Squashed 'deps/nostalgia/' content from commit 9cb6bd4a
git-subtree-dir: deps/nostalgia git-subtree-split: 9cb6bd4a32e9f39a858f72443ff5c6d40489fe22
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121
deps/buildcore/scripts/setup-build.py
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121
deps/buildcore/scripts/setup-build.py
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#! /usr/bin/env python3
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#
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# Copyright 2016 - 2021 gary@drinkingtea.net
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#
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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#
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import argparse
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import os
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import platform
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import shutil
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import subprocess
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import sys
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import util
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def main() -> int:
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parser = argparse.ArgumentParser()
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parser.add_argument(
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'--target',
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help='Platform target',
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default=f'{util.get_os()}-{util.get_arch()}')
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parser.add_argument(
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'--build_type',
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help='Build type (asan,debug,release)',
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default='release')
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parser.add_argument(
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'--build_tool',
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help='Build tool (default,xcode)',
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default='')
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parser.add_argument(
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'--build_root',
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help='Path to the root build directory (must be in project dir)',
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default='build')
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parser.add_argument(
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'--toolchain',
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help='Path to CMake toolchain file',
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default='')
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parser.add_argument(
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'--current_build',
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help='Indicates whether or not to make this the active build',
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default=1)
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args = parser.parse_args()
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if args.build_type == 'asan':
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build_type_arg = 'Debug'
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sanitizer_status = 'ON'
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elif args.build_type == 'debug':
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build_type_arg = 'Debug'
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sanitizer_status = 'OFF'
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elif args.build_type == 'release':
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build_type_arg = 'Release'
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sanitizer_status = 'OFF'
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else:
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print('Error: Invalid build tool')
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return 1
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if args.build_tool == 'xcode':
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build_config = '{:s}-{:s}'.format(args.target, args.build_tool)
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else:
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build_config = '{:s}-{:s}'.format(args.target, args.build_type)
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if 'QTDIR' in os.environ:
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qt_path = '-DQTDIR={:s}'.format(os.environ['QTDIR'])
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else:
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qt_path = ''
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if args.build_tool == '' or args.build_tool == 'default':
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if shutil.which('ninja') is None:
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build_tool = ''
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else:
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build_tool = '-GNinja'
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elif args.build_tool == 'xcode':
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build_tool = '-GXcode'
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else:
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print('Error: Invalid build tool')
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return 1
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project_dir = os.getcwd()
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build_dir = f'{project_dir}/{args.build_root}/{build_config}'
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util.rm(build_dir)
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cmake_cmd = [
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'cmake', '-S', project_dir, '-B', build_dir,
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'-DCMAKE_EXPORT_COMPILE_COMMANDS=ON',
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'-DCMAKE_TOOLCHAIN_FILE={:s}'.format(args.toolchain),
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'-DCMAKE_BUILD_TYPE={:s}'.format(build_type_arg),
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'-DUSE_ASAN={:s}'.format(sanitizer_status),
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'-DBUILDCORE_BUILD_CONFIG={:s}'.format(build_config),
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'-DBUILDCORE_TARGET={:s}'.format(args.target),
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]
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if build_tool != '':
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cmake_cmd.append(build_tool)
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if qt_path != '':
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cmake_cmd.append(qt_path)
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if platform.system() == 'Windows':
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cmake_cmd.append('-A x64')
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subprocess.run(cmake_cmd)
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util.mkdir_p('dist')
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if int(args.current_build) != 0:
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cb = open('.current_build', 'w')
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cb.write(args.build_type)
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cb.close()
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util.rm('compile_commands.json')
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if platform.system() != 'Windows':
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os.symlink(f'{build_dir}/compile_commands.json',
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'compile_commands.json')
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return 0
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if __name__ == '__main__':
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try:
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sys.exit(main())
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except KeyboardInterrupt:
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sys.exit(1)
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