -31,19 +31,19 @@ constexpr std::size_t ptToIdx(const ox::Point &pt, int c, int scale = 1) noexcep
|
|||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
constexpr ox::Point idxToPt(int i, int c, int scale = 1) noexcept {
|
constexpr ox::Point idxToPt(int i, int c, int scale = 1) noexcept {
|
||||||
const auto tileWidth = TileWidth * scale;
|
auto const tileWidth = TileWidth * scale;
|
||||||
const auto tileHeight = TileHeight * scale;
|
auto const tileHeight = TileHeight * scale;
|
||||||
const auto pixelsPerTile = tileWidth * tileHeight;
|
auto const pixelsPerTile = tileWidth * tileHeight;
|
||||||
// prevent divide by zeros
|
// prevent divide by zeros
|
||||||
if (!c) {
|
if (!c) {
|
||||||
++c;
|
++c;
|
||||||
}
|
}
|
||||||
const auto t = i / pixelsPerTile; // tile number
|
auto const t = i / pixelsPerTile; // tile number
|
||||||
const auto iti = i % pixelsPerTile; // in tile index
|
auto const iti = i % pixelsPerTile; // in tile index
|
||||||
const auto tc = t % c; // tile column
|
auto const tc = t % c; // tile column
|
||||||
const auto tr = t / c; // tile row
|
auto const tr = t / c; // tile row
|
||||||
const auto itx = iti % tileWidth; // in tile x
|
auto const itx = iti % tileWidth; // in tile x
|
||||||
const auto ity = iti / tileHeight; // in tile y
|
auto const ity = iti / tileHeight; // in tile y
|
||||||
return {
|
return {
|
||||||
itx + tc * tileWidth,
|
itx + tc * tileWidth,
|
||||||
ity + tr * tileHeight,
|
ity + tr * tileHeight,
|
||||||
|
@ -246,7 +246,11 @@ ox::Error loadSpriteTileSheet(
|
|||||||
}
|
}
|
||||||
|
|
||||||
void setBgTile(
|
void setBgTile(
|
||||||
Context &ctx, uint_t const bgIdx, int const column, int const row, BgTile const&tile) noexcept {
|
Context &ctx,
|
||||||
|
uint_t const bgIdx,
|
||||||
|
int const column,
|
||||||
|
int const row,
|
||||||
|
BgTile const &tile) noexcept {
|
||||||
auto const tileIdx = static_cast<std::size_t>(row * tileColumns(ctx) + column);
|
auto const tileIdx = static_cast<std::size_t>(row * tileColumns(ctx) + column);
|
||||||
// see Tonc 9.3
|
// see Tonc 9.3
|
||||||
MEM_BG_MAP[bgIdx][tileIdx] =
|
MEM_BG_MAP[bgIdx][tileIdx] =
|
||||||
@ -275,7 +279,7 @@ bool bgStatus(Context&, unsigned const bg) noexcept {
|
|||||||
|
|
||||||
void setBgStatus(Context&, unsigned const bg, bool const status) noexcept {
|
void setBgStatus(Context&, unsigned const bg, bool const status) noexcept {
|
||||||
constexpr auto Bg0Status = 8;
|
constexpr auto Bg0Status = 8;
|
||||||
const auto mask = static_cast<uint32_t>(status) << (Bg0Status + bg);
|
auto const mask = static_cast<uint32_t>(status) << (Bg0Status + bg);
|
||||||
REG_DISPCTL = REG_DISPCTL | ((REG_DISPCTL & ~mask) | mask);
|
REG_DISPCTL = REG_DISPCTL | ((REG_DISPCTL & ~mask) | mask);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -286,7 +290,7 @@ void setBgBpp(Context&, unsigned const bgIdx, unsigned const bpp) noexcept {
|
|||||||
|
|
||||||
void setBgCbb(Context &ctx, unsigned const bgIdx, unsigned const cbbIdx) noexcept {
|
void setBgCbb(Context &ctx, unsigned const bgIdx, unsigned const cbbIdx) noexcept {
|
||||||
auto &bgCtl = regBgCtl(bgIdx);
|
auto &bgCtl = regBgCtl(bgIdx);
|
||||||
const auto &cbbData = ctx.cbbData[cbbIdx];
|
auto const &cbbData = ctx.cbbData[cbbIdx];
|
||||||
teagba::bgSetBpp(bgCtl, cbbData.bpp);
|
teagba::bgSetBpp(bgCtl, cbbData.bpp);
|
||||||
teagba::bgSetCbb(bgCtl, cbbIdx);
|
teagba::bgSetCbb(bgCtl, cbbIdx);
|
||||||
}
|
}
|
||||||
@ -341,13 +345,13 @@ uint_t spriteCount(Context const&) noexcept {
|
|||||||
|
|
||||||
namespace ox {
|
namespace ox {
|
||||||
|
|
||||||
void panic(const char *file, int line, const char *panicMsg, ox::Error const&err) noexcept {
|
void panic(char const *file, int line, char const *panicMsg, ox::Error const &err) noexcept {
|
||||||
using namespace nostalgia::gfx;
|
using namespace nostalgia::gfx;
|
||||||
// reset heap to make sure we have enough memory to allocate context data
|
// reset heap to make sure we have enough memory to allocate context data
|
||||||
OX_ALLOW_UNSAFE_BUFFERS_BEGIN
|
OX_ALLOW_UNSAFE_BUFFERS_BEGIN
|
||||||
const auto heapBegin = reinterpret_cast<char*>(MEM_EWRAM_BEGIN);
|
auto const heapBegin = reinterpret_cast<char*>(MEM_EWRAM_BEGIN);
|
||||||
const auto heapSz = (MEM_EWRAM_END - MEM_EWRAM_BEGIN) / 2;
|
auto const heapSz = (MEM_EWRAM_END - MEM_EWRAM_BEGIN) / 2;
|
||||||
const auto heapEnd = reinterpret_cast<char*>(MEM_EWRAM_BEGIN + heapSz);
|
auto const heapEnd = reinterpret_cast<char*>(MEM_EWRAM_BEGIN + heapSz);
|
||||||
ox::heapmgr::initHeap(heapBegin, heapEnd);
|
ox::heapmgr::initHeap(heapBegin, heapEnd);
|
||||||
