Squashed 'deps/nostalgia/' changes from dd5d1bfb..976550ef
976550ef [nostalgia/sample_project] Add missing type descriptors 1fb0a866 [nostalgia/core] Fix CompactPalette TypeName and TypeVersion eb46aeeb [nfde] Fix compiler warnings on Gtk build 9244b735 [nostalgia] Fix non-Linux non-Apple systems not to build GLFW for Wayland 3fba36b4 [nfde] Make only option BUILD_SHARED_LIBS if not already set 6ddb6b42 Merge commit '5461f6700dac79e9e71e3966f8a1270706c385ba' 5461f670 Squashed 'deps/nfde/' changes from 28ade5a5c..5786fabce 1ecc7aa7 Merge commit '26c8cc348eacea01237cd64e1a68d0df8141e848' 26c8cc34 Squashed 'deps/glfw/' changes from 7d5a16ce7..7b6aead9f fc25c12d Merge commit 'ae51a422787bc3b720ff1748c0219c8f33363427' ae51a422 Squashed 'deps/imgui/' changes from f33737806..2db79d086 6c71e1e2 [nostalgia/core/studio,studio] Give TileSheetEditor Ctrl-A and Ctrl-G for selection 2ede01e7 [nostalgia/core/studio] Fix build deacd4ab [nostalgia/core/studio] Fix PaletteEditor add/remove color commands git-subtree-dir: deps/nostalgia git-subtree-split: 976550ef6fa269cf1e367e880f148b0ad7b1b163
This commit is contained in:
313
deps/glfw/CMakeLists.txt
vendored
313
deps/glfw/CMakeLists.txt
vendored
@ -1,12 +1,6 @@
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cmake_minimum_required(VERSION 3.0...3.20 FATAL_ERROR)
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cmake_minimum_required(VERSION 3.4...3.28 FATAL_ERROR)
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project(GLFW VERSION 3.3.6 LANGUAGES C)
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set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
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if (POLICY CMP0054)
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cmake_policy(SET CMP0054 NEW)
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endif()
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project(GLFW VERSION 3.4.0 LANGUAGES C)
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if (POLICY CMP0069)
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cmake_policy(SET CMP0069 NEW)
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@ -18,71 +12,73 @@ endif()
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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string(COMPARE EQUAL "${CMAKE_CURRENT_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}" GLFW_STANDALONE)
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
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option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
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option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE})
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option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
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option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
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option(GLFW_INSTALL "Generate installation target" ON)
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option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
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include(GNUInstallDirs)
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include(CMakeDependentOption)
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cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
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"UNIX" OFF)
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if (GLFW_USE_OSMESA)
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message(FATAL_ERROR "GLFW_USE_OSMESA has been removed; set the GLFW_PLATFORM init hint")
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endif()
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if (DEFINED GLFW_USE_WAYLAND AND UNIX AND NOT APPLE)
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message(FATAL_ERROR
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"GLFW_USE_WAYLAND has been removed; delete the CMake cache and set GLFW_BUILD_WAYLAND and GLFW_BUILD_X11 instead")
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endif()
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cmake_dependent_option(GLFW_BUILD_WIN32 "Build support for Win32" ON "WIN32" OFF)
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cmake_dependent_option(GLFW_BUILD_COCOA "Build support for Cocoa" ON "APPLE" OFF)
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cmake_dependent_option(GLFW_BUILD_X11 "Build support for X11" ON "UNIX;NOT APPLE" OFF)
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cmake_dependent_option(GLFW_BUILD_WAYLAND "Build support for Wayland" ON "UNIX;NOT APPLE" OFF)
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cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
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"WIN32" OFF)
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cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
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"UNIX;NOT APPLE" OFF)
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cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
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"MSVC" OFF)
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if (BUILD_SHARED_LIBS)
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set(_GLFW_BUILD_DLL 1)
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endif()
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set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
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"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
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if (BUILD_SHARED_LIBS AND UNIX)
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# On Unix-like systems, shared libraries can use the soname system.
