#! /usr/bin/env bash

TARGET=$1
BUILD_TYPE=$2

project=$(pwd)/
buildTool="-GNinja"

if [[ $TARGET == windows ]]; then
	toolchain="-DCMAKE_TOOLCHAIN_FILE=cmake/Modules/Mingw.cmake"
	buildTool="-GNinja"
elif [[ $TARGET == gba ]]; then
	toolchain="-DCMAKE_TOOLCHAIN_FILE=cmake/Modules/GBA.cmake"
	oxUseStdLib="-DOX_USE_STDLIB=OFF"
fi

if [[ $BUILD_TYPE == asan ]]; then
	BUILD_TYPEArgs="-DCMAKE_BUILD_TYPE=Debug"
	sanitizerArgs="-DUSE_ASAN=ON"
elif [[ $BUILD_TYPE == debug ]]; then
	BUILD_TYPEArgs="-DCMAKE_BUILD_TYPE=Debug"
	sanitizerArgs=""
elif [[ $BUILD_TYPE == release ]]; then
	BUILD_TYPEArgs="-DCMAKE_BUILD_TYPE=Release"
	sanitizerArgs=""
fi

if [[ $QTDIR != "" ]]; then
	qtPath="-DQTDIR=${QTDIR}"
fi

buildDir="${project}/build/${TARGET}-${BUILD_TYPE}"
distDir="${project}/dist/${TARGET}-${BUILD_TYPE}"

mkdir -p $buildDir
pushd $buildDir
cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON \
      -DCMAKE_INSTALL_PREFIX="$distDir" \
      $buildTool \
      $nostalgiaBuildType \
      $oxUseStdLib \
      $BUILD_TYPEArgs \
		$sanitizerArgs \
      $qtPath \
      $toolchain \
      $project
popd

rm -f build/current dist/current
mkdir -p dist
ln -s ${TARGET}-${BUILD_TYPE} build/current
rm -f compile_commands.json
ln -s build/current/compile_commands.json
ln -s ${TARGET}-${BUILD_TYPE} dist/current