OX_ALLOW_UNSAFE_BUFFERS_END
|
OX_ALLOW_UNSAFE_BUFFERS_END
|
||||||
auto tctx = turbine::init(keel::loadRomFs("").unwrap(), "Nostalgia").unwrap();
|
auto tctx = turbine::init(keel::loadRomFs("").unwrap(), "Nostalgia").unwrap();
|
||||||
|
@ -287,7 +287,7 @@ static void initSpriteBufferObjects(Context const &ctx, glutils::BufferSet &bs)
|
|||||||
static void initBackgroundBufferObjects(glutils::BufferSet &bs) noexcept {
|
static void initBackgroundBufferObjects(glutils::BufferSet &bs) noexcept {
|
||||||
for (auto x = 0u; x < TileColumns; ++x) {
|
for (auto x = 0u; x < TileColumns; ++x) {
|
||||||
for (auto y = 0u; y < TileRows; ++y) {
|
for (auto y = 0u; y < TileRows; ++y) {
|
||||||
const auto i = bgVertexRow(x, y);
|
auto const i = bgVertexRow(x, y);
|
||||||
auto const vbo = ox::Span{bs.vertices}
|
auto const vbo = ox::Span{bs.vertices}
|
||||||
+ i * static_cast<std::size_t>(BgVertexVboLength);
|
+ i * static_cast<std::size_t>(BgVertexVboLength);
|
||||||
auto const ebo = ox::Span{bs.elements}
|
auto const ebo = ox::Span{bs.elements}
|
||||||
@ -428,19 +428,19 @@ static void drawBackgrounds(
|
|||||||
ox::Size const &renderSz) noexcept {
|
ox::Size const &renderSz) noexcept {
|
||||||
// load background shader and its uniforms
|
// load background shader and its uniforms
|
||||||
glUseProgram(ctx.bgShader);
|
glUseProgram(ctx.bgShader);
|
||||||
const auto uniformSrcImgSz = glGetUniformLocation(ctx.bgShader, "fSrcImgSz");
|
auto const uniformSrcImgSz = glGetUniformLocation(ctx.bgShader, "fSrcImgSz");
|
||||||
const auto uniformXScale = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vXScale"));
|
auto const uniformXScale = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vXScale"));
|
||||||
const auto uniformTileHeight = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vTileHeight"));
|
auto const uniformTileHeight = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vTileHeight"));
|
||||||
const auto uniformBgIdx = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vBgIdx"));
|
auto const uniformBgIdx = static_cast<GLint>(glGetUniformLocation(ctx.bgShader, "vBgIdx"));
|
||||||
const auto [wi, hi] = renderSz;
|
auto const [wi, hi] = renderSz;
|
||||||
const auto wf = static_cast<float>(wi);
|
auto const wf = static_cast<float>(wi);
|
||||||
const auto hf = static_cast<float>(hi);
|
auto const hf = static_cast<float>(hi);
|
||||||
glUniform1f(uniformXScale, hf / wf);
|
glUniform1f(uniformXScale, hf / wf);
|
||||||
auto bgIdx = 0.f;
|
auto bgIdx = 0.f;
|
||||||
for (const auto &bg : ctx.backgrounds) {
|
for (auto const &bg : ctx.backgrounds) {
|
||||||
if (bg.enabled) {
|
if (bg.enabled) {
|
||||||
auto &cbb = ctx.cbbs[bg.cbbIdx];
|
auto &cbb = ctx.cbbs[bg.cbbIdx];
|
||||||
const auto tileRows = cbb.tex.height / (TileHeight * Scale);
|
auto const tileRows = cbb.tex.height / (TileHeight * Scale);
|
||||||
glUniform1f(uniformTileHeight, 1.0f / static_cast<float>(tileRows));
|
glUniform1f(uniformTileHeight, 1.0f / static_cast<float>(tileRows));
|
||||||
glUniform2f(
|
glUniform2f(
|
||||||
uniformSrcImgSz,
|
uniformSrcImgSz,
|
||||||
@ -456,11 +456,11 @@ static void drawBackgrounds(
|
|||||||
static void drawSprites(Context &ctx, ox::Size const&renderSz) noexcept {
|
static void drawSprites(Context &ctx, ox::Size const&renderSz) noexcept {
|
||||||
glUseProgram(ctx.spriteShader);
|
glUseProgram(ctx.spriteShader);
|
||||||
auto &sb = ctx.spriteBlocks;
|
auto &sb = ctx.spriteBlocks;
|
||||||
const auto uniformXScale = glGetUniformLocation(ctx.bgShader, "vXScale");
|
auto const uniformXScale = glGetUniformLocation(ctx.bgShader, "vXScale");
|
||||||
const auto uniformTileHeight = glGetUniformLocation(ctx.spriteShader, "vTileHeight");
|
auto const uniformTileHeight = glGetUniformLocation(ctx.spriteShader, "vTileHeight");
|
||||||
const auto [wi, hi] = renderSz;
|
auto const [wi, hi] = renderSz;
|
||||||
const auto wf = static_cast<float>(wi);
|
auto const wf = static_cast<float>(wi);
|
||||||
const auto hf = static_cast<float>(hi);
|
auto const hf = static_cast<float>(hi);
|
||||||
glUniform1f(uniformXScale, hf / wf);
|
glUniform1f(uniformXScale, hf / wf);
|
||||||
// update vbo
|
// update vbo
|
||||||
glBindVertexArray(sb.vao);
|
glBindVertexArray(sb.vao);
|
||||||
@ -469,7 +469,7 @@ static void drawSprites(Context &ctx, ox::Size const&renderSz) noexcept {
|
|||||||
glutils::sendVbo(sb);
|
glutils::sendVbo(sb);
|
||||||
}
|
}
|
||||||
// set vTileHeight uniform
|
// set vTileHeight uniform
|
||||||
const auto tileRows = sb.tex.height / (TileHeight * Scale);
|
auto const tileRows = sb.tex.height / (TileHeight * Scale);
|
||||||