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set(GLFW_LIB_NAME glfw)
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else()
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set(GLFW_LIB_NAME glfw3)
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endif()
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if (GLFW_VULKAN_STATIC)
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if (BUILD_SHARED_LIBS)
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# If you absolutely must do this, remove this line and add the Vulkan
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# loader static library via the CMAKE_SHARED_LINKER_FLAGS
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message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
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if (GLFW_LIBRARY_TYPE)
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if (GLFW_LIBRARY_TYPE STREQUAL "SHARED")
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set(GLFW_BUILD_SHARED_LIBRARY TRUE)
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else()
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set(GLFW_BUILD_SHARED_LIBRARY FALSE)
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endif()
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set(_GLFW_VULKAN_STATIC 1)
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else()
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set(GLFW_BUILD_SHARED_LIBRARY ${BUILD_SHARED_LIBS})
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endif()
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list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
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find_package(Threads REQUIRED)
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if (GLFW_BUILD_DOCS)
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set(DOXYGEN_SKIP_DOT TRUE)
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find_package(Doxygen)
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#--------------------------------------------------------------------
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# Report backend selection
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#--------------------------------------------------------------------
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if (GLFW_BUILD_WIN32)
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message(STATUS "Including Win32 support")
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endif()
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if (GLFW_BUILD_COCOA)
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message(STATUS "Including Cocoa support")
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endif()
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if (GLFW_BUILD_WAYLAND)
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message(STATUS "Including Wayland support")
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endif()
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if (GLFW_BUILD_X11)
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message(STATUS "Including X11 support")
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endif()
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#--------------------------------------------------------------------
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# Apply Microsoft C runtime library option
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# This is here because it also applies to tests and examples
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#--------------------------------------------------------------------
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if (MSVC)
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if (MSVC90)
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# Workaround for VS 2008 not shipping with the DirectX 9 SDK
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include(CheckIncludeFile)
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check_include_file(dinput.h DINPUT_H_FOUND)
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if (NOT DINPUT_H_FOUND)
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message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
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endif()
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# Workaround for VS 2008 not shipping with stdint.h
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list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
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endif()
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endif()
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if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
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if (CMAKE_VERSION VERSION_LESS 3.15)
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foreach (flag CMAKE_C_FLAGS
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@ -104,219 +100,6 @@ if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
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endif()
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endif()
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if (MINGW)
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# Workaround for legacy MinGW not providing XInput and DirectInput
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include(CheckIncludeFile)
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check_include_file(dinput.h DINPUT_H_FOUND)
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check_include_file(xinput.h XINPUT_H_FOUND)
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if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
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list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
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endif()
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# Enable link-time exploit mitigation features enabled by default on MSVC
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include(CheckCCompilerFlag)
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# Compatibility with data execution prevention (DEP)
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set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
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check_c_compiler_flag("" _GLFW_HAS_DEP)
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if (_GLFW_HAS_DEP)
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set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
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endif()
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# Compatibility with address space layout randomization (ASLR)
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set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
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check_c_compiler_flag("" _GLFW_HAS_ASLR)
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if (_GLFW_HAS_ASLR)
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set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
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endif()
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# Compatibility with 64-bit address space layout randomization (ASLR)
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set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
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check_c_compiler_flag("" _GLFW_HAS_64ASLR)
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if (_GLFW_HAS_64ASLR)
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set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
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endif()
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# Clear flags again to avoid breaking later tests
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set(CMAKE_REQUIRED_FLAGS)
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endif()
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#--------------------------------------------------------------------
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# Detect and select backend APIs
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#--------------------------------------------------------------------
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if (GLFW_USE_WAYLAND)
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set(_GLFW_WAYLAND 1)
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message(STATUS "Using Wayland for window creation")
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elseif (GLFW_USE_OSMESA)
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set(_GLFW_OSMESA 1)
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message(STATUS "Using OSMesa for headless context creation")
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elseif (WIN32)
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set(_GLFW_WIN32 1)
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message(STATUS "Using Win32 for window creation")
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elseif (APPLE)
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set(_GLFW_COCOA 1)
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message(STATUS "Using Cocoa for window creation")
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elseif (UNIX)
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set(_GLFW_X11 1)
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message(STATUS "Using X11 for window creation")
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else()
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message(FATAL_ERROR "No supported platform was detected")
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endif()
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#--------------------------------------------------------------------
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# Find and add Unix math and time libraries
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#--------------------------------------------------------------------
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if (UNIX AND NOT APPLE)
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find_library(RT_LIBRARY rt)
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mark_as_advanced(RT_LIBRARY)
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if (RT_LIBRARY)
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list(APPEND glfw_LIBRARIES "${RT_LIBRARY}")
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list(APPEND glfw_PKG_LIBS "-lrt")
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endif()
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find_library(MATH_LIBRARY m)
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mark_as_advanced(MATH_LIBRARY)
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if (MATH_LIBRARY)
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list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
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list(APPEND glfw_PKG_LIBS "-lm")
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endif()
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if (CMAKE_DL_LIBS)
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list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}")
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list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
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endif()
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endif()
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#--------------------------------------------------------------------
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# Use Win32 for window creation
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#--------------------------------------------------------------------
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if (_GLFW_WIN32)
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list(APPEND glfw_PKG_LIBS "-lgdi32")
