Squashed 'deps/nostalgia/' changes from dd5d1bfb..976550ef
976550ef [nostalgia/sample_project] Add missing type descriptors 1fb0a866 [nostalgia/core] Fix CompactPalette TypeName and TypeVersion eb46aeeb [nfde] Fix compiler warnings on Gtk build 9244b735 [nostalgia] Fix non-Linux non-Apple systems not to build GLFW for Wayland 3fba36b4 [nfde] Make only option BUILD_SHARED_LIBS if not already set 6ddb6b42 Merge commit '5461f6700dac79e9e71e3966f8a1270706c385ba' 5461f670 Squashed 'deps/nfde/' changes from 28ade5a5c..5786fabce 1ecc7aa7 Merge commit '26c8cc348eacea01237cd64e1a68d0df8141e848' 26c8cc34 Squashed 'deps/glfw/' changes from 7d5a16ce7..7b6aead9f fc25c12d Merge commit 'ae51a422787bc3b720ff1748c0219c8f33363427' ae51a422 Squashed 'deps/imgui/' changes from f33737806..2db79d086 6c71e1e2 [nostalgia/core/studio,studio] Give TileSheetEditor Ctrl-A and Ctrl-G for selection 2ede01e7 [nostalgia/core/studio] Fix build deacd4ab [nostalgia/core/studio] Fix PaletteEditor add/remove color commands git-subtree-dir: deps/nostalgia git-subtree-split: 976550ef6fa269cf1e367e880f148b0ad7b1b163
This commit is contained in:
14
deps/glfw/examples/offscreen.c
vendored
14
deps/glfw/examples/offscreen.c
vendored
@ -23,15 +23,11 @@
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//
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//========================================================================
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#define GLAD_GL_IMPLEMENTATION
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#if USE_NATIVE_OSMESA
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#define GLFW_EXPOSE_NATIVE_OSMESA
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#include <GLFW/glfw3native.h>
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#endif
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#include "linmath.h"
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#include <stdlib.h>
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@ -150,12 +146,8 @@ int main(void)
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glDrawArrays(GL_TRIANGLES, 0, 3);
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glFinish();
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#if USE_NATIVE_OSMESA
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glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
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#else
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buffer = calloc(4, width * height);
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glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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#endif
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// Write image Y-flipped because OpenGL
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stbi_write_png("offscreen.png",
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@ -163,11 +155,7 @@ int main(void)
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buffer + (width * 4 * (height - 1)),
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-width * 4);
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#if USE_NATIVE_OSMESA
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// Here is where there's nothing
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#else
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free(buffer);
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#endif
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glfwDestroyWindow(window);
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