glUniform1f(uniformTileHeight, 1.0f / static_cast<float>(tileRows));
|
glUniform1f(uniformTileHeight, 1.0f / static_cast<float>(tileRows));
|
||||||
// draw
|
// draw
|
||||||
glBindTexture(GL_TEXTURE_2D, sb.tex);
|
glBindTexture(GL_TEXTURE_2D, sb.tex);
|
||||||
@ -493,7 +493,7 @@ static void loadPalette(
|
|||||||
// make first color transparent
|
// make first color transparent
|
||||||
palette[palOffset + 3] = 0;
|
palette[palOffset + 3] = 0;
|
||||||
glUseProgram(shaderPgrm);
|
glUseProgram(shaderPgrm);
|
||||||
const auto uniformPalette = static_cast<GLint>(glGetUniformLocation(shaderPgrm, "fPalette"));
|
auto const uniformPalette = static_cast<GLint>(glGetUniformLocation(shaderPgrm, "fPalette"));
|
||||||
glUniform4fv(uniformPalette, ColorCnt, palette.data());
|
glUniform4fv(uniformPalette, ColorCnt, palette.data());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -526,12 +526,12 @@ static void setSprite(
|
|||||||
auto const uY = static_cast<int>(s.y + 8) % 255 - 8;
|
auto const uY = static_cast<int>(s.y + 8) % 255 - 8;
|
||||||
oxAssert(1 < ctx.spriteBlocks.vertices.size(), "vbo overflow");
|
oxAssert(1 < ctx.spriteBlocks.vertices.size(), "vbo overflow");
|
||||||
oxAssert(1 < ctx.spriteBlocks.elements.size(), "ebo overflow");
|
oxAssert(1 < ctx.spriteBlocks.elements.size(), "ebo overflow");
|
||||||
const auto spriteVboSz = ctx.blocksPerSprite * renderer::SpriteVertexVboLength;
|
auto const spriteVboSz = ctx.blocksPerSprite * renderer::SpriteVertexVboLength;
|
||||||
const auto spriteEboSz = ctx.blocksPerSprite * renderer::SpriteVertexEboLength;
|
auto const spriteEboSz = ctx.blocksPerSprite * renderer::SpriteVertexEboLength;
|
||||||
auto const vboBase = spriteVboSz * idx;
|
auto const vboBase = spriteVboSz * idx;
|
||||||
auto const eboBase = spriteEboSz * idx;
|
auto const eboBase = spriteEboSz * idx;
|
||||||
auto i = 0u;
|
auto i = 0u;
|
||||||
const auto set = [&](int xIt, int yIt, bool enabled) {
|
auto const set = [&](int xIt, int yIt, bool enabled) {
|
||||||
auto const fX = static_cast<float>(uX + xIt * 8) / 8;
|
auto const fX = static_cast<float>(uX + xIt * 8) / 8;
|
||||||
auto const fY = static_cast<float>(uY + yIt * 8) / 8;
|
auto const fY = static_cast<float>(uY + yIt * 8) / 8;
|
||||||
auto const vboIdx = vboBase + renderer::SpriteVertexVboLength * i;
|
auto const vboIdx = vboBase + renderer::SpriteVertexVboLength * i;
|
||||||
@ -576,10 +576,10 @@ static void setSprite(
|
|||||||
|
|
||||||
ox::Result<ox::UPtr<Context>> init(turbine::Context &tctx, InitParams const¶ms) noexcept {
|
ox::Result<ox::UPtr<Context>> init(turbine::Context &tctx, InitParams const¶ms) noexcept {
|
||||||
auto ctx = ox::make_unique<Context>(tctx, params);
|
auto ctx = ox::make_unique<Context>(tctx, params);
|
||||||
const auto bgVshad = ox::sfmt(renderer::bgvshadTmpl, gl::GlslVersion);
|
auto const bgVshad = ox::sfmt(renderer::bgvshadTmpl, gl::GlslVersion);
|
||||||
const auto bgFshad = ox::sfmt(renderer::bgfshadTmpl, gl::GlslVersion);
|
auto const bgFshad = ox::sfmt(renderer::bgfshadTmpl, gl::GlslVersion);
|
||||||
const auto spriteVshad = ox::sfmt(renderer::spritevshadTmpl, gl::GlslVersion);
|
auto const spriteVshad = ox::sfmt(renderer::spritevshadTmpl, gl::GlslVersion);
|
||||||
const auto spriteFshad = ox::sfmt(renderer::spritefshadTmpl, gl::GlslVersion);
|
auto const spriteFshad = ox::sfmt(renderer::spritefshadTmpl, gl::GlslVersion);
|
||||||
OX_RETURN_ERROR(glutils::buildShaderProgram(bgVshad, bgFshad).moveTo(ctx->bgShader));
|
OX_RETURN_ERROR(glutils::buildShaderProgram(bgVshad, bgFshad).moveTo(ctx->bgShader));
|
||||||
OX_RETURN_ERROR(
|
OX_RETURN_ERROR(
|
||||||
glutils::buildShaderProgram(spriteVshad, spriteFshad).moveTo(ctx->spriteShader));
|
glutils::buildShaderProgram(spriteVshad, spriteFshad).moveTo(ctx->spriteShader));
|
||||||
@ -603,12 +603,12 @@ struct TileSheetData {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
static ox::Result<TileSheetData> normalizeTileSheet(
|
static ox::Result<TileSheetData> normalizeTileSheet
|
||||||
CompactTileSheet const&ts) noexcept {
|
(CompactTileSheet const&ts) noexcept {
|
||||||
const uint_t bytesPerTile = ts.bpp == 8 ? PixelsPerTile : PixelsPerTile / 2;
|
const uint_t bytesPerTile = ts.bpp == 8 ? PixelsPerTile : PixelsPerTile / 2;
|
||||||
const auto tiles = ts.pixels.size() / bytesPerTile;
|
auto const tiles = ts.pixels.size() / bytesPerTile;
|
||||||
constexpr int width = 8;
|
constexpr int width = 8;
|
||||||
const int height = 8 * static_cast<int>(tiles);
|
int const height = 8 * static_cast<int>(tiles);
|
||||||
ox::Vector<uint32_t> pixels;
|
ox::Vector<uint32_t> pixels;