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if (GLFW_USE_HYBRID_HPG)
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set(_GLFW_USE_HYBRID_HPG 1)
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endif()
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endif()
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#--------------------------------------------------------------------
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# Use X11 for window creation
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#--------------------------------------------------------------------
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if (_GLFW_X11)
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find_package(X11 REQUIRED)
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list(APPEND glfw_PKG_DEPS "x11")
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# Set up library and include paths
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list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
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list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
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# Check for XRandR (modern resolution switching and gamma control)
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if (NOT X11_Xrandr_INCLUDE_PATH)
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message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
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endif()
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# Check for Xinerama (legacy multi-monitor support)
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if (NOT X11_Xinerama_INCLUDE_PATH)
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message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
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endif()
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# Check for Xkb (X keyboard extension)
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if (NOT X11_Xkb_INCLUDE_PATH)
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message(FATAL_ERROR "XKB headers not found; install X11 development package")
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endif()
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# Check for Xcursor (cursor creation from RGBA images)
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if (NOT X11_Xcursor_INCLUDE_PATH)
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message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
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endif()
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# Check for XInput (modern HID input)
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if (NOT X11_Xi_INCLUDE_PATH)
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message(FATAL_ERROR "XInput headers not found; install libxi development package")
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endif()
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list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
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"${X11_Xinerama_INCLUDE_PATH}"
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"${X11_Xkb_INCLUDE_PATH}"
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"${X11_Xcursor_INCLUDE_PATH}"
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"${X11_Xi_INCLUDE_PATH}")
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endif()
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#--------------------------------------------------------------------
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# Use Wayland for window creation
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#--------------------------------------------------------------------
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if (_GLFW_WAYLAND)
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find_package(ECM REQUIRED NO_MODULE)
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list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
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find_package(Wayland REQUIRED Client Cursor Egl)
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find_package(WaylandScanner REQUIRED)
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find_package(WaylandProtocols 1.15 REQUIRED)
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list(APPEND glfw_PKG_DEPS "wayland-client")
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list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
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list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
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find_package(XKBCommon REQUIRED)
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list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
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include(CheckIncludeFiles)
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include(CheckFunctionExists)
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check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
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check_function_exists(memfd_create HAVE_MEMFD_CREATE)
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if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
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find_package(EpollShim)
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if (EPOLLSHIM_FOUND)
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list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
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list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}")
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endif()
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endif()
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endif()
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#--------------------------------------------------------------------
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# Use OSMesa for offscreen context creation
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#--------------------------------------------------------------------
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if (_GLFW_OSMESA)
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find_package(OSMesa REQUIRED)
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list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
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endif()
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#--------------------------------------------------------------------
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# Use Cocoa for window creation and NSOpenGL for context creation
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#--------------------------------------------------------------------
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if (_GLFW_COCOA)
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list(APPEND glfw_LIBRARIES
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"-framework Cocoa"
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"-framework IOKit"
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"-framework CoreFoundation")
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set(glfw_PKG_DEPS "")
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set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
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endif()
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#--------------------------------------------------------------------
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# Add the Vulkan loader as a dependency if necessary
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#--------------------------------------------------------------------
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if (GLFW_VULKAN_STATIC)
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list(APPEND glfw_PKG_DEPS "vulkan")
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endif()
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#--------------------------------------------------------------------
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# Export GLFW library dependencies
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#--------------------------------------------------------------------
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foreach(arg ${glfw_PKG_DEPS})
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set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
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endforeach()
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foreach(arg ${glfw_PKG_LIBS})
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set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
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endforeach()
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#--------------------------------------------------------------------
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# Create generated files
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#--------------------------------------------------------------------
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@ -324,7 +107,7 @@ include(CMakePackageConfigHelpers)
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set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
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configure_package_config_file(src/glfw3Config.cmake.in
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configure_package_config_file(CMake/glfw3Config.cmake.in
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src/glfw3Config.cmake
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INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
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NO_CHECK_REQUIRED_COMPONENTS_MACRO)
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@ -333,10 +116,6 @@ write_basic_package_version_file(src/glfw3ConfigVersion.cmake
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VERSION ${GLFW_VERSION}
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COMPATIBILITY SameMajorVersion)
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configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
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configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY)
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||||
#--------------------------------------------------------------------
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# Add subdirectories
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||||
#--------------------------------------------------------------------
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||||
@ -350,7 +129,7 @@ if (GLFW_BUILD_TESTS)
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add_subdirectory(tests)
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||||
endif()
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if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
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if (GLFW_BUILD_DOCS)
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add_subdirectory(docs)
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||||
endif()
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||||
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||||
@ -374,7 +153,7 @@ if (GLFW_INSTALL)
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||||
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||||
# Only generate this target if no higher-level project already has
|
||||
if (NOT TARGET uninstall)
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||||
configure_file(cmake_uninstall.cmake.in
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configure_file(CMake/cmake_uninstall.cmake.in
|
||||
cmake_uninstall.cmake IMMEDIATE @ONLY)
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||||
|
||||
add_custom_target(uninstall
|
||||
|
Reference in New Issue
Block a user