|
||||||
if (bytesPerTile == 64) { // 8 BPP
|
if (bytesPerTile == 64) { // 8 BPP
|
||||||
pixels.resize(ts.pixels.size());
|
pixels.resize(ts.pixels.size());
|
||||||
@ -779,13 +779,13 @@ void setBgTile(
|
|||||||
"nostalgia.gfx.setBgTile",
|
"nostalgia.gfx.setBgTile",
|
||||||
"bgIdx: {}, column: {}, row: {}, tile: {}, palBank: {}",
|
"bgIdx: {}, column: {}, row: {}, tile: {}, palBank: {}",
|
||||||
bgIdx, column, row, tile.tileIdx, tile.palBank);
|
bgIdx, column, row, tile.tileIdx, tile.palBank);
|
||||||
const auto z = static_cast<uint_t>(bgIdx);
|
auto const z = static_cast<uint_t>(bgIdx);
|
||||||
const auto y = static_cast<uint_t>(row);
|
auto const y = static_cast<uint_t>(row);
|
||||||
const auto x = static_cast<uint_t>(column);
|
auto const x = static_cast<uint_t>(column);
|
||||||
const auto i = renderer::bgVertexRow(x, y);
|
auto const i = renderer::bgVertexRow(x, y);
|
||||||
auto &cbb = ctx.cbbs[z];
|
auto &cbb = ctx.cbbs[z];
|
||||||
const auto vbo = ox::Span{cbb.vertices} + i * renderer::BgVertexVboLength;
|
auto const vbo = ox::Span{cbb.vertices} + i * renderer::BgVertexVboLength;
|
||||||
const auto ebo = ox::Span{cbb.elements} + i * renderer::BgVertexEboLength;
|
auto const ebo = ox::Span{cbb.elements} + i * renderer::BgVertexEboLength;
|
||||||
auto &bg = ctx.backgrounds[bgIdx];
|
auto &bg = ctx.backgrounds[bgIdx];
|
||||||
renderer::setTileBufferObject(
|
renderer::setTileBufferObject(
|
||||||
static_cast<uint_t>(i * renderer::BgVertexVboRows),
|
static_cast<uint_t>(i * renderer::BgVertexVboRows),
|
||||||
|
@ -8,7 +8,6 @@
|
|||||||
|
|
||||||
#include <keel/typeconv.hpp>
|
#include <keel/typeconv.hpp>
|
||||||
|
|
||||||
#include <nostalgia/gfx/context.hpp>
|
|
||||||
#include <nostalgia/gfx/palette.hpp>
|
#include <nostalgia/gfx/palette.hpp>
|
||||||
#include <nostalgia/gfx/tilesheet.hpp>
|
#include <nostalgia/gfx/tilesheet.hpp>
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ static class: public studio::Module {
|
|||||||
}
|
}
|
||||||
} const mod;
|
} const mod;
|
||||||
|
|
||||||
const studio::Module *studioModule() noexcept {
|
studio::Module const *studioModule() noexcept {
|
||||||
return &mod;
|
return &mod;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -48,7 +48,7 @@ CutPasteCommand::CutPasteCommand(
|
|||||||
|
|
||||||
ox::Error CutPasteCommand::redo() noexcept {
|
ox::Error CutPasteCommand::redo() noexcept {
|
||||||
auto &subsheet = getSubSheet(m_img, m_subSheetIdx);
|
auto &subsheet = getSubSheet(m_img, m_subSheetIdx);
|
||||||
for (const auto &c : m_changes) {
|
for (auto const &c : m_changes) {
|
||||||
subsheet.pixels[c.idx] = static_cast<uint8_t>(c.newPalIdx);
|
subsheet.pixels[c.idx] = static_cast<uint8_t>(c.newPalIdx);
|
||||||
}
|
}
|
||||||
return {};
|
return {};
|
||||||
@ -56,7 +56,7 @@ ox::Error CutPasteCommand::redo() noexcept {
|
|||||||
|
|
||||||
ox::Error CutPasteCommand::undo() noexcept {
|
ox::Error CutPasteCommand::undo() noexcept {
|
||||||
auto &subsheet = getSubSheet(m_img, m_subSheetIdx);
|
auto &subsheet = getSubSheet(m_img, m_subSheetIdx);
|
||||||
for (const auto &c : m_changes) {
|
for (auto const &c : m_changes) {
|
||||||
subsheet.pixels[c.idx] = static_cast<uint8_t>(c.oldPalIdx);
|
subsheet.pixels[c.idx] = static_cast<uint8_t>(c.oldPalIdx);
|
||||||
}
|
}
|
||||||
return {};
|
return {};
|
||||||
|
@ -194,6 +194,7 @@ void TileSheetEditorImGui::keyStateChanged(turbine::Key const key, bool const do
|
|||||||
void TileSheetEditorImGui::draw(studio::Context&) noexcept {
|
void TileSheetEditorImGui::draw(studio::Context&) noexcept {
|
||||||
setCopyEnabled(m_model.hasSelection());
|
setCopyEnabled(m_model.hasSelection());
|
||||||
setCutEnabled(m_model.hasSelection());
|
setCutEnabled(m_model.hasSelection());
|
||||||
|
setPasteEnabled(m_model.hasSelection());
|
||||||
if (ig::mainWinHasFocus() && m_tool == TileSheetTool::Select) {
|
if (ig::mainWinHasFocus() && m_tool == TileSheetTool::Select) {
|
||||||
if (ImGui::IsKeyDown(ImGuiKey_ModCtrl) && !m_palPathFocused) {
|
if (ImGui::IsKeyDown(ImGuiKey_ModCtrl) && !m_palPathFocused) {
|
||||||
if (ImGui::IsKeyPressed(ImGuiKey_A)) {
|
if (ImGui::IsKeyPressed(ImGuiKey_A)) {
|
||||||
|
@ -92,7 +92,7 @@ void TileSheetEditorView::clickFill(ox::Vec2 const&paneSize, ox::Vec2 const&clic
|
|||||||
m_model.fill(pt, static_cast<uint8_t>(m_palIdx));
|
m_model.fill(pt, static_cast<uint8_t>(m_palIdx));
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileSheetEditorView::releaseMouseButton(TileSheetTool tool) noexcept {
|
void TileSheetEditorView::releaseMouseButton(TileSheetTool const tool) noexcept {
|
||||||
switch (tool) {
|
switch (tool) {
|
||||||
case TileSheetTool::Draw:
|
case TileSheetTool::Draw:
|
||||||
case TileSheetTool::Fill:
|
case TileSheetTool::Fill:
|
||||||
@ -135,7 +135,7 @@ void TileSheetEditorView::initView() noexcept {
|
|||||||
|
|
||||||
ox::Point TileSheetEditorView::clickPoint(ox::Vec2 const &paneSize, ox::Vec2 const &clickPos) const noexcept {
|
ox::Point TileSheetEditorView::clickPoint(ox::Vec2 const &paneSize, ox::Vec2 const &clickPos) const noexcept {
|
||||||
auto [x, y] = clickPos;
|
auto [x, y] = clickPos;
|
||||||
const auto pixDrawSz = m_pixelsDrawer.pixelSize(paneSize);
|
auto const pixDrawSz = m_pixelsDrawer.pixelSize(paneSize);
|
||||||
x /= paneSize.x;
|
x /= paneSize.x;
|
||||||
y /= paneSize.y;
|
y /= paneSize.y;
|
||||||
x += -m_scrollOffset.x / 2;
|
x += -m_scrollOffset.x / 2;
|
||||||
|
@ -73,7 +73,8 @@ class TileSheetGrid {
|
|||||||
void update(ox::Vec2 const &paneSize, TileSheet::SubSheet const &subsheet) noexcept;
|
void update(ox::Vec2 const &paneSize, TileSheet::SubSheet const &subsheet) noexcept;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static void setBufferObject(ox::Point pt1, ox::Point pt2, Color32 c, ox::Span<float> vbo, ox::Vec2 const&pixSize) noexcept;
|
static void setBufferObject(
|
||||||
|
ox::Point pt1, ox::Point pt2, Color32 c, ox::Span<float> vbo, ox::Vec2 const &pixSize) noexcept;
|
||||||
|
|
||||||
void setBufferObjects(ox::Vec2 const &paneSize, TileSheet::SubSheet const &subsheet) noexcept;
|
void setBufferObjects(ox::Vec2 const &paneSize, TileSheet::SubSheet const &subsheet) noexcept;
|
||||||
|
|
||||||
|
@ -86,12 +86,12 @@ static void setPixel(
|
|||||||
int const columns,
|
int const columns,
|
||||||
ox::Point const &pt,
|
ox::Point const &pt,
|
||||||
uint8_t const palIdx) noexcept {
|
uint8_t const palIdx) noexcept {
|
||||||
const auto idx = ptToIdx(pt, columns);
|
auto const idx = ptToIdx(pt, columns);
|
||||||
pixels[idx] = palIdx;
|
pixels[idx] = palIdx;
|
||||||
}
|
}
|
||||||
|
|
||||||
void setPixel(TileSheet::SubSheet &ss, ox::Point const &pt, uint8_t const palIdx) noexcept {
|
void setPixel(TileSheet::SubSheet &ss, ox::Point const &pt, uint8_t const palIdx) noexcept {
|
||||||
const auto idx = ptToIdx(pt, ss.columns);
|
auto const idx = ptToIdx(pt, ss.columns);
|
||||||
ss.pixels[idx] = palIdx;
|
ss.pixels[idx] = palIdx;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -154,8 +154,8 @@ ox::Result<ox::StringView> getNameFor(TileSheet::SubSheet const&ss, SubSheetId c
|
|||||||
if (ss.id == pId) {
|
if (ss.id == pId) {
|
||||||
return ox::StringView(ss.name);
|
return ox::StringView(ss.name);
|
||||||
}
|
}
|
||||||
for (const auto &sub : ss.subsheets) {
|
for (auto const &sub : ss.subsheets) {
|
||||||
const auto [name, err] = getNameFor(sub, pId);
|
auto const [name, err] = getNameFor(sub, pId);
|
||||||
if (!err) {
|
if (!err) {
|
||||||
return name;
|
return name;
|
||||||
}
|
}
|
||||||
@ -222,7 +222,7 @@ static TileSheet::SubSheet const&getSubSheet(
|
|||||||
if (idxIt == idx.size()) {
|
if (idxIt == idx.size()) {
|
||||||
return pSubsheet;
|
return pSubsheet;
|
||||||
}
|
}
|
||||||
const auto currentIdx = idx[idxIt];
|
auto const currentIdx = idx[idxIt];
|
||||||
if (pSubsheet.subsheets.size() < currentIdx) {
|
if (pSubsheet.subsheets.size() < currentIdx) {
|
||||||
return pSubsheet;
|
return pSubsheet;
|
||||||
}
|
}
|
||||||
@ -437,13 +437,13 @@ ox::Vector<uint32_t> resizeTileSheetData(
|
|||||||
ox::Vector<uint32_t> dst;
|
ox::Vector<uint32_t> dst;
|
||||||
auto dstWidth = srcSize.width * scale;
|
auto dstWidth = srcSize.width * scale;
|
||||||
auto dstHeight = srcSize.height * scale;
|
auto dstHeight = srcSize.height * scale;
|
||||||
const auto pixelCnt = dstWidth * dstHeight;
|
auto const pixelCnt = dstWidth * dstHeight;
|
||||||
dst.resize(static_cast<std::size_t>(pixelCnt));
|
dst.resize(static_cast<std::size_t>(pixelCnt));
|
||||||
for (auto i = 0; i < pixelCnt; ++i) {
|
for (auto i = 0; i < pixelCnt; ++i) {
|
||||||
const auto dstPt = idxToPt(i, 1, scale);
|
auto const dstPt = idxToPt(i, 1, scale);
|
||||||
const auto srcPt = dstPt / ox::Point{scale, scale};
|
auto const srcPt = dstPt / ox::Point{scale, scale};
|
||||||
const auto srcIdx = ptToIdx(srcPt, 1);
|
auto const srcIdx = ptToIdx(srcPt, 1);
|
||||||
const auto srcPixel = srcPixels[srcIdx];
|
auto const srcPixel = srcPixels[srcIdx];
|
||||||
dst[static_cast<std::size_t>(i)] = srcPixel;
|
dst[static_cast<std::size_t>(i)] = srcPixel;
|
||||||
}
|
}
|
||||||
return dst;
|
return dst;
|
||||||
|
@ -24,7 +24,7 @@ static std::map<ox::StringView, ox::Error(*)()> tests = {
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
int main(int argc, const char **argv) {
|
int main(int argc, char const **argv) {
|
||||||
int retval = -1;
|
int retval = -1;
|
||||||
if (argc > 0) {
|
if (argc > 0) {
|
||||||
auto const args = ox::Span{argv, static_cast<size_t>(argc)};
|
auto const args = ox::Span{argv, static_cast<size_t>(argc)};
|
||||||
|
@ -11,7 +11,7 @@
|
|||||||
static std::map<ox::StringView, ox::Error(*)()> tests = {
|
static std::map<ox::StringView, ox::Error(*)()> tests = {
|
||||||
};
|
};
|
||||||
|
|
||||||
int main(int argc, const char **argv) {
|
int main(int argc, char const **argv) {
|
||||||
int retval = -1;
|
int retval = -1;
|
||||||
if (argc > 0) {
|
if (argc > 0) {
|
||||||
auto const args = ox::Span{argv, static_cast<size_t>(argc)};
|
auto const args = ox::Span{argv, static_cast<size_t>(argc)};
|
||||||
|
@ -55,7 +55,7 @@ void registerStudioModules() noexcept;
|
|||||||
#if defined(_WIN32) && OLYMPIC_GUI_APP
|
#if defined(_WIN32) && OLYMPIC_GUI_APP
|
||||||
int WinMain() {
|
int WinMain() {
|
||||||
auto const argc = __argc;
|
auto const argc = __argc;
|
||||||
auto const argv = const_cast<const char**>(__argv);
|
auto const argv = const_cast<char const**>(__argv);
|
||||||
#else
|
#else
|
||||||
int main(int const argc, char const **argv) {
|
int main(int const argc, char const **argv) {
|
||||||
#endif
|
#endif
|
||||||
|
@ -26,7 +26,7 @@ ox::Error writeUuidHeader(ox::Writer_c auto &writer, ox::UUID const&uuid) noexce
|
|||||||
template<typename T>
|
template<typename T>
|
||||||
ox::Result<T> readAsset(ox::BufferView buff) noexcept {
|
ox::Result<T> readAsset(ox::BufferView buff) noexcept {
|
||||||
std::size_t offset = 0;
|
std::size_t offset = 0;
|
||||||
const auto err = readUuidHeader(buff).error;
|
auto const err = readUuidHeader(buff).error;
|
||||||
if (!err) {
|
if (!err) {
|
||||||
offset = K1HdrSz; // the size of K1 headers
|
offset = K1HdrSz; // the size of K1 headers
|
||||||
}
|
}
|
||||||
|
@ -37,8 +37,8 @@ ox::Result<ox::ModelObject> readAsset(ox::TypeStore &ts, ox::BufferView buff) no
|
|||||||
}
|
}
|
||||||
|
|
||||||
ox::Result<ox::StringView> readAssetTypeId(ox::BufferView const buff) noexcept {
|
ox::Result<ox::StringView> readAssetTypeId(ox::BufferView const buff) noexcept {
|
||||||
const auto err = readUuidHeader(buff).error;
|
auto const err = readUuidHeader(buff).error;
|
||||||
const auto offset = err ? 0u : K1HdrSz;
|
auto const offset = err ? 0u : K1HdrSz;
|
||||||
if (offset >= buff.size()) [[unlikely]] {
|
if (offset >= buff.size()) [[unlikely]] {
|
||||||
return ox::Error(1, "Buffer too small for expected data");
|
return ox::Error(1, "Buffer too small for expected data");
|
||||||
}
|
}
|
||||||
@ -47,8 +47,8 @@ ox::Result<ox::StringView> readAssetTypeId(ox::BufferView const buff) noexcept {
|
|||||||
|
|
||||||
ox::Result<AssetHdr> readAssetHeader(ox::BufferView buff) noexcept {
|
ox::Result<AssetHdr> readAssetHeader(ox::BufferView buff) noexcept {
|
||||||
ox::Result<AssetHdr> out;
|
ox::Result<AssetHdr> out;
|
||||||
const auto err = readUuidHeader(buff).moveTo(out.value.uuid);
|
auto const err = readUuidHeader(buff).moveTo(out.value.uuid);
|
||||||
const auto offset = err ? 0u : K1HdrSz;
|
auto const offset = err ? 0u : K1HdrSz;
|
||||||
if (offset >= buff.size()) [[unlikely]] {
|
if (offset >= buff.size()) [[unlikely]] {
|
||||||
return ox::Error(1, "Buffer too small for expected data");
|
return ox::Error(1, "Buffer too small for expected data");
|
||||||
}
|
}
|
||||||
|
@ -49,7 +49,7 @@ static ox::Result<ox::UPtr<Wrap>> convert(
|
|||||||
if (!subConverter.converter().dstMatches(dstTypeName, dstTypeVersion)) {
|
if (!subConverter.converter().dstMatches(dstTypeName, dstTypeVersion)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
const auto [intermediate, chainErr] =
|
auto const [intermediate, chainErr] =
|
||||||
convert(ctx, converters, src, srcTypeName, srcTypeVersion,
|
convert(ctx, converters, src, srcTypeName, srcTypeVersion,
|
||||||
subConverter.converter().srcTypeName(), subConverter.converter().srcTypeVersion());
|
subConverter.converter().srcTypeName(), subConverter.converter().srcTypeVersion());
|
||||||
if (!chainErr) {
|
if (!chainErr) {
|
||||||
|
@ -25,7 +25,7 @@ static std::map<ox::StringView, ox::Error(*)()> tests = {
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
int main(int argc, const char **argv) {
|
int main(int argc, char const **argv) {
|
||||||
int retval = -1;
|
int retval = -1;
|
||||||
if (argc > 0) {
|
if (argc > 0) {
|
||||||
auto const args = ox::Span{argv, static_cast<size_t>(argc)};
|
auto const args = ox::Span{argv, static_cast<size_t>(argc)};
|
||||||
|
@ -61,7 +61,7 @@ static ox::Error runApp(
|
|||||||
static ox::Error run(
|
static ox::Error run(
|
||||||
ox::StringViewCR appName,
|
ox::StringViewCR appName,
|
||||||
ox::StringViewCR projectDataDir,
|
ox::StringViewCR projectDataDir,
|
||||||
ox::SpanView<const char*>) {
|
ox::SpanView<ox::CString>) {
|
||||||
// seed UUID generator
|
// seed UUID generator
|
||||||
auto const time = std::time(nullptr);
|
auto const time = std::time(nullptr);
|
||||||
ox::UUID::seedGenerator({
|
ox::UUID::seedGenerator({
|
||||||
|
@ -140,14 +140,14 @@ void ClawEditor::drawVar(ObjPath &path, ox::StringViewCR name, ox::ModelValue co
|
|||||||
|
|
||||||
void ClawEditor::drawTree(ObjPath &path, ox::ModelObject const&obj) noexcept {
|
void ClawEditor::drawTree(ObjPath &path, ox::ModelObject const&obj) noexcept {
|
||||||
using Str = ox::BasicString<100>;
|
using Str = ox::BasicString<100>;
|
||||||
for (const auto &c : obj) {
|
for (auto const &c : obj) {
|
||||||
ImGui::TableNextRow(0, 5);
|
ImGui::TableNextRow(0, 5);
|
||||||
auto pathStr = ox::join<Str>("##", path).unwrap();
|
auto pathStr = ox::join<Str>("##", path).unwrap();
|
||||||
auto lbl = ox::sfmt<Str>("{}##{}", c->name, pathStr);
|
auto lbl = ox::sfmt<Str>("{}##{}", c->name, pathStr);
|
||||||
const auto rowSelected = false;
|
auto const rowSelected = false;
|
||||||
const auto hasChildren = c->value.type() == ox::ModelValue::Type::Object
|
auto const hasChildren = c->value.type() == ox::ModelValue::Type::Object
|
||||||
|| c->value.type() == ox::ModelValue::Type::Vector;
|
|| c->value.type() == ox::ModelValue::Type::Vector;
|
||||||
const auto flags = ImGuiTreeNodeFlags_SpanFullWidth
|
auto const flags = ImGuiTreeNodeFlags_SpanFullWidth
|
||||||
| ImGuiTreeNodeFlags_OpenOnArrow
|
| ImGuiTreeNodeFlags_OpenOnArrow
|
||||||
| (hasChildren ? 0 : ImGuiTreeNodeFlags_Leaf)
|
| (hasChildren ? 0 : ImGuiTreeNodeFlags_Leaf)
|
||||||
| (rowSelected ? ImGuiTreeNodeFlags_Selected : 0);
|
| (rowSelected ? ImGuiTreeNodeFlags_Selected : 0);
|
||||||
@ -158,7 +158,7 @@ void ClawEditor::drawTree(ObjPath &path, ox::ModelObject const&obj) noexcept {
|
|||||||
//}
|
//}
|
||||||
path.push_back(c->name);
|
path.push_back(c->name);
|
||||||
if (c->value.type() == ox::ModelValue::Type::Object) {
|
if (c->value.type() == ox::ModelValue::Type::Object) {
|
||||||
const auto open = ImGui::TreeNodeEx(lbl.c_str(), flags);
|
auto const open = ImGui::TreeNodeEx(lbl.c_str(), flags);
|
||||||
ImGui::SameLine();
|
ImGui::SameLine();
|
||||||
drawRow(c->value);
|
drawRow(c->value);
|
||||||
if (open) {
|
if (open) {
|
||||||
|
@ -635,8 +635,7 @@ ox::Error StudioUI::openProjectPath(ox::StringParam path) noexcept {
|
|||||||
keel::DuplicateSet ds;
|
keel::DuplicateSet ds;
|
||||||
OX_RETURN_ERROR(keel::setRomFs(keelCtx(m_tctx), std::move(fs), ds));
|
OX_RETURN_ERROR(keel::setRomFs(keelCtx(m_tctx), std::move(fs), ds));
|
||||||
if (ds.size()) {
|
if (ds.size()) {
|
||||||
ox::String msg;
|
ox::String msg{"Multiple files have the same UUID:\n"};
|
||||||
msg += "Multiple files have the same UUID:\n";
|
|
||||||
for (auto const &k : ds.keys()) {
|
for (auto const &k : ds.keys()) {
|
||||||
msg += ox::sfmt("\n\t{}:\n", k.toString());
|
msg += ox::sfmt("\n\t{}:\n", k.toString());
|
||||||
for (auto const &v : ds[k]) {
|
for (auto const &v : ds[k]) {
|
||||||
|
@ -131,7 +131,7 @@ class ChildStackItem {
|
|||||||
class IDStackItem {
|
class IDStackItem {
|
||||||
public:
|
public:
|
||||||
explicit IDStackItem(int id) noexcept;
|
explicit IDStackItem(int id) noexcept;
|
||||||
explicit IDStackItem(const char *id) noexcept;
|
explicit IDStackItem(ox::CString const id) noexcept;
|
||||||
explicit IDStackItem(ox::CStringViewCR id) noexcept;
|
explicit IDStackItem(ox::CStringViewCR id) noexcept;
|
||||||
~IDStackItem() noexcept;
|
~IDStackItem() noexcept;
|
||||||
};
|
};
|
||||||
@ -244,7 +244,7 @@ bool BeginPopup(turbine::Context &ctx, ox::CStringViewCR popupName, bool &show,
|
|||||||
* @return true if new value selected, false otherwise
|
* @return true if new value selected, false otherwise
|
||||||
*/
|
*/
|
||||||
bool ComboBox(
|
bool ComboBox(
|
||||||
ox::CStringView lbl,
|
ox::CStringView const &lbl,
|
||||||
ox::SpanView<ox::CStringView> list,
|
ox::SpanView<ox::CStringView> list,
|
||||||
size_t &selectedIdx) noexcept;
|
size_t &selectedIdx) noexcept;
|
||||||
|
|
||||||
@ -255,7 +255,7 @@ bool ComboBox(
|
|||||||
* @param selectedIdx
|
* @param selectedIdx
|
||||||
* @return true if new value selected, false otherwise
|
* @return true if new value selected, false otherwise
|
||||||
*/
|
*/
|
||||||
bool ComboBox(ox::CStringView lbl, ox::Span<const ox::String> list, size_t &selectedIdx) noexcept;
|
bool ComboBox(ox::CStringView const &lbl, ox::Span<ox::String const> list, size_t &selectedIdx) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
@ -18,11 +18,11 @@ ChildStackItem::~ChildStackItem() noexcept {
|
|||||||
ImGui::EndChild();
|
ImGui::EndChild();
|
||||||
}
|
}
|
||||||
|
|
||||||
IDStackItem::IDStackItem(int id) noexcept {
|
IDStackItem::IDStackItem(int const id) noexcept {
|
||||||
ImGui::PushID(id);
|
ImGui::PushID(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
IDStackItem::IDStackItem(const char *id) noexcept {
|
IDStackItem::IDStackItem(ox::CString const id) noexcept {
|
||||||
ImGui::PushID(id);
|
ImGui::PushID(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -55,7 +55,7 @@ bool PushButton(ox::CStringViewCR lbl, ImVec2 const &btnSz) noexcept {
|
|||||||
}
|
}
|
||||||
|
|
||||||
PopupResponse PopupControlsOkCancel(
|
PopupResponse PopupControlsOkCancel(
|
||||||
float popupWidth,
|
float const popupWidth,
|
||||||
bool &popupOpen,
|
bool &popupOpen,
|
||||||
ox::CStringViewCR ok,
|
ox::CStringViewCR ok,
|
||||||
ox::CStringViewCR cancel) {
|
ox::CStringViewCR cancel) {
|
||||||
@ -110,14 +110,14 @@ bool BeginPopup(turbine::Context &ctx, ox::CStringViewCR popupName, bool &show,
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool ComboBox(
|
bool ComboBox(
|
||||||
ox::CStringView lbl,
|
ox::CStringView const &lbl,
|
||||||
ox::SpanView<ox::CStringView> list,
|
ox::SpanView<ox::CStringView> const list,
|
||||||
size_t &selectedIdx) noexcept {
|
size_t &selectedIdx) noexcept {
|
||||||
bool out{};
|
bool out{};
|
||||||
auto const first = selectedIdx < list.size() ? list[selectedIdx].c_str() : "";
|
auto const first = selectedIdx < list.size() ? list[selectedIdx].c_str() : "";
|
||||||
if (ImGui::BeginCombo(lbl.c_str(), first, 0)) {
|
if (ImGui::BeginCombo(lbl.c_str(), first, 0)) {
|
||||||
for (auto i = 0u; i < list.size(); ++i) {
|
for (auto i = 0u; i < list.size(); ++i) {
|
||||||
const auto selected = (selectedIdx == i);
|
auto const selected = (selectedIdx == i);
|
||||||
if (ImGui::Selectable(list[i].c_str(), selected) && selectedIdx != i) {
|
if (ImGui::Selectable(list[i].c_str(), selected) && selectedIdx != i) {
|
||||||
selectedIdx = i;
|
selectedIdx = i;
|
||||||
out = true;
|
out = true;
|
||||||
@ -129,14 +129,14 @@ bool ComboBox(
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool ComboBox(
|
bool ComboBox(
|
||||||
ox::CStringView lbl,
|
ox::CStringView const &lbl,
|
||||||
ox::Span<const ox::String> list,
|
ox::Span<ox::String const> const list,
|
||||||
size_t &selectedIdx) noexcept {
|
size_t &selectedIdx) noexcept {
|
||||||
bool out{};
|
bool out{};
|
||||||
auto const first = selectedIdx < list.size() ? list[selectedIdx].c_str() : "";
|
auto const first = selectedIdx < list.size() ? list[selectedIdx].c_str() : "";
|
||||||
if (ImGui::BeginCombo(lbl.c_str(), first, 0)) {
|
if (ImGui::BeginCombo(lbl.c_str(), first, 0)) {
|
||||||
for (auto i = 0u; i < list.size(); ++i) {
|
for (auto i = 0u; i < list.size(); ++i) {
|
||||||
const auto selected = (selectedIdx == i);
|
auto const selected = (selectedIdx == i);
|
||||||
if (ImGui::Selectable(list[i].c_str(), selected) && selectedIdx != i) {
|
if (ImGui::Selectable(list[i].c_str(), selected) && selectedIdx != i) {
|
||||||
selectedIdx = i;
|
selectedIdx = i;
|
||||||
out = true;
|
out = true;
|
||||||
@ -150,13 +150,13 @@ bool ComboBox(
|
|||||||
bool ComboBox(
|
bool ComboBox(
|
||||||
ox::CStringViewCR lbl,
|
ox::CStringViewCR lbl,
|
||||||
std::function<ox::CStringView(size_t)> const &f,
|
std::function<ox::CStringView(size_t)> const &f,
|
||||||
size_t strCnt,
|
size_t const strCnt,
|
||||||
size_t &selectedIdx) noexcept {
|
size_t &selectedIdx) noexcept {
|
||||||
bool out{};
|
bool out{};
|
||||||
auto const first = selectedIdx < strCnt ? f(selectedIdx).c_str() : "";
|
auto const first = selectedIdx < strCnt ? f(selectedIdx).c_str() : "";
|
||||||
if (ImGui::BeginCombo(lbl.c_str(), first, 0)) {
|
if (ImGui::BeginCombo(lbl.c_str(), first, 0)) {
|
||||||
for (auto i = 0u; i < strCnt; ++i) {
|
for (auto i = 0u; i < strCnt; ++i) {
|
||||||
const auto selected = (selectedIdx == i);
|
auto const selected = (selectedIdx == i);
|
||||||
if (ImGui::Selectable(f(i).c_str(), selected) && selectedIdx != i) {
|
if (ImGui::Selectable(f(i).c_str(), selected) && selectedIdx != i) {
|
||||||
selectedIdx = i;
|
selectedIdx = i;
|
||||||
out = true;
|
out = true;
|
||||||
|
Reference in New Issue
Block a user